Operation: Deadpoint





"Bloodshed over the world’s Thorium supply has only just begun. Revered warlord General Mutoto has pillaged every last bit of the precious resource, leaving nothing but scorched earth in his path. Prepare your platoons – the battle of a lifetime is coming."

- R.U.B.I.

Introduction
Operation Deadpoint is War Commander's 16th Special Event. As with previous events, Commanders are challenged to complete increasingly difficult stages of battle against a Rogue Faction. For each successful stage completed the Player is awarded Event Experience Points which may be used to purchase Special Event Units that are otherwise not obtainable.

Once in, defend yourself from the Eastern Horde's assault by hitting the "Start" button. After some successful defense campaigns, launch a counter assault by heading to the World Map and seeking out a nearby base. There will be an enemy base to target two hexes away from your base. Occasionally, you will need to take out Mutoto's powerful Fortress. These Fortresses are unlike anything you have ever seen before, and are exceptionally well-protected, accessible only from one point of attack. Bonus XP can be gained by destroying Widowmaker construction bays before they are completed. Your hard work on these bases will not go unnoticed - Fortress bases pay out a very large amount of XP! Plot your strategy and execute quickly, as Fortress Bases reset after an hour! Defeat incoming waves and launch your own assault to earn XP and win powerful new prizes!

Link to Official Kixeye Forum Post on Event :

New Event Prizes
The new Units being introduced to the Event Shop in Operation Deadpoint are as follows: Units unavailable this Event: Halcyon, Elite Razorback and Gatling Truck Schematic.

Basic Play Information

 * ADJUST FOR EACH EVENT
 * Each Player will have a Special Rogue Faction Event Base adjacent to their own base.  This Rogue base may only be attacked by the player who is attached to it.
 * To complete each Standard Defense Wave the Player must Defend their Base from a Rogue Attack.  
 * The Player's Base is considered successfully defended when all attacking Rogue Units have been eliminated while preventing the Player's Command Center from being destroyed.
 * The Player must repeat any stage in which the Command Center is destroyed in order to move on to the next stage.
 * The Player may surrender a stage at any time during the Rogue Attack.  After which the Player may then Repair and Adjust the Base Defenses and restart that stage from the beginning.
 * Standard Attack Waves 
 * To complete a Standard Attack Wave the Player must Destroy all Units, Buildings and Turrets on the Rogue Event Base.
 * The Player may stop and start the attack as many time as they find necessary. This is no Time Limit.
 * Fortress Waves 
 * When Attacking Fortresses troops deploy & attack from only one angle.
 * On Fortress bases the Player will be able to earn Bonus XP by destroying targets with Bonus Icons above them before the Bonus Timer expires. The Wave XP and Bonus XP are added together adn payed out when the Base is fully destroyed.
 * When attacking a Fortress teh player will have 1 hour to destroy it before it repairs back to full health. Shown by a timer on the World Map.
 * The Special Units may be purchased during the event.  As the player acquires XP they may at any time during and up to 48 hours after the end of the event, chose to spend all or a portion of their XP on one or more of the newley introduced Event Units in the Event Shop.  Also available in the Event Shop are all the past Event Units with the exception of the Units from the Event that immediately preceded the current one, Operation: Halcyon.
 * The Event ends in one of two ways for a Player. 
 * First, if the Official Event Clock expires. The event runs for a limited time of 5 days after which time the Special Rogue Base will be removed from the map.
 * Second, the Player reaches a Stage that he or she can not defeat thus forcing them to resign from the Event.



Wave Information
 -

 Wave Milestones: 

''' Due to the fact that not all Players will receive all Bonus eXP the following table shows a running eXP total that includes NO BONUSES and a running total that includes ALL BONUSES. '''

 Full List of Standard Attack Waves: 


 * 04, 08, 16, 20, 28

 Full List of Fortress  Waves: 


 * 12, 24

Additional Information

 * This is General Mutoto second solo Special Event as antagonist. His previous solo Special Events being: Operation: Warlord.
 * First Special Event to offer Components to existing Schematics as prizes.
 * Start Time For Each Sector:  Sectors 000-049: 09:00am PDT, Sectors 050-099: 09:30am PDT, Sectors 100-149: 10:00am PDT, Sectors 100-149: 10:00am PDT, Sectors 150-199: 10:30am PDT, Sectors 200-249: 11:00am PDT, Sectors 250-299: 11:30am PDT, Sectors 300-349: 12:00pm PDT, Sectors 350-399: 12:30pm PDT, Sectors 400+: 1:00pm PDT
 * Like the Operation: Front Line There is Boss wave . The Boss waves are composed to a Fortress locate on a mountain . You have 1 Hour for destroy the base . After 1 hour the base will repair itself.
 * The design of the ground of  the base locate on the mountain is different of the classic design . The mountain design include Rivers
 * Original Announced Start Date was Aug 29 but was pushed back 1 day due to Server Maintenance.

Quotes
"Bloodshed over the world’s Thorium supply has only just begun. Revered warlord General Mutoto has pillaged every last bit of the precious resource, leaving nothing but scorched earth in his path. Prepare your platoons – the battle of a lifetime is coming. - http://on.fb.me/12tG7n3"

- R.U.B.I. "The Eastern Horde is stockpiling Thorium in mountain fortresses. Each of these fortresses is exceptionally well-protected, accessible only from one point of attack. Your mission is simple: infiltrate Mutoto’s mountain retreat and end their Thorium monopoly. - http://bit.ly/1acx6BK"

- R.U.B.I. "Quote For Third Description"

- Third Description "Quote For Forth Description"

- Fourth Description