Updates

== Update Notes==

WC Update 2012-02-28 [v1.4.81]
New Features:#Destroyed buildings eject units that help defend the base! These units can not be given orders and are not saved. The type and quantity of units ejected is based on the building type and it's level, upgrade your buildings to improve the units they eject.  Tweaks:#Go-Go Bar no longer requires energy to function, you can use it over and over again for free!  Bugs Crushed:#ALL players now have the EXACT SAME repair times, if your repair times have gone up then you were one of the lucky few to have this bug, you are now getting the repair times you always should have gotten. Also remember that repair times go down as you upgrade the War Factory / Barracks / Airfield so your repair times may differ from your friends if you don't have the same level buildings.
 * 1) "Collect All" option added to Resource buildings to collect all resources with a single click.
 * 1) Sound plays when collecting resources (I stole it from Battle Prates, don't tell them)
 * 2) Collecting resources shows the amount collected on top of the building for a couple of seconds.
 * 3) Units that fire bullets at a building don't all hit the exact same spot, there is a bit more randomness (looks better)
 * 4) Buildings create little explosions and shrapnel when they change their graphic from healthy to damaged (looks better)
 * 1) The mark mines leave on the ground when they explode now remains for 12 hours (was not saving before) Use this to see where peoples mines are OR move your mines once detonated to fool attackers.
 * 2) Fixed the occasional error when starting repairs when returning to a damaged base.