Marker

 Marked  More info for each Status Effect can be found on the Status Effects page.
 * Causes an Increase in all subsequent Incoming Damage from All Sources for the duration of the Effect.
 * Targets must be Directly Hit or Splashed to be affected, no Area of Effect ( AoE ) is created.
 * Marked does NOT deal any Damage.
 * Additional Hits to a already affected Target have NO additional effects on the Target.