Elite Laser Tank

"Laser Tanks employ advance focusing technology, allowing them to completely recharge 20% faster than the non-elite version. Full power leads to full devastation."

- In-game description

"Enhancements to the Laser Tank allow for massive heat compensation resulting in a very high resilience to both enemy plasma and lasers. While maintaining advanced focusing technology that allows the Elite Laser Tank to charge 20% faster."

- Level 10 description

Upgrade Progression
Note level 10 stats may change

The numbers for level 11 are correct.

Additional Information

 * Note the laser fired agaist ground forces and buildings looks the same but are 2 different types of damage, the former is "Best" against vehicles and infantry with a large blast radius but "Can't hit" against building, the latter is "Best(or Good)" against building and is single-target.
 * At level 3, the Elite Laser Tank can outrange the  Machine Gun Turret  level 5.
 * At level 10, the Elite Laser Tank receives a 95% damage resistance to plasma and 80% to lasers. It can withstand up to 4 Plasma Cannon shots before being destroyed.
 * Although the filter indicates that the laser tank is poor against buildings, the laser tank charges up for a lengthy period of time to unleash massive damage all in one shot.
 * It can't outrange a level 5 Mortar, but it actually works well with Gun Turret /Machine Gun Turret.
 * It is underused most likely due to its extremely low health (for a tank).
 * If 1 level 9 Elite Laser Tank vs 1 level 9 Shock Tank, the laser will stop after attacking halfway because it will be stunned.
 * Take less time to charge completely if it is vs attacking units.
 * The Elite Laser Tank has incredible range and damage, but with the delay before firing, it's best deployed against Tanks in stand-ground position or hid behind a bigger tank.
 * Elite Laser Tank recharge 20% faster than the Laser Tank.
 * Best used when clubbed with 7 Hellfires and 1 Laser tank in platoon, its fast targeting of mortar teams and heavy damage and long range means no one will approach hellfires.