Rogue Factions

For rogue layouts, please see Rogue Faction Bases  Rogue Factions are computer-generated bases that spawn randomly around the world map. Players may attack and loot these bases to gain both Resources (Metal/Oil) and Experience Points (XP)'. In Special Events, sometimes the Rogue Faction Fortresses, if utilized during an event, house 100,000 Thorium that the player would be rewarded with upon the complete annihilation of the base.

Background
Rogue Factions play a role in the background story behind War Commander. Not much is known about the back story yet, but during Rogue Assault it was said that the Mortal Force was trying to take R.U.B.I. from the player's base. The reason is that R.U.B.I. had something to do with a major world changing event that led up to the current state of the world.

"Rogue factions don't ask permission - they take what they want, and what they want are your hard-earned resources and your land. Use Starter Protection to develop a bulletproof defense."

- R.U.B.I.

The Bases
The Rogue bases range from levels 1 to 30 and a level 35, 40 & 45.  In general, with each level increase the base gets stronger and more powerful units and defenses. This increase in difficulty is usually offset by rewarding the player with a higher payout in Resources, XP and Ops.

Each level of the Rogue bases have anywhere from 2 to 4 distinct Base Layouts containing a different complement of Defenses. ( Info about Base Layouts may be incorrect do to frequent Layout changes by Kixeye. )

Rogue Facts

 * The Verkraft Faction is the sole controler of all the Rogue Thorium Deposits.
 * The M.A.Y.H.E.M Faction was introduced during Operation Frontline.
 * Mortal Force ceased operation on 5/6/2013 with the start of the Special Event, Operation Frontline. It is said they met their demise at the hands of M.A.Y.H.E.M.
 * Son of Saints ceased operations on 6/6/2013 with the start of Operation Archangel.
 * Highway Zealots Faction was introduced during Operation Archangel.
 * Currently, It is unknown if the Armored Corps or the Hell Hounds are still allies after Operation: Crossfire
 * When a Rogue Faction captures one of your Resource Deposits, it will say that a character called "Yuli" was responsible for the attack. It can therefore be assumed that, since the Rogue Factions are interlinked with via - and affiliated with - the Sickle Syndicate, "Yuli" is their primary field commander, and may have replaced Sasha Kalashnikov as second-in-command of the Sickle Syndicate after the attempted coup prior to Operation Red Swarm.
 * Each Rogue Faction has a different specialisation in combat: the Armored Corps, for example, have the best tanks; the Hell Hounds specialise with infantry; the Red Lokust has the best aircraft; Verkraft focuses on missile technology; the Eastern Horde focuses on chemical weapons and drone technology; M.A.Y.H.E.M (being the successors to Mortal Force, the creators of the Gatling Truck) presumably specialise in light vehicles, and so forth.  The Hightway Zealot use a mix of Valkyries, and Enforcers covered by Challengers.
 * Some Rogue Faction leaders have namesakes; for example, Sergei and Sasha Kalashnikov, leaders of the Sickle Syndicate and Red Lokust respectively, are named after the AK series of firearms (colloquially known as Kalashnikovs), and M.A.Y.H.E.M leader Colonel Krampus is named after a German mythological figure.
 * Only the Sickle Syndicate possess level 40 Bases, although the Rogue Faction, the Hell Hounds, recently began to construct Level 45 Mountain Fortresses around the World Map, and they are the only Rogue Faction to have done so. No other Rogue Faction has ever built a Mountain Fortress, with the exception being during Special Events.

Rogue's In Special Events

 * Rogue Factions are used as the antagonist in War Commander's Special Events.


 * In past events the Sickle Syndicate was the Rogue Faction used during Operations Red Storm and Red Sky; Verkraft was used in Operation Hellfire and Operation Hellstorm; Red Lokust was used in Red Swarm; Eastern Horde was used in Warlord, Deadpoint and Deadpoint 2 ; Hell Hounds was used in Shockwave and Devil's Grip; M.A.Y.H.E.M. was used in Front Line.

Advanced Missions
Advanced Missions are permanently available missions where players destroy set amounts of Level 40 Rogue bases to Special (attributes:high health) Units. All Level 40 bases are all controlled by the rogue faction known as the Sickle Syndicate and are usually referenced by this name instead of the by their level.

NOTE: You will need at least a level 5 Commander Center (CC) to gain access to these Advanced Missions.

Known Issues
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Listed here are bugs that have been identified with this Unit or Feature. Once fixed each issue will be moved to Resolved.

Existing Known Bugs :

Resolved Bugs :
 * Rogue Factions should not attack in the same session as buying instant repairs of your base.

Forum Discussion Links :

Additional Facts

 * Bases may become increasingly more difficult however no base is indestructible.


 * Rogue Faction bases seem to be set up for strategic attacks.


 * The defenses can be taken down easily if one has good knowledge of Tactics, which includes the use of long-ranged units like Mega Tanks, Laser Tanks, Razorbacks, and Warhawks/Cobras.
 * Sickle Syndicate bases have been updated.
 * Operation: Crossfire was the only event that featured an alliance between any Rogue Faction.