Thread:BehindTheEight/@comment-26388711-20190109230133

I have finished the template and made some initial tests to it to make table creation easier for you. The new formatting of tables will be based off of template which generate the part of the source code which represent the header, the rows, and the footer of the table, as the number of rows is variable and it is easier to maintain these tables under most cases.

I have filled out the preliminary info for the Kraken, the second Defensive Unique in the game. There is also one new Spec Op released in the game - the Technical Drift.

You should be fairly familiar with my format as you can give it a try. The main trick is that the all of my new tables uses three types of templates: Template:UnitProgressionHeader followed by multiple Template:UnitProgressionLevel or Template:UnitProgressionTokenLevel, and concluded by Template:UnitProgressionFooter. Header must be followed by Level or TokenLevel, and Footer must e in the end for this to work properly. You can also add the [attribute]Increase and max[Attribute] attributes and set to 'true' to obtain the appropriate highlighting. Feel free to provide any criticism! 