Talk:Flame Assault Vehicle/@comment-31.152.13.216-20130715134508/@comment-207.179.29.178-20130730191520

Both are great, but running 5 lvl 11 hellstorms can net you thorium and lvl 40 bases without ground units most of the time (as long as you spread them out so the missiles don't all get shot down by 1 stinger round).

The key is getting them to lvl 10/11, as they get the eHF missiles that split into a cluster bomb.

FAVs are good if no lasers / tanks are present, but they are more of a "missile" attack to wipe out a corner of a base (resulting in at least an hour to 4 hours of repair) versus the hellstorm that can sit outside the range of most everything and rain missiles forever. Now if you don't pay attention, or drive into a turret, HS take about 11 hrs to repair fully, but unlike a FAV, you can just micro-repair a HS for about 20 minutes each, and they will be back to 100% killing capability (whereas a micro-heal of a FAV is useless as they will pop quick on redeployment).

Best bet, use HS to clear 90% of the base (save those watch towers with stingers in them) and use the FAV to take out the towers and any flak tank you can't get splash damage on.