Unit Customization

All Unit Customization Items are Upgraded and Applied in the Workshop.

General Info
With the introduction of the Workshop came Unit Customization. These customizations give improvements to specific unit attributes, such as Rate of Fire, Acceleration, Better Protection versus Turrets and so forth. There are several choices for the Commander to make in each category of each available Unit.
 * Schematic -    This is the term used to describe a Unit Type being available for Customization, therefore having a schematic of a Unit allows it to show up and be customized in the Workshop.
 * There are currently 6 Schematics available commonly.   With the construction of the Workshop the player receives the schematics for the Heavy Gunner, Mortar Team, Suicide Bomber, Razorback, Paladin and Mega Tank, given that those units have been unlocked already.  Several more will become available to all players in the future including schematics for Air Units.
 * Additional Schematics from Special Events.   Schematics of Special Event Units will on occasion be introduced as a prize of a Special Event and may be obtained from the Event Shop. So far only the Schematic for the Gatling Truck is available this way.
 * The Units must be Unlocked to receive Schematic.  The Player will only see schematics for Units in the Workshop that they have researched and unlocked.
 * Each Schematic has several Component Categories.   For instance the Heavy Gunner has 4 Categories: Machine Gun, Machine Gun Rounds, Infantry Armor and Infantry Training.  Some Categories may be used by more than one Schematic, such as the Infantry Training Category may be used by all available schematics that are designated as Infantry ( Heavy Gunner, Mortar Team & Suicide Bomber ).
 * Each Category has several Components options to choose from. For instance the Machine Gun category for the HG has three Component options: Increased Fire Rate, Increased Range or Wider Cone of Damage.  Each category may only have one Component per Design ( see next ).
 * Each Schematic may be assigned up to 9 Designs.   Designs are combinations of player selected Components that are saved.  Once saved the Design may be added to individual Units of that Unit Type.

Infantry Schematics

 * Exclusive to Heavy Gunner Schematic & Gatling Truck Schematic ( See Below ) HG-Glow.png
 * Machine Gun
 * Belt Feeder : Fire Rate Increase ( 5 Levels )
 * Precision Barrel : Range Increase (5 Levels )
 * Sawed-off Barrel : Wider Cone of Damage ( 1 Level )
 * Machine Gun Rounds
 * High Explosive Round : Adds Splash Damage / Slightly Reduces Damage ( 5 Levels )
 * Incendiary Round : Shots Set Targets on Fire. ( 5 Levels )
 * Armor Piercing Round : Increased Damage to Vehicles ( 5 Levels ).


 * Exclusive to Heavy Gunner Schematic & Gatling Truck Schematic ( See Below ) MortarTeamNeonSmall.png
 * Machine Gun
 * <span style="color:rgb(44, 232, 94);">Belt Feeder : Fire Rate Increase ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Precision Barrel : Range Increase (5 Levels )
 * <span style="color:rgb(44, 232, 94);">Sawed-off Barrel : Wider Cone of Damage ( 1 Level )
 * <span style="color:rgb(185, 95, 41);">Machine Gun Rounds
 * <span style="color:rgb(44, 232, 94);">High Explosive Round : Adds Splash Damage / Slightly Reduces Damage ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Incendiary Round : Shots Set Targets on Fire. ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Armor Piercing Round : Increased Damage to Vehicles ( 5 Levels ).


 * Exclusive to Suicide Bomber Schematic
 * <span style="color:rgb(185, 95, 41);">Suicide Vest


 * <span style="color:rgb(44, 232, 94);">High Charge Explosive : Increased AOE size ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Cryo Payload : Add Cryo AOE on Death ( 1 Levels )
 * <span style="color:rgb(44, 232, 94);">Napalm Payload : Add Napalm AOE on Death ( 1 Levels )


 * Shared Among All Available Infantry  ( HG, Mortar Team & Suicide )  
 * <span style="color:rgb(185, 95, 41);">Infantry Training


 * <span style="color:rgb(44, 232, 94);">Troop Conditioning : Troops Can Move More Quickly In Battle ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Agility : Troops Can Pass Through Walls & Barricades without Hindrance ( 1 Levels )
 * <span style="color:rgb(185, 95, 41);">Infantry Armor


 * <span style="color:rgb(44, 232, 94);">Exposure Suit : Immune to Freeze ( 1 Levels )
 * <span style="color:rgb(44, 232, 94);">Impact Padding : Immune to Concussion ( 1 Levels )
 * <span style="color:rgb(44, 232, 94);">Body Armor : Incoming Turret Damage Reduced ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Bomb Disposal Suit : No Damage From Mines, Incoming Damage Reduced ( 1 Levels )
 * <span style="color:rgb(44, 232, 94);">Unknown Tech Item : Powered Skin Suit, Immune to Freeze/Cryo and Concussion ( 5 Levels ) (Found In Ruins of M.A.Y.H.E.M. Bases)

Vehicle Customization

 * Exclusive to Paladin
 * <span style="color:rgb(185, 95, 41);">120mm Barrel


 * <span style="color:rgb(44, 232, 94);">Heavy Barrel : Increased Range ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Unknown Tech Item (Angled barrel) : Shots go over walls( 1 Level ) ( Found In Ruins of Eastern Horde Bases )
 * <span style="color:rgb(185, 95, 41);">120mm Shells


 * <span style="color:rgb(44, 232, 94);">Anti-Armor Shells : Increased Damage vs. Vehicles ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Fragmentation Shells : Increased Damage vs. Infantry ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Cryo Shells : Adds Freeze Effect on Damage( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Medium Armor


 * <span style="color:rgb(44, 232, 94);">Medium Hardened Armor : Reduced Damage From Ground Units ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Medium Steel Plated Roof : Reduced Damage From Air Units ( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Tank Engine


 * <span style="color:rgb(44, 232, 94);">Dual Turbine Tank Engine : Higher Top Speed ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">High RPM Tank Transmission : Higher Acceleration ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Supercharged Tank Engine : Higher Top Speed & Acceleration ( 5 Levels )


 * Exclusive to Elite/Mega Tank
 * <span style="color:rgb(185, 95, 41);">280mm Barrel


 * <span style="color:rgb(44, 232, 94);">Enhanced Breach Loader : Increased Fire Rate ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Adv. Twin Barrels : Burst Fire ( 1 Levels )
 * <span style="color:rgb(44, 232, 94);">Angled Barrel : Shots Go Over Walls ( 1 Levels )
 * <span style="color:rgb(185, 95, 41);">280mm Shells


 * <span style="color:rgb(44, 232, 94);">Anti-Armor Shells : Increased Damage vs. Vehicles ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Anti-Infantry Shells : Increased Damage vs. Infantry ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Ground Penetrating Shells : Increased Damage vs. Bunkers ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Assult Shells : Increased Damage vs. Buildings & Walls ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Incendiary Shells : Adds Fire Status Effect on Hits ( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Heavy Armor


 * <span style="color:rgb(44, 232, 94);">Heavy Hardened Armor : Reduced Damage From Ground Units ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Heavy Steel Plated Roof : Reduced Damage From Air Units ( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Heavy Tank Engine


 * <span style="color:rgb(44, 232, 94);">Magnum Heavy Tank Engine : Higher Top Speed ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">High RPM Heavy Transmission : Higher Acceleration ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Supercharged Heavy Engine : Higher Top Speed & Acceleration ( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Advanced Targeting System


 * <span style="color:rgb(44, 232, 94);">Unknown Tech Item : Multi-Target ( 5 Levels ) (Found In Ruins of Highway Zealots Bases)


 * Shared Among All Available Tanks  ( Paladin & Mega )  
 * <span style="color:rgb(185, 95, 41);">Heavy Treads


 * <span style="color:rgb(44, 232, 94);">Upgraded Treads : Movement Speed Increased ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Minesweeper Treads : Reduced Mine Damage ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Unknown Tech Item : Increase turning speed 5% (1 Level ) (Found In Ruins of Sickle Syndicate Bases)


 * Exclusive to Elite/Gatling Truck
 * <span style="color:rgb(185, 95, 41);">Vehicle Armor


 * <span style="color:rgb(44, 232, 94);">Hardened Armor : Reduced Damage From Ground Units ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Steel Plated Roof : Reduced Damage From Air Units ( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Heavy Tank Engine


 * <span style="color:rgb(44, 232, 94);">High-Compression Engine : Higher Top Speed ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">High RPM Transmission : Higher Acceleration ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Supercharged Engine : Higher Top Speed & Acceleration ( 5 Levels )
 * <span style="color:rgb(185, 95, 41);">Wheels


 * <span style="color:rgb(44, 232, 94);">All Wheel Steering : Better Turn Radius ( 1 Level )
 * <span style="color:rgb(44, 232, 94);">Kevlar Reinforced Tires : Reduced Damage from Mines ( 5 Levels )
 * <span style="color:rgb(44, 232, 94);">Unknown Tech Item : To Be Revealed ( 1 Levels ) (Found In Ruins of Black Widow Bases)


 * Exclusive to Elite/Gatling Truck &  Elite/Heavy Gunner  ( See Above )


 * <span style="color:rgb(185, 95, 41);">Machine Gun ( See Heavy Gunner )
 * <span style="color:rgb(185, 95, 41);">Machine Gun Rounds ( See Heavy Gunner )

Additional Facts

 * Customized Units and non Customized have the same repair time.
 * The Icons/Symbols of Customized Units are seen by attackers.
 * When on the Public Test Server prior to the official release there were two additional Unit Types available for Customization: Mortar Team & Razorback.
 * There is currently a bug with the lost tech: you may found lost tech from a specific base in other bases (eg: Found a Highway Zealots tech in a Red Lokust base).