Storage

Platoon Functions
The Storage.... ( coming )



For further information see Platoons.

Base Defense
The Storage...... ( coming )

Additional Facts

 * The Base Defense Capacity is completely determined by the Command Center, not the Storage.
 * The Storage draws no power from the Power Plants when not in use ( Repairing Platoons ) or undergoing a n upgrade.
 * The Storage draws 50% its normal rate of power from the Power Plants when being uprgraded.
 * The Player has no access to the Platoons housed within the Storage when it is Damaged. However the Storage will continue to perform its repaire function as normal, however you only need to push the platoon button on the screen and you will get the usual storage info.
 * Damaging the Storage Building itself does not harm the Units housed within.
 * Eligible Units not assigned to a Platoon or to Base Defense my be trasnfered from the Storage to any constructed Bunker on the Base.
 * Although it shows Resource amounts of 1,000 Metal / 800 Oil and a build time of 25s for the contruction of a Level 1 Storage, the Player is not required to do this because the Storage is one of the Original 7 Structures that are already present on the Base when the Player first starts playing War Commander. The others are: The Command Center, Barracks, 1 Power Plant, 1 Metal Factory, 1 Oil Pump and 20 Barricades.
 * Orginaly called the Staging Area. Renamed to Storage on June 18, 2012.
 * Replaced the War Room when the World Map was introduced.
 * The Storage an 8x8 Footprint with a total area of 64, tying it with the Command Center for the lagest.
 * Discussion Thread > Air Storage.
 * Higher vehicle repair times = more strategy used when attacking.
 * Low vehicle repair times = more spamming and less skill needed.

Bug Fixes

 * Fixed an issue that caused the cursor to jump when removing units from platoons.

Game Quotes
"Houses the units you wish to deploy on the map in order to attack other players or capture resource deposits."

- In-game Description

Building History

 * War Room
 * Staging Area