Thread:Majin123/@comment-6969786-20150106175435/@comment-6969786-20150107004811

Majin123 wrote:

and as for the slower RoF i find that false. its just the animation that changes. this image explains my look on the flamethrower damage. Rof Fire is a tricky thing and you can't always use the graphics to measure it.

More so with these guys because one is a continuious stream and one is fire balls. When they say RoF its more just how its calculated in the software.

A lot of times the only difference you might be able to actually see is that the one with a faster RoF will start shooting sooner but this difference in time would be very very hard to see but what we see not so important as how the computer is computing things.