Talk:Havoc/@comment-87.172.192.11-20130225022918/@comment-87.172.193.162-20130226061721

the thing is you cant use the havoc against turrets... (wich repair on 5s on lvl 4) giving you 900space only for turret-killing stuff. and it does need full health to do it's job (what takes forever).

900 space, then you want a hellstorm for those 90% of bases that will have stuff that outranges your other air, reducing it to 650 space = 8 cobras, 1ewh and a wingdrone (or 5 ewh).

this means if you attack some1's toon, you will take forever to take it down and because your lonely hellstorm won't hit many of it's shots since it's alone and you wouldn't place the havoc directly over enemy AA (as it would get into aggro of... well, the whole base including 4 watchtowers) it will take you FOREVER to take down something.

And more important: the opening you create will be useless on your 2nd attack, because the player will hit repair (bringing back the mortars+towers) and your shield-relying air will get shot down far before they enter range. And of course - you don't have your shield for the next few hours.