Sniper

"Nearly invisible to enemy units, Snipers pick off targets from a safe distance with their savage 110 BA tactical sniper rifle."

- In-game description

"Stalking enemies with ease, Snipers cover ground much faster, closing in on or putting a safe distance between themselves and their targets."

- Level 10 description.

Upgrade Progression
Yellow indicates increase from previous level. Underline Indicates Max Value.

Lv 6: 560 range, Lv 7: 564 range, Lv 8: 568 range, Lv 9-11: 574 range.
 * 1) Bunker and Stronghold : Lv 1: 490 range, Lv 2: 504 range, Lv 3: 518 range, Lv 4: 532 range, Lv 5: 546 range,

2. Watchtower: Lv 1: 525 range, Lv 2: 540 range, Lv 3: 555 range, Lv 4: 570 range, Lv 5: 585 range, Lv 6: 600 range

Lv 7: 601 range, Lv 8: 603 range, Lv 9-11: 605 range.

Fun Facts

 * Must unlock the Suicide Bomber before unlocking the Sniper.
 * Snipers were the slowest units in the game. After the Level 10 upgrade, their speed doubled.
 * Inside the bunker, it outranges even a fully upgraded Hellfire Tank.
 * As of the November 28 (level 11 units) update, Snipers have had their space requirement reduced from 60 to 50.
 * If you bunker a level 11 Sniper, it's range rises from 410 to 574. That's 99 more range than a level 11 Hellfire (475) making it a threat to the hellfire as it has fairly high DPS and the Hellfire has low health.
 * Snipers most of the time are in bunkers specially to prevent baiting from attack dogs and to add to their range.
 * Snipers in real life would have a Ghillie suit, while the ones in War Commander are wearing some type of Haz-Mat suit.
 * When they are put in any Bunker then they get range even more than a Rocket Barrage Turret
 * When the sniper is attacking your units (goes prone) you can not tell your units to attack it, you will have to attack something neer it and destroy it in order to attack the sniper (FAKE: maybe you had a bug because you can target it, the thing is that you must target their legs/waist because his target zone is there)