Napalm Turret

Additional Facts

 * The Napalm Turret was introduced to the Event Shop during Operation: Warlord.
 * The Napalm Turret was Removed from the Event Shop at the conclusion of Operation: Deadpoint 2.
 * The Level 6 Napalm Turret was introduced in the Game Update of Nov. 13th 2013.
 * The Level 7 Napalm Turret was introduced in the Game Update of March 5th 2014.
 * Napalm Turret produce the Napalm ( Fire ) Effect which is one of the Status Effects.
 * The Napalm Turret will set any target it hits on fire which causes additional time released damage over a set period of time after the initial impact. This is indicated by a Flame Icon above the target.
 * The Napalm Turret produces a large AoE by setting the ground on Fire for several seconds. During this time any any Units passing over this area will be subject to the Napalm Effect.
 * Listed DPS does not include the Fire Effect which greatly increases actual DPS.
 * All Level Upgrades require Thorium but only takes 5 seconds to complete.
 * The Napalm Turret and the Plasma Turret have identical Ranges.
 * The Napalm Turret at Level 5 will out range all Land Vehicles including the Level 10+ Hellfire.
 * During Operation: Deadpoint 2 the Napalm Turret was offered for 15,000 eXP, a 50% reduction from its regular cost.
 * The Napalm Turret can be baited by a Mega Tank due to it being less effective against Vehicles . Another possible option is the Customized Rhino ( with Workshop upgrades it can be made immune to the Fire Status Effect ).
 * The Napalm Turret is currently available in the Gear Store at a cost of 325 Medals.

In-Game Quotes
"Spews napalm ignites anything in its vicinity, sentencing intruders to death by fire."

- In-game description

Related Pages

 * Defense Platform
 * Defense Lab
 * Status Effects
 * Napalm