Executioner

Unit Highlights

 * The  is a Defensive Unique Unit ( ClassBoxICON-Defensive.png ) for the Sentinels Faction.
 * The  is capable of firing a High Energy Blasts that inflicts Burst Damage.
 * The  is immune to the following Status Effects : ······
 * The  is capable of firing a High Energy Blasts that inflicts Burst Damage.
 * The  is immune to the following Status Effects : ······
 * The  is immune to the following Status Effects : ······
 * The  is immune to the following Status Effects : ······

Update History

 * The  was introduced via the Executioner Base in the


 * No Further Updates

Additional Information

 * The  is a Defensive Unique Unit, therefore:
 * Has a Production Limit of.
 * Requires Scrap Parts to Unlock and Build.
 * Is solely for use in of a Base or Platoon :
 * The  may be placed in the Base Defenders Platoon for use in defending a Player's Base.
 * The  may be deployed into a Holdout Base for the defense of that base during a Holdout event.
 * The  may be placed into any Standard Platoon or PvP Platoon for the defense of that platoon.
 *  Scrap Parts are or have been available via the following :
 * The arms cache of the Executioner Base.
 * The  is an Direct Firing weapon, meaning it requires a line of sight to its target.
 * The  target High Altitude Aircraft ( Herald ) or Missiles.
 * The  has a Platoon Speed on the World Map.

Trivia

 * The  is the 2nd Sentinels Defensive Unique Unit to be introduced.
 * The previous was the Judge.
 * Pixel Sheet Code : 484 & 484.dead
 * The previous was the Judge.
 * Pixel Sheet Code : 484 & 484.dead