Flamethrower

"Flamethrowers love a good bonfire and burn through enemy infantry with M2-2 flamethrowers."

- In-game description

""Flamethrowers make short work of enemies unfortunate enough to get within range of their M2-2 flamethrowers. The addition on liquid Thorium into the fuel has resulted in a long burn time that ignites anything it touches with a lasting flame.""

- Level 10 Description

Stats
Bunker ranges: Lv1-2: 154 range, Lv3-5: 182 range, Lv6-8: 196 range, Lv9: 224 range, Lv10: 252 range.

Total Time: 1d 14h 39m.

Total Metal: 754,010

Total Oil: 678,700

Selecting
Lighten up!

Whoa what's  cookin?

Wooh did it get hot in here?

Moving
Wahaa! blazing trails!

When it's black, it's done.

Attacking
Burn baby burn!

I bring the fury and the fire!

Fun Facts

 * The Flamethrower used to be called Flame Thrower
 * They appear to wear Gas masks and bio suits.
 * The flamethrower has a no-smoking icon on the back of his fuel container.
 * At level 10 the flamethrower applies a burn status to anything it hits causing it to lose health for a short period of time. He shares this trait with the Raptor . However the flame thrower seems to set unit on fire at any level. It is unknown if this is a bug or not.
 * For lower level depos it just takes 1 flamethrower to take out a Mortar Turrent due it's horrible damage to infantry.
 * A full platoon of Flamethrowers will rip a base apart if it does not have a "Never-Miss" turrent, (Machine Gun Turret, Laser Turret.)