Corrosion

 Corrosion 
 * Causes an Increase in all subsequent Incoming Damage caused by any and all weapons for the duration of the Effect.
 * Once applied the Corrosion Effect causes its own Time Released Damage of the duration of the Effect.
 * Targets must be Directly Hit or Splashed to be affected, no Area of Effect ( AoE ) is created.
 * Size = Intensity ( Rate Damage is Applied )
 * Size = Intensity ( The percentage of additional Damage caused buy subsequent hits form any and all weapons )
 * Once applied the Corrosion Effect will remain active for 2 minutes.
 * Additional Hits to a already affected Target have NO additional effects on the Target.