Challenger

"Challengers are heavily armored and fire high explosive armor piercing rounds with a 128 mm main gun. Perfect for dealing some serious damage to tanks"

- In-game description

"The addition of an auto-loader improves the rate of fire on the challenger, turning the heavily armed tank into a far more effective killing tool."

- Level 10 description

Stats
Total Time: 5 weeks, 2 days, 6 hours, 49 minutes

Total Metal: 33,766,340 Total Oil: 32,865,460

Fun Facts

 * The attack range of  challenger at level 3 and level 6 are identical to razorback at level 1 and level 3.
 * Challengers are based on the British Challenger mk 2 MBT, which are tied with the US M1 Abrams as the best tanks.
 * Challengers in War Commander, unlike in real life, function more like Tank Destroyers than Tanks, though it still excells in both roles.
 * The unit sprite of a challenger seems to look like a paladin with steel color.
 * Challenger Level 1 can outrange Machine Gun Turret Level 1.
 * Challenger Level 3 can outrange Machine Gun Turret Level 3 & Laser Turret Level 1.
 * Challenger Level 6 can outrange
 * Level 5 Machine Gun Turret
 * Level 2 Laser Turret
 * Level 1 Rocket Barrage, Shock, Cryo Cannon, Napalm turrets.
 * Challenger Level 9 can outrange
 * Level 1 Mortar and Hellfire Turret
 * Level 2  Shock Turret, Cryo Cannon Turret, Napalm Turret.
 * Level 4 Laser Turret
 * Challengers along with Mega Tanks are basically useless at the first 4 levels it takes level 7 until it starts picking up but by then Mega Tanks should replace it.
 * Repair time at level 8 is 25 min 24 seconds (L10 factory).