Zombie Spitter

Key Features:
- ALL STATS ARE APPROXIMATIONS BASED OFF OF PLAYER OBSERVATION - 


 * Has a Low Rate of Fire ( RoF ).
 * Throws a Energy Ball that does a minimum of 2,000 Damage with a direct hit.
 * Deals Splash Damage to both Aircraft and Ground Units.
 * The Energy Ball will target all incoming Missiles from the Hellstorm, Hellfire  or Missile Silo. In this way the Energy Ball is similar to the Stinger.
 * Incapable of hitting fast moving Strafing Aircraft such as the Thunderbolt and Raptor.  It even has trouble hitting level 10+ Rifleman.
 * At high level it outranges even fully upgraded Hellstorm.
 * Appears to be very resistant to Bullet firing weapons.
 * May be found in Bunkers giving them the additional Range and Protection based on the Bunker type.  Range and effect from a Bunker against ground troops are similar to Mortar Team except that it will prioritize missiles and aircraft.
 * Seem to prioritize Barricades during defensive waves

General Zombie Information
Zombies are a group of specialized units which comprises of undead or mutated undead created by mad scientist Zechariah Kane, who is the leader of the Rogue Faction: Kane Forces.

They Non-Player Controlled Units that appear as the antagonists in occasional Special Events  There are four different types of known Zombies to date, 3 of which appeared in Operation: Undead Harvest.

Additional Information

 * The Anti-Air Zombie was Introduced in Operation: Undead Rising.
 * Walks upright and has a Quasimodo like hump on its back.
 * First seen on Wave 35 of Operation: Undead Rising.
 * Appears to be wearing the remnants of a Yellow Hazmet Suit.