Experience Points

Overview
War Commander has 3 distinct types of Experience Points, Standard ( XP ), Event ( eXP ) & Veteran Experience ( vXP ). Each are obtained and utilized in very different ways. This page presents information for the Standard XP only.

Standard Experience Points (XP)
Standard Experience Points  or XP  is a unit of measurement used to quantify a players progression through the game and determine when they advance to the next Level &amp; Rank.

Awarding Standard XP
XP is not awarded for everything the player acquires or accomplishes no matter how similar two things are. For instance, a player receives XP for Resources produced on their base but not for Resources obtained from Deposits.

 XP Awarded For :

 * All standard Resources ( Metal & Oil ) that are Looted from Enemy Player and Rogue Faction Base.
 * All standard Resources obtained from the successful completion of a Standard Missions.
 * All standard Resources collected from the Resource Producer Buildings ( Oil Pump or Metal Factory ) at the time of collection.
 * The Initial Construction of all Buildings including all Barricades, Bunkers & Defense Platforms.  ( Exception: War Trophies )
 * The Upgrading of Buildings and Barricades, Bunkers & Defense Platforms.
 * The collection of Scrap Metal ( Destroyed Cars ) on a Player's Base.

 XP NOT Awarded For :

 * Any Thorium looted from any Player or Rogue Faction.
 * Any Resources obtained from any Resource Deposit ( Metal, Oil or Thorium Deposits ).
 * Any Resources obtained as a Bonus in lieu of a Special Op following a successful attack on a Rogue Faction Base.
 * Any Resources obtained as a Gift from Friends.
 * The Unlocking or Upgrading of any Unit.
 * The Production of any Unit.
 * The Unlocking, Production or Upgrading of Land Mines.
 * The Upgrading of any Turret in the Defense Lab.
 * The Setting of any Turret onto a Defense Platform.
 * The Destruction of any Building or Structure on an Enemy or Rogue Base.
 * The Destruction of any Unit or Structure on an Enemy or Rogue Base or Attacking.

 Additional Notes :

 * Qualifying Resources are awarded XP at a ratio of 50 to 1.
 * Examples, If a Player Loots or Collects :
 * 30 Metal & 20 Oil for a total of 50 Combined Resources then they are awarded 1 XP.
 * 50,000 Metal & 70,000 Oil for a total of 120,000 Combined Resources then they are awarded 2,400 XP.
 * 5,000,000 Metal & <span style="color:rgb(255,112,56);">5,000,000 Oil for a total of <span style="color:rgb(255,112,56);">10,000,000 Combined Resources then they are awarded <span style="color:rgb(255,112,56);">200,000 XP.
 * Players are awarded XP for the FULL amount of Resources Looted from an Enemy or Rogue Base regardless of the amount they are able to retain in their Storage Buildings.