Jackal

Unit Highlights
The Jackal is a Fast Attack Vehicles introduced by Corpus.
 * Vehicle Sub-Class :
 * Light Vehicle
 * Primary Attacks :
 * Weapon : Mounted Machine Guns
 * Damage Type : Area of Effect ( AoE )
 * Damage Per Round : 2,139 ( At Rank 20 )
 * Clip Size : 4
 * Fire Rate : 2 / second
 * Reload : 0.5 seconds
 * Slash Area : 80
 * 360° Firing Arc
 * Multiple Targets
 * Both Ground and Air
 * Strong against Infantry
 * Move and Shoot ability
 * Damage penetrates through Invulnerability Shields ( [[File:InvulnerabilityShield-ICON-Blue.png]] )
 * Defense :
 * Receives a 48% Damage Reduction while moving
 * Immune to the Shock Status Effect
 * Movement :
 * Does not make Strafe moves.
 * Independently Movable Turret.
 * Hold down the ALT key and click in the desired direction

Update History

 * The Jackal restructured both its vXP Rates & Upgrade Requirements in the Game Update of Nov 10, 2015.
 * The Jackal received an increase in Health & DPS for Rank P1 in the Game Update of Nov 10, 2015.
 * The Jackal was introduced during the Operation: Nightfall  ( Sep 24, 2015 )  


 * No Further Updates

Additional Facts

 * The Jackal is upgraded via Veteran Experience ( vXP ).
 * Each unlocked Jackal is upgraded separately.
 * vXP Rates ( Percentage of Damage for qualified enemy targets awarded as vXP ) :
 * 4% of Damage Dealt
 * ?% of Damage Received
 * The Jackal is a Semi-Unique Unit which has an Initial Production Limit of 1 but allows for additional Limit Increases.
 * The Jackal is Immune to the Shock Status Effect.
 * The Jackal can target and fire upon all Aircraft and Flying Infantry.
 * The Jackal receives a 20% Bonus to Range vs these Units.
 * The Jackal CANNOT target or fire upon Missile launched from the Missile Silo.
 * The Jackal has the ability to Shoot on the Move.
 * The Jackal gets a 5% reduction in Repair Time when Promoted ( Promotion-1-ICON.png ).
 * Resulting in a 5 minute reduction in Repair Time to <span style="color:rgb(0,255,255);">1h 35m.

Trivia

 * The Jackal at Rank 20 requires <span style="color:rgb(0,255,255);">1 minute of Repairs for every approximately <span style="color:rgb(0,255,255);">2,156 Damage it sustains..
 * The Jackal receives Damage equal to 40% of its Full Health from a Shape Charge Land Mine.
 * The Jackal sustains damage requiring ~ 40 minutes of repair time for every Shape Charge ([[File:ShapeCharge-Icon.png]]) it detonates.
 * The Hellhound, starting with 100% health, requires 2.5 Shape Charges ([[File:ShapeCharge-Icon.png]]) to fully destroy it.
 * The Jackal is considered as a Special Forces Vehicle.
 * The Jackal takes 151 Gold to produce if the Player choose to Coin its production in the War Factory.
 * The Jackal takes 209 Gold to upgrade from 0 vXP to Max Rank.
 * The Jackal is the 6th Unit with a rotating turret allowing it to shoot in a different direction that it is traveling.
 * The Hover Tank, Hellhound, Nightmare, Ronin & Warhorse were previously introduced with this ability.
 * The Jackal was designed by the Corpus Rogue Faction.
 * Pixel Sheet Code : 154 & 154.turret

Firsts & Records

 * <span style="color:rgb(81,149,106);">War Commander First :
 * <span style="color:rgb(168, 168, 75);">First Vehicle to utilize Spray Bullet Firing  - Jackal

Quotes
"An agile dune buggy with a mounted machine guns. The Spray of bullets from this vehicle makes it perfect for dealing area damage to groups of units."

- Event Description

"TITLE - Level Message."

- Level ? Message