Mine Factory

Mine Stats

 * Total Time: 7d 4h


 * Total Metal: 410,000


 * Total Oil: 410,000

Shaped Charges damage on:

 * Hellfires/ Elite - 90%


 * Rhinos - 80%


 * Paladins - 50%


 * Challenger - 45%


 * Mega Tanks - 40%


 * Most other units are one hit KOed excluding Hercs, Gatling Trucks, Shock Tanks, and several others such as the Sucide truck.


 * Note: These percentages are NOT 100% accurate and are rounded to the nearest percent according to the repair time per mine/total repair time.

Fun Facts

 * The Mine Factory only uses power when it is producing and upgrading mines.
 * The Mine's damage seems to be by percentage rather than a fixed number.
 * Mines are a very useful base defence, so make a weak spot that enemies deploy their units their while they dont know theres a mine field there.
 * Mines leave a scar on the land where they exploded for 24 hours. Use it to predict mine locations. However your  enemy can move them to trick you, so keep that in mind.
 * Dogs can find hidden mines and activate them - but die or get hurt in the process.
 * Protect your mines with snipers to prevent dogs from digging them out. However they could get by that and use 150 level 8 riflemen (causing a lot of lag on slow computer in the process).
 * 1 dog can sniff 3 mines without dying on a level 17 rogue base.
 * Place mines where enemies deploy their ground forces regularly -- this surprises them and gives them a nice long repair time.
 * Tripped up by Mines? Send a Tank in ahead of the pack to take the brunt of the charge. Follow with more Tanks or Infantry units.

In-Game Quotes
"Builds Landmines which can be placed throughout your base."

- In-game description