Raptor

"Raptors bring the pain from above with strafing runs on ground units."

- In-game description

"Precise and deadly, napalm has been added to further demoralize foes, burning their base long after the blow was dealt."

- Level 10 description

Stats
Total Time: 29d 13h 58m.

Total Metal: 83,327,350

Total Oil: 86,095,706

36m 40s Repair time at level 9.

Fun Facts

 * The Raptor is a stealth air superiority fighter in real life, but not in the game of War Commander. In January 2001, it was upgraded to have the ability to carry JDAM (Joint Direct Attack Munition, or 'guided bombs'), enhancing its ground attack effect.


 * Raptors are often seen as useless when faced with anti-air. However, they are actually quite capable machines. Three level 1 Raptors can disable a player's Tech or heavily defended Power Plant, no matter where he places it. Two at level 6-9 will also suffice. Raptors have also shown - through combat testing - that they are near-impervious to all kinds of Flak; the flak is too slow to travel to where the Raptor is, thus negating nearly all of the damage; if an opponent foolishly decides to make ALL of their anti-air defense flak, even 2 raptors will have a field day. Most people complain about them committing suicide runs, but in certain situations, your opponent's well-defended tech being taken down is a more than fair trade. The Raptor is also more than capable of taking down Gatling Trucks, Hercules and Humvees, in addition to flak.


 * In the Stinger video, one stinger can damage half of a raptor. However, the level of the stinger and raptor is unknown.
 * At level 10 they get napalm that burns units but does not burn buildings despite the description. Their flame does burn flame throwers and FAVs.
 * Raptors excel in destroying platoons, due it's high Speed and Damage.
 * The Raptor has the most range of any other unit and turret.
 * For those who do not know, the Raptor drops 2 bombs similar to the Wing Drone.