Talk:Ion Turret/@comment-26174114-20150307034209/@comment-11507777-20150316140322

At first I intended to equip 6 Napalm, 6 Ion, & 6 Plasma

But then my friends said no to plasma (not necessary)

When I researched this wiki, I found out that:

1. Napalm & Ion has same ranges (means better sync), while Plasma has lesser range

2. Ryu-Kai tanks are not immune to / resist Ion as I first heard, only Napalm, so Plasma is              no longer necessary

+. Napalm & Ion are Vanq's banes.

So, now my Plasma will be replaced by Ion, while Laser will be replaced by Napalm

My AA defense will be relegated to Watchtower bunkers & units (eHover, Jav, Stinger, or just mass spamming eRifleman & eHeavygunner. If the unit can intercept missile, then its much better)

AA Plasma = still good & can intercept missile

AA Ion = data deficient on missile intercept-ability (See Youtube for any clue)

Flame Cannon = Cannot intercept, but deals splash. Long range too

Btw, I will also put some Scorcher (Devastating single damage) & Enforcer (Loves the penetrating railgun!) as part of base defenders