Suicide Bomber



"Strapped with improvised explosives, the Suicide Bombers' "ultimate sacrifice" brings ultimate destruction to all nearby units and buildings."

- In-game description

"Strapping high grade explosives to as much of their body as possible, a Suicide Bomber makes the "ultimate sacrifice" to bring widespread destruction to the enemy."

- Level 10 description

Stats
Total Time: 1 Day 20 Hours 19 Minutes

Total Metal: 11,369,176

Total Oil: 9,984,800

Selecting

 * I give my life for my purpose.


 * At your disposal.

Moving

 * I have no regret.


 * I am at peace.

Attacking

 * Ahlalalalalalala!

Fun Facts

 * At Level 7 and 8, the Suicide Bomber can run almost as fast as the Rocket Buggy . This makes him useful for taking out Mortar Turret.


 * One Suicide Bomber at Level 1 can destroy a Level 1 Challenger with full health (provided that the bomber actually gets there)!


 * One Level 2 Suicide Bomber can kill a platoon of 135 Riflemen if he is near enough. (If he made the journey)


 * 2 Suicide Bombers maxed can take a Mega Tank at Level 8.


 * To avoid Suicide Bombers, Snipers can be used in platoons.
 * On Facebook they remove the detonate button so that his hands go up for a "Like."

In Attacking

 * Turrets can sense the damage capability of a unit so its a poor option to use it with Riflemen or Heavy Gunners.


 * The best advice would be to use them in different squad no matter what!


 * They can be best used in two possible ways:

1. Have something take damage which has higher health and then deploy the suicide bomber squad, while the unit of yours take damage, the suicide bomber will destruct that specific turrets.

2. Deploy them with units in same squard which has higher damage or DPS while the turrets shoots these units Suicide Bombers can take the turrets out.

In Defending

 * As Suicide Bombers cannot hit air, it is strongly advisable to pair them with Anti Air units.


 * The best defense with these can be done by hiding them around your base and turning on the "normal mode" as the "stand ground mode" will get them killed as soon as it gets in range of the enemy platoons.