Hellhound

Unit Highlights
The Hellhound is a Fast Attack vehicle.
 * Primary Attacks :
 * Weapon : Railgun Cannon Turret
 * Damage Type : Burst
 * Damage Per Round : 23,152 ( At Rank 20 )
 * Clip Size : 3
 * Fire Rate : 2.667 / second
 * Reload : 3.0 seconds
 * 360° Firing Arc
 * Single Target Bursts
 * Small AoE Damage
 * Single Target
 * Both Ground and Air
 * Move and Shoot ability
 * Damage penetrates through Invulnerability Shields ( [[File:InvulnerabilityShield-ICON-Blue.png]] )
 * Very High Damage
 * Strong agaist Tanks
 * Special Buff :
 * Bloodlust
 * Decreases Reload Time when enemy units are killed.
 * Only applied to the Hellhound which killed the enemy unit.
 * Resets at the end of a battle.

Update History

 * The Hellhound restructured both its vXP Rates & Upgrade Requirements in the Game Update of Nov 10, 2015.
 * The Hellhound received an increase in Health & DPS for Rank P1 in the Game Update of Nov 10, 2015.
 * The Hellhound gained Immunity to Shock in the Game Update of Sep 18, 2015.
 * The Hellhound received a ~ 35% reduction in Repair Time in the Game Update of Sep 18, 2015.
 * The Hellhound received a reduction in Capacity Cost in the Game Update of Sep 18, 2015.
 * The Hellhound became available for Unit Promotion in the Game Update of Sep 14, 2015.
 * The Hellhound gained the ability to be Promoted in the Game Update of Sep 14, 2015.
 * The Hellhound was introduced via the Event Shop during Rapture -  ( Jun 18, 2015 )  .


 * No Further Updates

Additional Facts

 * The Hellhound is upgraded via Veteran Experience ( vXP ).
 * Each unlocked Hellhound is upgraded separately.
 * vXP Rates ( Percentage of Damage for qualified enemy targets awarded as vXP ) :
 * 50% of Damage Dealt
 * 50% of Damage Received
 * The Hellhound is a Semi-Unique Unit which has an Initial Production Limit of 1 but allow for additional Limit Increases.
 * The Hellhound is able to Shoot on the Move.
 * The Hellhound's Turret moves independently from its body allowing for the kiting of enemy Units.
 * The Hellhound is a Direct Fire Weapon which requires a Line of Sight path to its target.
 * The Hellhound can target and fire upon all Aircraft and Flying Infantry.
 * The Hellhound CAN NOT target and fire upon Missile fired from the Missile Silo.
 * The Hellhound CAN NOT target and fire upon Hellfire Missiles.
 * The Hellhound fires a slow traveling shell allowing a fast moving targets to avoid its shots.
 * The Hellhound like all Anti-Air Units gets a 20% Bonus to Range when defending a Base.
 * The Hellhound is Immune to the Shock Status Effect.
 * The Hellhound gets a 5% reduction in Repair Time when Promoted ( Promotion-1-ICON.png ).
 * Resulting in a 5 minute reduction in Repair Time to 1h 35m.

Trivia

 * The Hellhound at Rank 20 requires 1 minute of Repairs for every approximately 2,156 Damage it sustains..
 * The Hellhound sustains damage requiring ~ 40 minutes of repair time for every Shape Charge ([[File:ShapeCharge-Icon.png]]) it detonates.
 * The Hellhound, starting with 100% health, requires 2.5 Shape Charges ([[File:ShapeCharge-Icon.png]]) to fully destroy it.
 * The Hellhound receives Damage equal to 40% of its Full Health from a Shape Charge Land Mine.
 * The Hellhound is considered as a Special Forces Vehicle.
 * The Hellhound is a Fast Attack Vehicle.
 * The Hellhound's turret will rotate to target the closes enemy target.
 * Pixel Sheet Code : 141 & 141.turret

Quotes
"A light armored vehicle that is the master of hit and run. The Hellhound has a mounted Railgun Cannon that will burst down your enemies even while you chase them."

- Event Shop Description

"The Hellhound also has the inherent trait to stack increasing damage output for each unit it kills"

- Official Rapture Video

"TITLE - Level Message."

- Level ? Message