Watchtower Bunker

Special Forces

 * A level 9 Bunker is required to house Special Forces.
 * Hero Units CANNOT be placed into a Bunker of any type
 * Includes Brother Jeremiah, Kara, Sarkis & Sheila.
 * Placing Special Forces in Bunkers works the exact same way as placing them into Platoons
 * A Special Forces non-Hero Lead Unit must be placed into bunker first.
 * The Leader's Fireteam may then be filled with other qualified members.
 * Hero Unit Buffs
 * Buffs from Hero Units outside a Bunker will only be applied to qualified Special Forces once they have spawned from a destroyed bunker.
 * All normal Buff restrictions still apply
 * All Damage sustained by Special Forces once ejected from a destroyed Bunker is not subject to Repair Time.
 * Health levels will be 100% each time Special Forces spawn from a destroyed Bunker.
 * Earning Veteran Experience Points in Bunkers
 * Special Forces gain vXP from all Damage dealt while housed in a Bunker.
 * Special Forces DO NOT gain vXP for Damage taken after being ejected from a destroyed Bunker

Update History

 * The Watchtower received the ability to be upgraded to Level 9 in the G. U. of Oct 01, 2015
 * The Watchtower received the ability to be upgraded to Levels 7 & 8 in the Game Update of Feb 04, 2015
 * The Watchtower increased its Construction Limit by 1 to a max of 5 in the Game Update of Feb 04, 2015
 * The Watchtower adjusted its Attack Range to the edge of the bunker in the Game Update of Feb 12, 2014
 * The Watchtower received type specific Range & Damage Bonuses in the Game Update of Jan 22, 2013
 * The Watchtower was introduced with Strategic Bunkers in the Game Update of Jan 22, 2013


 * No Further Updates

Additional Info

 * The Watchtower has both a Command Center & Barracks Level Requirement prior to being Constructed & Upgraded.
 * The Watchtower CAN NOT be constructed directly from scratch.
 * The Watchtower must be changed from a previously constructed Standard Bunker of at least Level 2.
 * The Watchtower may house any Non-Mech, ground based Infantry Unit. The Infantry Units NOT ALLOWED in are :
 * Gladiator, Hercules, Valkyrie, Vanguard, Viper, Special Forces, Viper X & Wraith.
 * The Watchtower may only be filled with Infantry Units that are at 100% Health.
 * The Watchtower is filled with Unit directly from Storage therefore the Units housed in Bunkers do not take up space in your Base Defender Platoon.
 * WIth 5 Level 8 Watchtowers the Player base benefits from an additional 1900 Space which is not counted toward the Base Defender Platoon max.
 * Infantry housed within a Watchtower are Stunned when the Bunker is struck by any Concussion Status Effect weapon.

Trivia

 * Special Forces became available for placing in a Bunker with the release of the Level 9 Bunkers.
 * Special Forces gain the same benefits from each Bunker type as standard Infantry.
 * Building Pixel Sheet Code : 32.v2

Quotes
"Troops rely on a bunker when the going gets tough. Upgrading this defensive structure increases its capacity and defense."

- In-Game Description

"The Watchtower adds 50% range boost to all units inside. It also increases damage by 40% against air (but 0% increased damage vs land)"

- Kixeye description