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AIRFIELD | ||||
BUILDING DESCRIPTION | The Airfield is where all Aircraft are Produced and Scraped. | |||
EFFECTS OF UPGRADE | The level of the Airfield determines both Aircraft's Build and Repair Rates and the Airfield's Total Capacity. | |||
REQUIREMENTS | Level 1 Tech Center • Level 3 Command Center | |||
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Upgrade Progression
Level | Upgrade Cost | Upgrade Time |
Command Center |
Aircraft Time Reductions | Air Alpha Capacity |
TEX Discount |
War Prod. Unlocking | ||
Metal | Oil | Production | Repair | ||||||
1 | 3,024 | 1,210 | 5m | 3 | - | - | 1,500 | - | - |
2 | 8,352 | 3,341 | 10m | 3 | - 5% | - 5% | 1,550 | - | - |
3 | 23,040 | 9,216 | 30m | 4 | - 10% | - 10% | 1,600 | - | - |
4 | 63,360 | 25,344 | 1h | 4 | - 15% | - 15% | 1,650 | - | - |
5 | 174,240 | 69,696 | 2h | 4 | - 20% | 20% | 1,700 | - | - |
6 | 480,960 | 192,384 | 3h | 5 | - 25% | - 25% | 1,750 | - | - |
7 | 1,324,800 | 529,920 | 4h | 5 | - 30% | - 30% | 1,800 | - | - |
8 | 3,600,000 | 1,440,000 | 5h | 5 | - 35% | - 35% | 1,850 | - | - |
9 | 10,080,000 | 4,032,000 | 6h | 5 | - 40% | - 40% | 1,900 | - | - |
10 | 18,360,000 | 10,944,000 | 7h | 5 | - 45% | - 45% | 1,950 | - | - |
11 | 70,000,000 | 70,000,000 | 8h | 9 | - 45% | - 45% | 2,000 | - | - |
12 | 120,000,000 | 120,000,000 | 9h | 9 | - 45% | - 45% | 2,050 | - | - |
13 | 120,000,000 | 120,000,000 | 10h | 9 | - 45% | - 45% | 2,100 | - | - |
14 | 120,000,000 | 120,000,000 | 11h | 9 | - 45% | - 45% | 2,150 | - | - |
15 | 120,000,000 | 120,000,000 | 12h | 9 | - 45% | - 45% | 2,200 | - | - |
16 | 130,000,000 | 130,000,000 | 12h | - 45% | - 45% | 2,250 | - 2 | - | |
17 | 140,000,000 | 140,000,000 | 12h | - 45% | - 45% | 2,300 | - 4 | - | |
18 | 150,000,000 | 150,000,000 | 12h | - 45% | - 45% | 2,350 | - 6 | - | |
19 | 160,000,000 | 160,000,000 | 12h | - 45% | - 45% | 2,400 | - 8 | - | |
20 | 170,000,000 | 170,000,000 | 12h | - 45% | - 45% | 2,450 | - 10 | - | |
21 | 180,000,000 | 180,000,000 | 12h | - 45% | - 45% | 2,500 | - 12 | - | |
22 | 190,000,000 | 190,000,000 | 12h | - 45% | - 45% | 2,600 | - 14 | - | |
23 | 200,000,000 | 200,000,000 | 12h | - 45% | - 45% | 2,700 | - 16 | - | |
24 | 210,000,000 | 210,000,000 | 12h | - 45% | - 45% | 2,800 | - 18 | - | |
25 | 220,000,000 | 220,000,000 | 12h | - 45% | - 45% | 2,900 | - 20 | - | |
26 | 230,000,000 | 230,000,000 | 12h | - 45% | - 45% | 3,000 | - 24 | - | |
27 | 250,000,000 | 250,000,000 | 12h | 13 | - 46% | - 46% | 3,000 | - 28 | - |
28 | 300,000,000 | 300,000,000 | 12h | 13 | - 47% | - 47% | 3,000 | - 32 | - |
29 | 400,000,000 | 400,000,000 | 12h | 13 | - 48% | - 48% | 3,000 | - 36 | - |
30 | 500,000,000 | 500,000,000 | 1d 6h | 13 | - 50% | - 50% | 3,000 | - 40 | - |
31 | 500,000,000 | 500,000,000 | 2d | 14 | - 50% | - 50% | 3,000 | - 40 | Apollo |
32 | 500,000,000 | 500,000,000 | 2d 18h | 14 | - 50% | - 50% | 3,000 | - 40 | Valiant |
33 | 500,000,000 | 500,000,000 | 3d 12h | 14 | - 50% | - 50% | 3,000 | - 40 | Bonesaw |
34 | 500,000,000 | 500,000,000 | 12h | 14 | - 50% | - 50% | 3,000 | - 40 | Fury |
35 | 500,000,000 | 500,000,000 | 1d 6h | 14 | - 50% | - 50% | 3,000 | - 40 | Envoy/Sphinx |
36 | 500,000,000 | 500,000,000 | 2d | 17 | -51% | -51% | 3,000 | - 40 | - |
37 | 500,000,000 | 500,000,000 | 2d 18h | 17 | -52% | -52% | 3,100 | - 40 | - |
38 | 500,000,000 | 500,000,000 | 3d 12h | 17 | -53% | -53% | 3,200 | - 40 | - |
39 | 500,000,000 | 500,000,000 | 4d 6h | 17 | -54% | -54% | 3,300 | - 40 | Twinblade |
40 | 500,000,000 | 500,000,000 | 5d | 17 | -55% | -55% | 3,400 | - 40 | Echo/Dervish/Doppler |
Total | 6,514,117,776 | 6,497,247,111 | 29d 0h 45m | All above Time Reductions & Discounts apply to Aircraft Only. |
Upgrade Experience (XP)
Experience Points Awarded per Upgrade Level ( T ) | |||||||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
1,479 | 2,043 | ? | ? | 33,266 | 91,729 | 252,809 | 701,175 | 1,933,392 | 4,371,180 |
Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | Level 16 | Level 17 | Level 18 | Level 19 | Level 20 |
16,995,200 | 28,108,000 | 48,108,000 | 48,108,000 | 48,108,000 | ? | 52,108,000 | 56,108,000 | 60,108,000 | 64,108,000 |
Level 21 | Level 22 | Level 23 | Level 24 | Level 25 | Level 26 | Level 27 | Level 28 | Level 29 | Level 30 |
68,108,000 | 72,108,000 | 76,108,000 | 80,108,000 | 84,108,000 | 88,108,000 | 100,043,200 | 120,064,800 | 160,086,400 | |
Level 31 | Level 32 | Level 33 | Level 34 | Level 35 | Level 36 | Level 37 | Level 38 | Level 39 | Level 40 |
200,027,000 | |||||||||
Total Experience Points = ? xp | |||||||||
For More information on this see Experience Points. |
Appearance Progression & States of Repair
LEVELS 1 - 29 | ||
UNDAMAGED | DAMAGED | DESTROYED |
100% to 50% Health | 49% to 1% Health | 0% Health |
LEVEL 30 | ||
LEVEL 35 | ||
TOTAL REPAIR TIME : 30 sec | ||
Building Function
Aircraft Building / Scrapping
All Units must be produced before they can be used by the Commander. Each seperate category of Units ( Aircraft, Vehicles, Infantry & Merc Mechs ) has its own Production Building specifically for that unit type.
- The Airfield serves as the facility for the Production and Scrapping of all unlocked and available Aircraft Units.
- Unit Availability - Displays the Aircraft available for production and the current number currently and previously produced .
- Unit Statistics - Shows vital info about each Aircraft : Production Cost & Time, Stats, Capacity Cost & Damage Filters.
- Aircraft Capacity - Show the total Used & Available space for the production of all Aircraft.
- Production Queue - Displays the Aircraft waiting to be produced and the time remaining on the Aircraft in production.
- Airfield Level - Displays the current level of the Airfield. Also displays current and upcoming Build & Repair Boosts.
War Production
War Production is the ability to produce and spawn spacific units to aid in Defense while the base is under attack.
- AVAILABILITY :
- War Production becomes available at Level 31 of the Airfield.
- The Aircraft available for War Produciton are determined by the current level of the production building.
- Up to 6 different Aircraft may be unlocked for War Produciton.
- Players may choose one Aircraft at a time from any of the previously Unlocked Aircraft.
- Each Aircraft will spawn at the Same Level the player has that unit upgraded too.
- If an Aircraft has yet to be unlokced by the player it will spawn at Level 1.
- FUNCTION :
- Upon the start of an attack on the a player base the Airfield will begin War Produciton.
- One instance of the previously selected Aircraft is produced every ? seconds.
- Once an Aircraft has spawned it is initially set to Fire at Will and will attack the closest enemy unit.
- However, Aircraft may be selected and fully controlled by the player at any time.
- The Airfield will continuously produce a new Aircraft at a set intervals until the Airfield is destroyed.
- The Airfield will stop producing any new Aircraft when the Maximum amount of 30 Units is present and alive.
- Upon the start of an attack on the a player base the Airfield will begin War Produciton.
- SELECTION :
- The War Production interface is accessable via the Airfield's "Left-Click" Menu.
- The War Prodciton interface allows for the following :
- The viewing of all available Aircraft both Unlocked and Locked.
- The viewing of stats for all available Unlocked Aircraft.
- The selecting of an Aircraft for War Produciton.
- The compairing of stats between the currenlty selected Aircraft and other unlocked ones.
- The disabling of War Production.
Template:War Production Pictures - Airfield
Building Relationships
Relationship to the Aircraft Hangar
- The Airfield is required for the construction and function of the Aircraft Hangar.
- Once produced in the Airfield all Aircraft are then stored in the Aircraft Hangar.
- From the Aircraft Hangar the stored Aircraft may be transferred into the Aircraft Platoon, Helicopter Platoon or a Drone Silo.
Relationship to the Helipad
- The Airfield is required for the construction and function of the Helipad.
- Once produced in the Airfield all compatible Helicopters may then be transferred from storage to the Helipad.
- The Helipad's Capacity is added to the capacities of the Airfield and Aircraft Hangar to give the overall Aircraft Capacity.
Relationship to The Drone Silo
|
The Level of Airfield determines the amount of additional space that is added to the total Aircraft Capacity.
- A greater Aircraft Capacity allows for additional Aircraft production.
- This additional Aircraft Capacity my be used for the production of any Aircraft Type.
The total Aircraft Capacity or Production Space is derived from three Military Buildings :
- The Airfield, Aircraft Hangar & Helipad
- Each building contributes its capacity to the overall total Aircraft Capacity.
- A Commander's current total Aircraft Capacity is displayed in the Airfield.
AIRCRAFT CAPACITY CONTRIBUTIONS BY BUILDING ( EDIT ) | |||
BUILDING | MAX LEVEL | MAX CONTRIBUTION | |
AIRFIELD | Level 26 - 35 | 6,000 | |
AIRCRAFT HANGAR | Level 20 | 30,000 | |
HELIPAD DELTA | Level 26 | 3,000 | |
HELIPAD TANGO | Level 26 | 3,000 | |
TOTAL AIRCRAFT CAPACITY : 42,000 | |||
Related Missions
STANDARD MISSION ( T ) | ||||||
MISSION | ICON | MISSION DESCRIPTION | COMPLETION AWARDS | IMAGES | ||
METAL | OIL | Pre | Post | |||
Take Flight | Build an Airfield | 6,000 | 6,000 | X | X | |
Some Missions May Not Be Available Until The Completion Of Others. |
Update History
- The Airfield gained the ability to be upgraded to Level 40 in the Game Update of Aug 19, 2021.
- The Airfield gained the War Production function starting at Level 31 in the Game Update of Jan 16, 2019.
- The Airfield gained the ability to be upgraded to Level 35 in the Game Update of Jan 16, 2019.
- The Airfield reduced Upgrade Times for Levels 16 thru 30 in the Game Update of Jan 16, 2019.
- The Airfield removed All Power Usage for all Levels in the Game Update of Apr 18, 2018.
- The Airfield began providing Token Crafting TEX cost reductions in the Game Update of Apr 11, 2018.
- The Airfield reduced Upgrade Times for Levels 6 to 26 in the Game Update of Mar 07, 2018.
- The Airfield gained the ability to be upgraded to Level 30 in the Game Update of Mar 07, 2018.
- The Airfield restructured all Air Capacity Amounts for Levels 1 - 20 in the Game Update of Aug 23, 2017.
- The Airfield restructured its Upgrade Times for all levels in the Game Update of Dec 22, 2016.
- The Airfield received the ability to be upgraded to Level 26 in the Game Update of Jul 14, 2016.
- The Airfield received the ability to be upgraded to Level 15 in the Game Update of Dec 23, 2015.
- The Airfield received the ability to be upgraded to Level 11 in the Game Update of Aug 11, 2015.
- The Airfield transferred Aircraft repair to the Aircraft Platoon in the Game Update of Nov 13, 2013.
- The Airfield had its Repair Time reduced to 30 seconds in the Game Update of Jul 26, 2013.
- The Airfield had its art size and Footprint reduced in the Game Update of July 11, 2013.
- The Airfield was introduced with the Official Public Beta release of War Commander on Sept 08, 2011.
- No Further Updates.
Additional Facts
- The Airfield requires that the Tech Center to be built prior to its construction.
- The Airfield pauses its production ofAircraft when Damaged or being Upgraded.
- The Airfield only comsumes Power from the Power Plants when it is actively producing Aircraft.
Trivia
- The Airfield originally preformed all Aircraft Repairs until this fuction was trasfered to the Aircraft & Helicopter Platoons.
- The Airfield has a Footprint of 10 x 6.
- Building Pixel Sheet Code : 13
Firsts & Records
- War Commander Record's :
- Largest Structure Footprint of any Building on a Player's Base - The Airfield with 60 Total Area ( 10 x 6 )
Quotes
Click Expand to View Additional Quotes
“ | The Airfield allows you to build Aircraft for use in battle. Construct an Airfield to rule the skies! | ” |
— In-Game Description [src] |
“ | BIRDS OF PREY - Commander, you can now produce air units. Together, we will own the skies. | ” |
— Level 1 Message |
“ | Insert text here, without quotes. | ” |
— Level 5 Message |
“ | Insert text here, without quotes. | ” |
— Level 10 Message |
Related Pages
External Links
- Kixeye Forum ( 00/00/00 ) - 7/11 - Maintenance Notes ( Official ) - Footprint Reduced
- Kixeye Forum ( 08/11/15 ) - Power up your AIRFORCE! ( Official ) - New Level + More
- Kixeye Forum ( 12/23/15 ) : Command Center Level 9 ( Official ) - Level 15 Airfield
- Kixeye Forum ( 07/15/16 ) - New Building Levels ( Official ) - Ability to for Airfield to be upgraded to Lv26.
- Kixeye Forum ( 12/22/16 ) - WrongThinker Thinks #09 - Building Upgrade Times: Revisited ( Official )
- Kixeye Forum ( 08/23/17 ) - Command Center 12 ( Official ) - Air Capacity Restructure
- Kixeye Forum ( 03/07/18 ) - Command Center 13 Briefing ( Official ) - Level 13 CC Introduction.
Gallery
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Gallery - Historical
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