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Corrosion

  • Causes an Increase in all subsequent Incoming Damage caused by any and all weapons for the duration of the Effect.
  • Once applied the Corrosion Effect causes its own Time Released Damage of the duration of the Effect.
  • Targets must be Directly Hit or Splashed to be affected, no Area of Effect ( AoE ) is created.
  • Size = Intensity ( Rate Damage is Applied )
  • Size = Intensity ( The percentage of additional Damage caused buy subsequent hits form any and all weapons )
  • Once applied the Corrosion Effect will remain active for 2 minutes.
  • Additional Hits to a already affected Target have NO additional effects on the Target.

More info for each Status Effect can be found on the Status Effects page.

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STATUS EFFECTS  ( C ) ( T )
Busted Busted-ICON-Small    Concussion Concussion-ICON    Corrosion Corrosion-ICON    Cryo Cryo-ICON    Marker Marked-ICON    Napalm Napalm-ICON    Plague Plague-ICON    Scramble Scramble-ICON    Shock Shock-ICON    Turncoat  Turncoat-ICON
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