DAMAGE TYPE
RELOAD
CLIP
DAM / SHOT
FIRE RATE
TARGETS
SPLASH
AREA
40 ( 1 sec )
3
6,000,000
40 ( 1 sec )
YES
UNLOCK REQUIREMENTS
SIZE
UNLOCK RESTRICTIONS
None Or Unknown
300
None Or Unknown
( T ) • ( C )
HARD-CAPPED UNIT
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 18 have been unlocked, no more can be unlocked beyond the hard cap.
( T ) • ( C )
STATUS EFFECT WEAPON : CONFUSION
Causes affected Unit(s) to move in a random direction for a set duration.
Stat Progression [ ]
Level
Upgrade Time
Aircraft Hangar
Speed
Health
Range
Damage
Per Sec
Per Shot
1
N/A
1
7.0
66,000,000
100
3,200,000
3,200,000
2
9h 12m
1
7.0
67,000,000
100
3,250,000
3,250,000
3
18h 18m
1
7.0
68,000,000
100
3,300,000
3,300,000
4
1d 3h 30m
1
7.0
69,000,000
100
3,350,000
3,350,000
5
1d 12h 43m
1
7.0
70,000,000
100
3,400,000
3,400,000
6
1d 21h 48m
11
7.0
71,000,000
100
3,450,000
3,450,000
7
2d 7h
12
7.0
72,000,000
100
3,500,000
3,500,000
8
2d 16h 6m
13
7.0
73,000,000
100
3,550,000
3,550,000
9
3d 1h 18m
14
7.0
74,000,000
100
3,600,000
3,600,000
10
3d 10h 30m
15
7.0
75,000,000
100
3,650,000
3,650,000
11
3d 19h 36m
15
7.0
76,000,000
100
3,700,000
3,700,000
12
4d 4h 48m
16
7.0
77,000,000
100
3,750,000
3,750,000
13
4d 16h
16
7.0
78,000,000
100
3,800,000
3,800,000
14
5d 2h 6m
17
7.0
79,000,000
100
3,850,000
3,850,000
15
5d 13h 18m
17
7.0
80,000,000
100
3,900,000
3,900,000
16
6d 1h 24m
18
7.0
81,000,000
100
3,950,000
3,950,000
17
6d 14h 36m
18
7.0
82,000,000
100
4,000,000
4,000,000
18
7d 5h 48m
19
7.0
83,000,000
100
4,050,000
4,050,000
19
7d 23h 54m
19
7.0
84,000,000
100
4,100,000
4,100,000
20
8d 23h 6m
20
7.0
85,000,000
100
6,000,000
6,000,000
Total
77d 8h 49m
Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Aircraft Hangar Level.
Build and Repair Information [ ]
Build & Repair Times For Dervish ( T )
LEVEL
BUILD TIME
BUILD COST
REPAIR TIME
GOLD COST
1 - 20
3d 1h 35m
76,000,000
57m 12s
? Gold
TIMES listed are for a Level 40 Airfield . To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s).
Unit Highlights [ ]
The Dervish is a Series I • Aircraft for the Sentinels Faction ( )
OFFENSIVE HIGHLIGHTS
Sound Cannon :
The Dervish is an airborne unmanned aerial vehicle (UAV) that is equipped with a Sound Cannon .
The cannon is able to emit powerful, high frequency Sonic Waves that deals Area Damage ( ) in a large area.
The Sonic Waves produces a Splash Radius of ?? .
Move and Shoot :
DEFENSIVE HIGHLIGHTS
Sonic Technology :
Utilizing advanced Sonic Technology , the Dervish is immune to the effects of the Darkstorm , and is able to negate the Armor of the Descendants .
Armor-Up :
Having built-in Armor-Up Mode, the Dervish takes - 90% lesser Damage from All Sources for 7 seconds when Health drops below 100% .
General Immunity :
Talents [ ]
LEVEL 10 TALENT ( ) :
The Dervish takes Reduced Damage while Moving and Sonic Waves now leave an area of Napalm ( ).
LEVEL 20 TALENT ( ) :
Increases the Dervish's Damage and Sonic Waves now have a chance to apply the Confusion Status Effect .
FACTION TALENT ( ) - Faction Bonus :
Decreases the Damage Taken from Vehicles and Increases the Movement Speed of the Dervish by 25% .
Effective Unit Levels vs Turrets [ ]
The Dervish does NOT currently out range any Turrets .
Schematic Summary [ ]
DERVISH SCHEMATIC SUMMARY ( T )
-
Training
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability [ ]
Update History [ ]
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information [ ]
The Dervish has a maximum Unlock Limit of 18 .
The Player may NOT own or unlock more than the limit allows.
RELOAD UNIT : Dervish is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
The Dervish has the ability to Shoot On The Move .
The Dervish is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
The Dervish is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
Trivia [ ]
Dervish at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ( ) .
Dervish at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ( ) .
Dervish at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ( ) .
The Dervish is the 6th Aircraft to be introduced for the Sentinels overall.
The Dervish was introduced alongside with it's Build and Upgrade Logistic during Operation: Day Of Ascension . ( Apr 1, 2021 )
Pixel Sheet Code : 671
Firsts and Records [ ]
Quotes [ ]
“ The Dervish is the newest Series I Sentinel Unit, and it's the bomb.
Moving over the enemy at high speeds, the Dervish drops a sonic projectile that causes damage to not just the unit it targets, but anything unfortunate to be near the blast. As it levels up, it gains the ability to take reduced damage, as well as increased damage and the ability to cause Confusion.
The Dervish can be earned in Operation: Day Of Ascension from April 1st at 10am PDT to April 7th at 10am PDT in the Event Store and Story Mission Track. ” — WAR COMMANDER APRIL PREVIEW [src]
“ The Dervish is here to lay down some serious Hertz. Capable of being deployed in large numbers, the Dervish overwhelms its enemies with harmonic destruction. ” — Event Description [src]
“ The Dervsih whirls its way through the battlefield! This new Sentinels Air unit flys overtop of its foes, and bombards the entire area with Sonic waves. At its strongest, the Dervish can cause long term damage, and disorient your foes. Blast your way onto the battlefield! ” — Event Description [src]
Related Pages [ ]
Series I Faction Unit
Confusion
External Links [ ]
Gallery - Animated [ ]
Dervish Idle and Moving Animation Cycle
Dervish Sonic Projectile Animation Cycle
Gallery [ ]
Images may have been resized to fit in the page. Click on an image to view actual size.
Navigation [ ]