DAMAGE TYPE
RELOAD
CLIP
DAM / SHOT
FIRE RATE
TARGETS
SPLASH
BURST
1 ( N / A sec )
1
150,000
1 ( N / A )
YES
Stat Progression
Level
Upgrade Cost
Upgrade Time
Academy
Speed
Health
Range
Damage
Metal
Oil
Thorium
Per Sec
Per Shot
1
N / A
N / A
N / A
N / A
3
5.0
50,000
40
50,000
50,000
2
20,000,000
20,000,000
0
12h
5.0
55,000
40
55,000
55,000
3
30,000,000
30,000,000
0
1d
5.0
60,000
40
60,000
60,000
4
40,000,000
40,000,000
0
1d 12h
5.0
65,000
40
65,000
65,000
5
50,000,000
50,000,000
0
2d
5.0
70,000
40
70,000
70,000
6
70,000,000
70,000,000
0
2d 12h
5.0
75,000
40
75,000
75,000
7
90,000,000
90,000,000
0
3d
5.0
80,000
40
80,000
80,000
8
110,000,000
110,000,000
0
3d 12h
5.0
85,000
40
85,000
85,000
9
130,000,000
130,000,000
0
4d
5.0
90,000
40
90,000
90,000
10
150,000,000
150,000,000
0
5d
5.0
100,000
40
100,000
100,000
11
1 Training Token
1,000,000
5s
5.0
105,000
40
105,000
105,000
12
2 Training Tokens
2,000,000
5s
5.0
110,000
40
110,000
110,000
13
3 Training Tokens
3,000,000
5s
5.0
115,000
40
115,000
115,000
14
4 Training Tokens
4,000,000
5s
5.0
120,000
40
120,000
120,000
15
5 Training Tokens
5,000,000
5s
5.0
125,000
40
125,000
125,000
16
6 Training Tokens
6,000,000
5s
5.0
130,000
40
130,000
130,000
17
7 Training Tokens
7,000,000
5s
5.0
135,000
40
135,000
135,000
18
8 Training Tokens
8,000,000
5s
5.0
140,000
40
140,000
140,000
19
9 Training Tokens
9,000,000
5s
5.0
145,000
40
145,000
145,000
20
10 Training Tokens
10,000,000
5s
5.0
150,000
40
150,000
150,000
Total
690,000,000
690,000,000
55,000,0000
23d
Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Detonator specific Faction Training Tokens to upgrade instead of Metal & Oil.
Build Times & Repair Information
Build & Repair Times For Detonator ( T )
LEVEL
BUILD TIME
BUILD COST
REPAIR TIME
GOLD COST
1 - 20
02s
8,000,000
00h 00m 00s
? Gold
TIMES listed are for a Level 29 Barracks . To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s).
Unit Highlights
The Detonator is a Gen I • Infantry for the Survivors Faction ( )
OFFENSIVE HIGHLIGHTS
Mounted Explosive Payload :
Mounted with Explosives that inflicts Burst Damage ( ) upon destruction.
Produces a Splash Radius of ?? .
After Destruction , the Detonator must be Repaired in order to be reused again.
DEFENSIVE HIGHLIGHTS
Effective Unit Levels vs Turret
The Detonator currently CANNOT outrange any existing turrets due to its low maximum range of 40 .
Schematic Summary
DETONATOR SCHEMATIC SUMMARY ( T )
Relic
Payload
Chassis
Training
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability
Detonator Special Present History
SPECIAL GIFT
Number of Prize
PRICE
OFFER DATES
Kixmas - Day 5
5 + 800K Thorium
Free
December 21, 2016
Special Gold Offers Are For A Limited Time Only • Not All Players Receive The Same Offers At The Same Time • Dates & Price May Vary
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information
The Detonator is a Suicide Unit and only does damage by self-destructing next to its target.
Detonator is a Direct Fire Weapon which requires a direct line of sight to its target.
Detonator has a 1.1 Platoon Speed on the World Map .
Trivia
Detonator at Level 1 requires 1 minute of Repairs for approximately every ??,??? Damage it sustains. ( ) .
Detonator at Level 10 requires 1 minute of Repairs for approximately every 16,667 Damage it sustains. ( ) .
Detonator at Level 20 requires 1 minute of Repairs for approximately every ??,??? Damage it sustains. ( ) .
The Detonator is the 2nd Survivors Faction Infantry Unit to be introduced.
Pixel Sheet Code : 213
Firsts & Records
Quotes
Click Expand to View Additional Quotes
“ Strapped with powerful explosives these remote controlled cars allow delivery of their cargo while keeping the operator safe, they do however have to be rebuilt. ” — In-Game / Event Shop Description [src]
Related Pages
External Links
Gallery
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