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Devout   Devout Schematic

Devout-MainPic
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CLASS FACTION UPGRADE PRODUCTION
Infantry Inantry-ICON Sentinels Sentinels-Mini-ICON Academy UpgradeMethod-UniversalTrainingToken-ICON Barracks
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
SUSTAIN SustainDamage-Icon 5 ( 0,125 sec ) 1 248,250 1 ( N / A ) GroundTarget-Icon AirTarget-Icon NoHigh Altitude-Target-ICON NoMissile-Target-ICON NO
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 1 Academy 100 Ground Capacity Limit
( T ) • ( C ) SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked.
Once 45 have been unlocked the production limit becomes infinite.
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade
Time
Academy Speed Health Range Damage
Per Sec Per Shot
1 N / A 1 3.0 10,920,000 500 800,000 120,000
2 12h 1 3.0 11,388,000 500 845,000 126,750
3 1d 1 3.0 11,856,000 500 890,000 133,500
4 1d 12h 1 3.0 12,324,000 500 935,000 140,250
5 2d 1 3.0 12,792,000 500 980,000 147,000
6 2d 12h 11 3.0 13,260,000 500 1,025,000 153,750
7 3d 12 3.0 13,728,000 500 1,070,000 160,500
8 3d 12h 13 3.0 14,196,000 500 1,115,000 167,250
9 4d 14 3.0 14,664,000 500 1,160,000 174,000
10 4d 12h 15 4.0 15,132,000 500 1,205,000 180,750
11 5d 15 4.0 15,600,000 500 1,250,000 187,500
12 5d 12h 16 4.0 16,068,000 500 1,295,000 194,250
13 6d 16 4.0 16,536,000 500 1,340,000 201,000
14 6d 12h 17 4.0 17,004,000 500 1,385,000 207,750
15 7d 17 4.0 17,472,000 500 1,430,000 214,500
16 7d 14h 18 4.0 17,940,000 500 1,475,000 221,250
17 8d 12h  18 4.0 18,408,000 500 1,520,000 228,000
18 9d 18h 19 4.0 18,876,000 500 1,565,000 234,750
19 11d 6h 19 4.0 19,344,000 500 1,610,000 241,500
20 13d 20 4.0 19,812,000 500 1,655,000 248,250
Total 102d 14h Note : Showing Data from Non-Customized Unit

Yellow indicates increase from previous level. Underline Indicates Max Value.   * Estimated Required Academy Level.

Build & Repair Information

Build & Repair Times For Devout  ( T )
LEVEL BUILD TIME BUILD COST REPAIR TIME  Calculated-ICON GOLD COST  MoreInfoIcon-1
1 - 20 2s 27,000,000  Thorium-ICON Coming Soon ?
TIMES listed are for a Level 20 Barracks. To view TIMES for other levels hover your mouse cursor over the Calculated-ICON icon above.

Unit Highlights


Talents

  • LEVEL 10 TALENT ( 18px ) :
    • The Devout, upon reaching Level 10, recieves a +30% Increase to Movement Speed ( From 3.0 to 4.0 ).
  • LEVEL 20 TALENT ( 18px ) :
    • The Devout, upon reaching Level 20, recieves a -15% Decrease in Damage Taken from All.
  • FACTION TALENT ( Faction-Talent-Box-ICON ) - Faction Bonus :
    • The Devout gains 20,000 Armor and - 75% Sustain Damage Resistance while the Sentinel Faction Bonus is Active.


Effective Unit Levels vs Turret

Turret Level Devout Level Required to Out Range  ( Edit )
COMMAND HEAVY STANDARD
Blitz-Lv10 Flood-Lv10 Overwatch-Lv10-150px RailLauncher-Lv10 Avalanche-Lv10 CryoTurret-Lv10 FireBombArtillery-Lv10 HellfireTurret-Lv10 Ion-Turret-Lv5 LaserTurret-Lv10-100px LeadstormTurret-TurretTable MachingGunTurret-Lv10 MicrowaveTurret-Lv10 Motar-Lv10-100px Napalm10 PlasmaTurret-TurretTable RocketBarrageTurret-Lv10 ShockTurret-TurretTable SledgeTurret-TurretTable UpholderTurret-TurretTable
1 1 1 1 500 1 1 1 1 1 1 500 1 700 1 1 1 1 1 500 500
2 1 1 1 525 1 1 1 1 1 1 525 1 700 1 1 1 1 1 525 525
3 1 1 1 550 1 1 1 1 1 1 550 1 700 1 1 1 1 1 550 550
4 511 511 511 575 1 1 1 1 1 1 575 1 700 1 1 1 511 1 575 575
5 548 561 561 600 500 1 500 1 500 1 600 1 700 1 500 1 548 1 600 600
6 600 611 611 625 525 1 525 1 525 1 N / A 1 700 1 525 1 548 1 N / A N / A
7 600 661 661 650 550 1 550 1 550 1 N / A 1 700 1 550 1 548 1 N / A N / A
8 660 700 700 700 600 540 600 520 600 1 N / A 1 700 550 600 530 610 510 N / A N / A
9 660 700 700 700 600 550 600 560 600 500 N / A 500 700 575 600 600 620 550 N / A N / A
10+ 660 700 700 700 625 600 600 600 600 550 N / A 550 700 600 600 600 620 600 N / A N / A
Table Reflects Non-Customized Unit Range Stats Only      Hover Mouse Over Images For Turret Identification

Schematic Summary

DEVOUT SCHEMATIC SUMMARY   ( T )
War Paint 
DevoutSchematic-MainPic
Arms  Back  Legs 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON   Devout Event Shop History   TierBonus-ICON
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
INTRODUCED    REMOVED Devout-SmokeAndShadow 250,000 xp Operation: Smoke and Shadow Dec 5, 2019
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points
TierBonus-ICON  Devout Special Event Tier Prize History  TierBonus-ICON
ARMS CACHE STATUS TRACK MISSION SPECIAL EVENT DATE
INTRODUCTION Faction 1    3    4 Operation: Smoke and Shadow Dec 5, 2019
Offered Only In The Above Listed Special Events

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Information

  • The Devout drops its Semi-Limited status once 45 have been unlocked allowing for unlimited production.
    • However, production may still be limited by overall available Land Unit Capacity.
  • RELOAD UNIT : Devout is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. Ref )
  • The Devout is a Direct Fire Weapon which requires a direct line of sight to its target.
  • The Devout has a 1.1 Platoon Speed on the World Map.

Trivia

  • Devout at Level 1 requires 1 minute of Repairs for approximately every 611,257 Damage it sustains. (Attention-2-ICON).
  • Devout at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (Attention-2-ICON).
  • Devout at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (Attention-2-ICON).
  • Pixel Sheet Code : 533 & 533.dead

Firsts and Records

  • War Commander Firsts
    • First Gen IV Faction Unit overall to be introduced in War Commander. - Devout
    • First Gen IV Faction Infantry Unit to be introduced in War Commander. - Devout
    • First Gen IV Faction Unit overall to be introduced for the Sentinels Faction - Devout
    • First Gen IV Faction Infantry Unit to be introduced for the Sentinels Faction - Devout
    • First Gen IV Faction Unit overall to not use Resources to Upgrade - Devout

Quotes


With faith as its shield, this enhanced soldier marches at the spearhead of a Sentinels assault, clearing out the enemy and ensuring safe passage for their allies. Gains Additional Armor and Sustain Damage Resist while Faction Bonus is Active.
  — Introduciton Event Briefing [src]

This huge infantry unit is armed with a mini-gun, a large pool of health, and a hail of bullets that pack a punch. The Devout is the first unit worthy enough to be called Gen IV.
  — 9.49 Release Notes [src]

Related Pages

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