SPLASH DAMAGE
SPACE
INFANTRY
VEHICLE
AIR
BUILDING
MAP SPEED
NO
10
BEST
POOR
POOR
POOR
1.0
( T ) • ( C )
ELITE ENHANCEMENTS
Inflicts More Damage & Has A Greater Resistance To Bullets & Explosives.
Stat Progression
Level
Upgrade Cost
Upgrade Time
Academy Level
Production Cost
Speed
Health
Range
Damage (DPS)
Range vs Air
Metal
Oil
Thorium
Metal
Oil
1
N / A
N / A
N / A
N / A
1
100
200
1.0
360
200
182
240
2
3,000
2,700
0
3m
1
150
300
1.0
395
220
264
3
13,600
12,200
0
4m
2
288
576
1.0
430
230
276
4
21,760
19,600
0
5m
2
345
692
1.0
465
240
276
288
5
34,820
31,300
0
5m
3
414
830
1.0
500
250
305
300
6
55,710
50,100
0
10m
3
498
996
1.0
535
260
335
312
7
89,140
80,200
0
10m
4
598
1,194
1.0
570
270
364
324
8
142,620
128,400
0
30m
4
715
1,434
1.0
605
280
393
336
9
228,190
205,400
0
1h
7
1,500
3,000
1.0
650
290
436
348
10
365,100
328,600
50,000
5s
8
3,000
5,000
1.5
800
315
509
378
11
584,160
525,700
150,000
5s
8
3,000
5,000
1.5
880
315
560
378
12
934,660
841,200
600,000
5s
9
3,000
5,000
1.5
960
315
611
378
13
1,495,460
1,345,900
900,000
5s
9
3,000
5,000
1.5
1,040
315
662
378
14
2,392,740
2,153,500
900,000
5s
10
3,000
5,000
1.5
1,120
315
713
378
15
3,828,380
3,445,500
900,000
5s
10
3,000
5,000
1.5
1,200
315
764
378
16
6,125,410
5,512,900
1,200,000
12h
10
3,000
5,000
1.5
1,280
315
815
378
Total
15,422,970
13,880,600
4,700,000
14h 07m
Yellow & Orange indicate increase from previous level. Underline Indicates Max Value.
Bunker Ranges for Rifleman
Bunker Range per Rifleman Level
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10+
BUNKER ( +40% )
240
308
322
336
350
364
378
392
406
441
WATCHTOWER ( +50% )
300
330
345
360
375
390
405
420
435
473
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold
Build Times & Repair Information
Level 10 Barracks Build & Repair Times Per Elite Rifleman Level ( T )
LEVEL 1
LEVEL 2
LEVEL 3
LEVEL 4
LEVEL 5
LEVEL 6
LEVEL 7
LEVEL 8
LEVEL 9
LEVEL 10+
BUILD
0m 0s
1m 25s
REPAIR
16s
Level 10 Barracks Repair Costs Per Elite Rifleman Level
METAL
900
OIL
1,500
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10.
Related Special Ops
RELATED SPECIAL OPs ( T )
NAME
ICON
CLASS
LEVEL
DESCRIPTION
BENEFIT LENGTH
EXTEND COST
Grunt
Attack
Common
10 max level Elite Riflemen and Elite Mortar Teams join your attack after you deploy ground units.
1h
50,000
More Information and a the Full List of Ops available here: Special Ops
History of Availability
Elite Rifleman Shadow Ops History
AVAILABILITY STATUS
PRIZE TIER
CYCLE NUMBER
CYCLE DATES
1st Appearance
Tier 1
Cycle # 1
June 27, 2014 Thru July 24, 2014
2nd Appearance
Tier 1
Cycle # 2
Aug 01, 2014 Thru Aug 21, 2014
3rd Appearance
Tier 1
Cycle # 3
Aug 29, 2014 Thru Sept 25, 2014
4th Appearance
Tier 1
Cycle # 5
Oct 31, 2014 Thru Nov 18, 2014
5th Appearance
Tier 1
Cycle # 7
Dec 26, 2014 Thru Jan 23, 2015
Only Offered As Shadow Ops Prize For Dates Listed
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
4 Level 10 Elite Rifleman may be Produced instantly with a Level 10 Barracks .
18 Level 10 Elite Rifleman may be Repaired instantly with a Level 10 Barracks .
The Elite Riflemen travels the width of the World Map ( 500 Hex's ) in approximately 8m 20s giving it a Calculated Map Speed of 1.0 hps ( Hex Per Second ) .
The exceptional combination of low cost of production, low cost and time of repairing, and the numerous number of these soldiers that can be placed in a single platoon allows the player to Zerg Rush an enemy base or platoon. However, because of the frame-rate drop caused by such a rush, this tactic is looked down upon by other players unless their PC is strong enough to handle it.
The Elite Rifleman is recommended for Low Level Players due to the following:
Their low Event Shop unlocking cost of 2,500 xp .
Extremely high Damage to Space Ratio.
Low Space Requirements
Inexpensive Upgrade, Training and Repair Costs.
Ability to Heal a relatively large amount (13 units in Lv10+) instantly.
The Elite Rifleman's in-game chat code is "ERM ".
Quotes
Click Expand to View Additional Quotes
“ Armed with M4A1 Assault Rifles and new armor, Elite Riflemen are capable of doing massive damage while also being able to withstand stronger enemy hits. ” — In-Game Description
“ Armed with the new HK416 and reinforced armor, Elite Riflemen are more effective than ever more. ” — Level 10 Description
“ BURST FIRE - Your Veteran Level 5 Elite Rifleman are ready to rock and roll. ” — Veteran Level 5
Related Pages
External Links
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Repair Time for 13 eRiflemen With Level 10 Barracks
Video
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