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Banshee   Elite Banshee   Banshee Schematic

 ( T ) BANSHEE SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING Banshee-Schematic-HeaderPic
Schematic Aircraft Schematic Workshop
UNLOCK REQUIREMENTS
Elite Banshee    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
2,500 for All Levels of Equipped Unit
RESTRICTED AVAILABILITY
For Info On How To Obtain This Item See History of Availability
SCHEMATIC QUICK NAVIGATION
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Basic Info[]

The Banshee Schematic has 5 Component Categories each containing 3 to 6 Upgradable Items.

Schematic Summary[]

BANSHEE SCHEMATIC SUMMARY   ( T )
Banshee Frame   Banshee Pilot  Banshee Guns 
Banshee-Schematic-HeaderPic
Banshee Missiles  Banshee Rotors 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots[]

Banshee Guns[]


305 DEMOLITION ROUNDS : Increased Damage to Buildings ( Edit )
Techicon-Demolition Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 10% Damage to Buildings
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 20% Damage to Buildings
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 30% Damage to Buildings
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 40% Damage to Buildings
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 50% Damage to Buildings
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Buildings
306 ARMOR PIERCING ROUNDS : Increased Damage to Vehicles ( Edit )
Techicon-Armor Piercing Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 10% Damage to Vehicles
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 20% Damage to Vehicles
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 30% Damage to Vehicles
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 40% Damage to Vehicles
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 50% Damage to Vehicles
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Vehicles
307 RAPID FIRE ROUNDS : Increased Fire Rate and Reduced Reload Time ( Edit )
Techicon-Rapid Fire Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
RAPID FIRE ROUNDS : Level Description
1 + 10% Fire Rate    - 10% Reload Time
2 + 20% Fire Rate    - 20% Reload Time
3 + 30% Fire Rate    - 30% Reload Time
4 + 40% Fire Rate    - 40% Reload Time
5 + 50% Fire Rate    - 50% Reload Time
6 + 60% Fire Rate    - 60% Reload Time

Banshee Missiles[]


310 CRYO MISSILES : Adds Cryo Missile Volley ( Edit )
Cryo-ICON  Status Effect Weapon : Cryo  Cryo-ICON
Techicon-Cryo Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
CRYO MISSILES : Level Description
1 + 10% Damage to Vehicles    Adds a Volley of Cryo Missiles
2 + 20% Damage to Vehicles    Adds a Volley of Cryo Missiles
3 + 30% Damage to Vehicles    Adds a Volley of Cryo Missiles
4 + 40% Damage to Vehicles    Adds a Volley of Cryo Missiles
5 + 50% Damage to Vehicles    Adds a Volley of Cryo Missiles
6 + 60% Damage to Vehicles    Adds a Volley of Cryo Missiles
311 NAPALM MISSILES : Adds Napalm Missile Volley ( Edit )
Napalm-ICON  Status Effect Weapon : Napalm  Napalm-ICON
Techicon-Napalm Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
NAPALM MISSILES : Level Description
1 + 10% Damage to Infantry    Adds a Volley of Napalm Missiles
2 + 20% Damage to Infantry    Adds a Volley of Napalm Missiles
3 + 30% Damage to Infantry    Adds a Volley of Napalm Missiles
4 + 40% Damage to Infantry    Adds a Volley of Napalm Missiles
5 + 50% Damage to Infantry    Adds a Volley of Napalm Missiles
6 + 60% Damage to Infantry    Adds a Volley of Napalm Missiles
312 CORROSIVE MISSILES : Adds Corrosion Missile Volley ( Edit )
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-Corrosive Missiles
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
CORROSIVE MISSILES : Level Description
1 + 10% Damage to Buildings    Adds a Volley of Corrosion Missiles
2 + 20% Damage to Buildings    Adds a Volley of Corrosion Missiles
3 + 30% Damage to Buildings    Adds a Volley of Corrosion Missiles
4 + 40% Damage to Buildings    Adds a Volley of Corrosion Missiles
5 + 50% Damage to Buildings    Adds a Volley of Corrosion Missiles
6 + 60% Damage to Buildings    Adds a Volley of Corrosion Missiles
385 PEACEKEEPER WARHEAD ( Epic Tech ) : Adds Peacekeeper Missile Volley ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Peacekeeper Warheads Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
PEACEKEEPER WARHEAD : Level Descriptions
1 + 5% Damage to All    Adds a Volley of Peacekeepers
2 + 10% Damage to All    Adds a Volley of Peacekeepers
3 + 15% Damage to All    Adds a Volley of Peacekeepers
4 + 20% Damage to All    Adds a Volley of Peacekeepers
5 + 25% Damage to All    Adds a Volley of Peacekeepers
6 + 30% Damage to All    Adds a Volley of Peacekeepers
385 TACTICAL PEACEKEEPER ( Epic Tech ) : Adds Peacekeeper Missile Volley ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Peacekeeper Warheads Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
TACTICAL PEACEKEEPER : Level Descriptions
1 + 10% Damage to All    Adds a Volley of Peacekeepers
2 + 15% Damage to All    Adds a Volley of Peacekeepers
3 + 20% Damage to All    Adds a Volley of Peacekeepers
4 + 25% Damage to All    Adds a Volley of Peacekeepers
5 + 30% Damage to All    Adds a Volley of Peacekeepers
6 + 35% Damage to All    Adds a Volley of Peacekeepers

Banshee Pilot[]


303 FLYING ACE : Increased Damage to All ( Edit )
Techicon-Flying Ace
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 2% Damage to All
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 4% Damage to All
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 6% Damage to All
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 6% Damage to All
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 10% Damage to All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 +12% Damage to All
304 DOG FIGHTER : Reduced Damage from All ( Edit )
Techicon-Dog Fighter
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 + 2% Damage from All
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 + 4% Damage from All
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 6% Damage from All
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 6% Damage from All
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 10% Damage from All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 12% Damage from All
419 NEURAL IMPLANTS ( Limited Tech ) : Increases Speed & Damage / Reduces Damage from All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Neural Implants
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 500 SEE BELOW
2 27,000,000 27,000,000 0 1d 0h 500 SEE BELOW
3 36,000,000 36,000,000 0 2d 0h 500 SEE BELOW
4 45,000,000 45,000,000 0 3d 0h 500 SEE BELOW
5 54,000,000 54,000,000 2,400,000 5s 500 SEE BELOW
6 63,000,000 63,000,000 2,800,000 5s 500 SEE BELOW
NEURAL IMPLANTS : Level Description
1 - 2% Damage Taken From All    +5% Movement Speed    +2% Damage to All
2 - 4% Damage Taken From All    +10% Movement Speed    +4% Damage to All
3 - 6% Damage Taken From All    +15% Movement Speed    +6% Damage to All
4 - 8% Damage Taken From All    +20% Movement Speed    +8% Damage to All
5 - 10% Damage Taken From All    +25% Movement Speed    +10% Damage to All
6 - 12% Damage Taken From All    +30% Movement Speed    +12% Damage to All

Banshee Rotors[]


300 REINFORCED ROTORS : Reduced Damage from Flak, Increased Movement Speed  ( Edit )
Techicon-Reinforced Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
REINFORCED ROTORS : Level Description
1 - 10% Damage from Flak    + 5% Movement Speed
2 - 20% Damage from Flak    + 10% Movement Speed
3 - 25% Damage from Flak    + 15% Movement Speed
4 - 30% Damage from Flak    + 20% Movement Speed
5 - 35% Damage from Flak    + 25% Movement Speed
6 - 40% Damage from Flak    + 30% Movement Speed
301 HARDENED ROTORS : Reduced Damage from Air, Increased Movement Speed  ( Edit )
Techicon-Hardened Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
HARDENED ROTORS : Level Description
1 - 5% Damage from Aircraft    + 5% Movement Speed
2 - 10% Damage from Aircraft    + 10% Movement Speed
3 - 15% Damage from Aircraft    + 15% Movement Speed
4 - 20% Damage from Aircraft    + 20% Movement Speed
5 - 25% Damage from Aircraft    + 25% Movement Speed
6 - 30% Damage from Aircraft    + 30% Movement Speed
302 TITANIUM LINED ROTORS : Reduced Damage from Stingers, Increased Movement Speed ( Edit )
Techicon-Titanium Lined Rotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
TITANIUM LINED ROTORS : Level Description
1 - 4% Damage Taken from Missiles    + 5% Movement Speed
2 - 8% Damage Taken from Missiles    + 10% Movement Speed
3 - 12% Damage Taken from Missiles    + 15% Movement Speed
4 - 16% Damage Taken from Missiles    + 20% Movement Speed
5 - 20% Damage Taken from Missiles    + 25% Movement Speed
6 - 24% Damage Taken from Missiles    + 30% Movement Speed
371 BANSHEE ABLATIVE ARMOR ( Limited Tech ) : Adds Flame Dam. Resistance & Fire Status Immunity ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsBanshee Ablative Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 500 SEE BELOW
BANSHEE ABLATIVE ARMOR : Level Description
1 - 15% Damage Taken from Ion  •  + 5% Movement Speed  •  - 4% Damage Taken from Missiles
2 - 20% Damage Taken from Ion  •  + 10% Movement Speed  •  - 8% Damage Taken from Missiles
3 - 25% Damage Taken from Ion  •  + 15% Movement Speed  •  - 12% Damage Taken from Missiles
4 - 30% Damage Taken from Ion  •  + 20% Movement Speed  •  - 16% Damage Taken from Missiles
5 - 35% Damage Taken from Ion  •  + 25% Movement Speed  •  - 20% Damage Taken from Missiles
6 - 40% Damage Taken from Ion  •  + 30% Movement Speed  •  - 24% Damage Taken from Missiles
385 STEEL ROTORS ( Epic Tech ) : Reduced Damage Taken From Fire & Ion ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adv-SteelRotors Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 9 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 9 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 10 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 10 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 10 500 SEE BELOW
STEEL ROTORS : Level Descriptions
1 - 2% Damage Taken From Fire
2 - 4% Damage Taken From Fire
3 - 6% Damage Taken From Fire    - 5% Damage Taken From Ion
4 - 8% Damage Taken From Fire    - 5% Damage Taken From Ion
5 - 10% Damage Taken From Fire    - 10% Damage Taken From Ion
6 - 15% Damage Taken From Fire    - 15% Damage Taken From Ion
385 Adv. STEEL ROTORS ( Limited Tech ) : Reduced Damage Taken From Fire ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adv-SteelRotors
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 500 SEE BELOW
Adv. STEEL ROTORS : Level Description
1 - 2% Damage Taken From Fire
2 - 4% Damage Taken From Fire
3 - 8% Damage Taken From Fire
4 - 12% Damage Taken From Fire    - 5% Damage taken from Ion
5 - 16% Damage Taken From Fire    - 10% Damage taken from Ion
6 - 20% Damage Taken From Fire    - 20% Damage taken from Ion

Banshee Frame[]


297 IMPROVED AERIAL ARMOR : Reduced Damage from Aircraft  ( Edit )
Techicon-Improved Aerial Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 - 5% Damage from Aircraft
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 - 10% Damage from Aircraft
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 - 15% Damage from Aircraft
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 - 20% Damage from Aircraft
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 - 25% Damage from Aircraft
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 - 30% Damage from Aircraft
298 ANTI-FLAK REINFORCEMENT : Reduced Damage from Flak  ( Edit )
Techicon-Anti-Flak Reinforcement
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 500 - 10% Damage from Flak
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 500 - 20% Damage from Flak
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 - 25% Damage from Flak
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 - 30% Damage from Flak
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 - 35% Damage from Flak
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 - 40% Damage from Flak
299 BANSHEE WINGMAN ( Epic Tech ) : Adds Two Drones, Increased Damage To All  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsBanshee Wingmen Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 500 SEE BELOW
5 10,800,000 97,200,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
BANSHEE WINGMAN : Level Descriptions
1 + 5 % Damage to All    Wingman Join Unit In Battle
2 + 10 % Damage to All    Wingman Join Unit In Battle
3 + 15 % Damage to All    Wingman Join Unit In Battle
4 + 20 % Damage to All    Wingman Join Unit In Battle
5 + 25 % Damage to All    Wingman Join Unit In Battle
6 + 30 % Damage to All    Wingman Join Unit In Battle
375 HEAT SHIELDING ( Limited Tech ) : Adds Flame Damage Resistance & Fire Status Immunity ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Heat Shielding
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 1,200,000 5s 500 SEE BELOW
3 64,800,000 64,800,000 1,600,000 5s 500 SEE BELOW
4 81,000,000 81,000,000 2,000,000 5s 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 5s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 5s 500 SEE BELOW
HEAT SHIELDING : Level Description
1 - 10% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
2 - 20% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
3 - 25% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
4 - 30% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
5 - 35% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
6 - 40% Damage Taken From Fire    Immune to Fire ( Napalm-ICON )
405 BANSHEE WINGMAN X ( Limited Tech ) : Adds Two Drones, Increased Damage, Reduced Damage ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsBanshee Wingmen
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 9 540,000 300,000 500 SEE BELOW
2 48,600,000 48,600,000 0 1d 0h 810,000 450,000 500 SEE BELOW
3 64,800,000 64,800,000 0 2d 0h 1,080,000 600,000 500 SEE BELOW
4 81,000,000 81,000,000 0 3d 0h 500 SEE BELOW
5 97,200,000 97,200,000 2,400,000 05s 500 SEE BELOW
6 113,400,000 113,400,000 2,800,000 05s 500 SEE BELOW
BANSHEE WINGMAN X : Level Description
1 Improved Wingman Join Unit in Battle    + 10% Damage to All    - 2% Damage Taken from All'
2 Improved Wingman Join Unit in Battle    + 15% Damage to All    - 4% Damage Taken from All'
3 Improved Wingman Join Unit in Battle    + 20% Damage to All    - 6% Damage Taken from All'
4 Improved Wingman Join Unit in Battle    + 25% Damage to All    - 8% Damage Taken from All'
5 Improved Wingman Join Unit in Battle    + 30% Damage to All    - 10% Damage Taken from All'
6 Improved Wingman Join Unit in Battle    + 35% Damage to All    - 12% Damage Taken from All

Slot Compatibility[]

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE Shares NO Schematic Slots with any other schematics ( T )

History of Availability[]

Banshee Schematic Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION Banshee-Schematic-EventShopInfo Wave 71 Operation: Cerberus
Prize Hold EventShopInfo-Unavailable-Blank Unavailable Operation: Cerberus 2
RETURNED to Event Shop BansheeSchematic-IronMarch 40,000 xp Operation: Iron March
eXP Increase BansheeSchematic-DragonsOath 200,000 xp Operation: Dragon's Oath
eXP Decrease BansheeSchematic-Inferno 44,000 xp Operation: Inferno
eXP Decrease BansheeSchematic-ScorchedEarth 6,838 xp Operation: Scorched Earth
REMOVED ( Unannounced ) BansheeSchematic-Remnants 6,838 xp Operation: Remnants
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize
MedalIcon  Banshee Schematic Gear Store History  MedalIcon
GEAR STORE STATUS MEDAL COST GAME UPDATE
ADDED to Gear Store BansheeSchematic-GearStoreInfo MedalIcon 6,000 Game Update ofApril 30, 2015
REMOVED from Gear Store GearStoreInfo-Removed N / A Game Update of Feb 02, 2016
Offered in Gear Store Continuously

Update History[]

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Information[]

Quotes[]


Customization of the Banshee unlocks its full potential. Add increased defenses and firepower including a devastating missile payload.
  — Event Shop Description 

Related Pages[]

External Links[]

Gallery - Animated[]

Gallery[]

Images may have been resized to fit in the page. Click on an image to view actual size.

Video[]

Navigation[]

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
Epic Tech    Limited Tech    Diamond Epic Tech    Lost Tech    Unit Customization    Workshop
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