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Devout   Devout Schematic

Devout-MainPic
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CLASS FACTION UPGRADE PRODUCTION
Infantry INFANTRY - Infantry are individually weak, but show up in large numbers. This makes them very susceptible to Area Damage, but strong against slow firing attackers that can't divide their damage. Sentinels SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image. Academy UNIVERSAL / TRAINING TOKEN UPGRADE - All instances ( Produced or Not Produced ) of this Unit are simultaneously upgraded via a combination of both Timed/Resource Upgrades ( Levels 2 - 10 ) and Instant/Faction Training Token Upgrades ( Levels 11 - 20 ). Barracks
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
SUSTAIN SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. 5 ( 0,125 sec ) 1 248,250 1 ( N / A ) NO LAND TARGETS - Unit is UNABLE to Target and Fire upon any Ground Units including Infantry and Vehicles. Unit is also UNABLE to target and Fire upon any ground Structures such as Buildings, Turrets and Barricades. NO AIRBORNE TARGETS - Unit is UNABLE to Target and Fire upon any Airborne Units including Aircraft and Airborne Infantry NO HIGH ALTITUDE TARGETS - Unit is UNABLE to Target and Fire upon any High Altitude Units such as the Herald NO MISSILE TARGETS - Unit is UNABLE to Target and Fire upon any Missiles launched from the Missile Silo. NO
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 1 Academy 100 Ground Capacity Limit
( T ) • ( C ) SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked.
Once 45 have been unlocked the production limit becomes infinite.
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade
Time
Academy Speed Health Range Damage
Per Sec Per Shot
1 N / A 1 3.0 10,920,000 500 800,000 120,000
2 12h 1 3.0 11,388,000 500 845,000 126,750
3 1d 1 3.0 11,856,000 500 890,000 133,500
4 1d 12h 1 3.0 12,324,000 500 935,000 140,250
5 2d 1 3.0 12,792,000 500 980,000 147,000
6 2d 12h 11 3.0 13,260,000 500 1,025,000 153,750
7 3d 12 3.0 13,728,000 500 1,070,000 160,500
8 3d 12h 13 3.0 14,196,000 500 1,115,000 167,250
9 4d 14 3.0 14,664,000 500 1,160,000 174,000
10 4d 12h 15 4.0 15,132,000 500 1,205,000 180,750
11 5d 15 4.0 15,600,000 500 1,250,000 187,500
12 5d 12h 16 4.0 16,068,000 500 1,295,000 194,250
13 6d 16 4.0 16,536,000 500 1,340,000 201,000
14 6d 12h 17 4.0 17,004,000 500 1,385,000 207,750
15 7d 17 4.0 17,472,000 500 1,430,000 214,500
16 7d 14h 18 4.0 17,940,000 500 1,475,000 221,250
17 8d 12h  18 4.0 18,408,000 500 1,520,000 228,000
18 9d 18h 19 4.0 18,876,000 500 1,565,000 234,750
19 11d 6h 19 4.0 19,344,000 500 1,610,000 241,500
20 13d 20 4.0 19,812,000 500 1,655,000 248,250
Total 102d 14h Note : Showing Data from Non-Customized Unit

Yellow indicates increase from previous level. Underline Indicates Max Value.   * Estimated Required Academy Level.

Build & Repair Information

Build & Repair Times For Devout  ( T )
LEVEL BUILD TIME BUILD COST REPAIR TIME  Calculated-ICON GOLD COST  GOLD REPAIRS - Spending Gold To Preform Repairs Instantly is OPTIONAL!!! Amount Shown Is For a Single Devout at 0% Health With A Level 20 Barracks.
1 - 20 2s 27,000,000  Thorium Coming Soon ?
TIMES listed are for a Level 20 Barracks. To view TIMES for other levels hover your mouse cursor over the Calculated-ICON icon above.

Unit Highlights

  • The Devout is a Gen IV    Infantry for the Sentinels ( SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image. ) Faction.
  • OFFENSIVE HIGHLIGHTS :
    • Handheld Minigun
      • The Devout handhelds a Minigun capable of firing Bullets that deal Sustain Damage ( SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles. ).
      • The Devout may target and fire upon both enemy Ground Units & standard altitude Air forces.
    • Shadow Alliance Killer ( SHADOW ALLIANCE - Unit excels at fighting Shadow Alliance Forces. ) :
    • High Priority :
      • Forces Enemy Units and Turrets to prioritize the Devout over other Units. MoreInfoIcon-1
  • DEFENSIVE HIGHLIGHTS :
    • General Immunity


Talents

  • LEVEL 10 TALENT ( File:Lv-10-Talent-Box-ICON.png ) :
    • The Devout, upon reaching Level 10, recieves a +30% Increase to Movement Speed ( From 3.0 to 4.0 ).
  • LEVEL 20 TALENT ( File:Lv-20-Talent-Box-ICON.png ) :
    • The Devout, upon reaching Level 20, recieves a -15% Decrease in Damage Taken from All.
  • FACTION TALENT ( Faction-Talent-Box-ICON ) - Faction Bonus :
    • The Devout gains 20,000 Armor and - 75% Sustain Damage Resistance while the Sentinel Faction Bonus is Active.


Effective Unit Levels vs Turret

Turret Level Devout Level Required to Out Range  ( Edit )
COMMAND HEAVY STANDARD
Blitz Turret Flood Turret Overwatch Launcher Rail Launcher Avalanche Turret Cryo Turret Fire Bomb Artillery Hellfire Turret Ion Turret Laser Turret Leadstorm Turret Machine Gun Turret Microwave Turret Motar Turret Napalm Turret Plasma Turret Rocket Barrage Turret Shock Turret Sledge Turret Upholder Turret
1 1 1 1 500 1 1 1 1 1 1 500 1 700 1 1 1 1 1 500 500
2 1 1 1 525 1 1 1 1 1 1 525 1 700 1 1 1 1 1 525 525
3 1 1 1 550 1 1 1 1 1 1 550 1 700 1 1 1 1 1 550 550
4 511 511 511 575 1 1 1 1 1 1 575 1 700 1 1 1 511 1 575 575
5 548 561 561 600 500 1 500 1 500 1 600 1 700 1 500 1 548 1 600 600
6 600 611 611 625 525 1 525 1 525 1 N / A 1 700 1 525 1 548 1 N / A N / A
7 600 661 661 650 550 1 550 1 550 1 N / A 1 700 1 550 1 548 1 N / A N / A
8 660 700 700 700 600 540 600 520 600 1 N / A 1 700 550 600 530 610 510 N / A N / A
9 660 700 700 700 600 550 600 560 600 500 N / A 500 700 575 600 600 620 550 N / A N / A
10+ 660 700 700 700 625 600 600 600 600 550 N / A 550 700 600 600 600 620 600 N / A N / A
Table Reflects Non-Customized Unit Range Stats Only      Hover Mouse Over Images For Turret Identification

Schematic Summary

DEVOUT SCHEMATIC SUMMARY   ( T )
War Paint 
DevoutSchematic-MainPic
Arms  Back  Legs 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON   Devout Event Shop History   TierBonus-ICON
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
INTRODUCED    REMOVED Devout-SmokeAndShadow 250,000 xp Operation: Smoke and Shadow Dec 5, 2019
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points
TierBonus-ICON  Devout Special Event Tier Prize History  TierBonus-ICON
ARMS CACHE STATUS TRACK MISSION SPECIAL EVENT DATE
INTRODUCTION Faction 1    3    4 Operation: Smoke and Shadow Dec 5, 2019
Offered Only In The Above Listed Special Events

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Information

  • The Devout drops its Semi-Limited status once 45 have been unlocked allowing for unlimited production.
    • However, production may still be limited by overall available Land Unit Capacity.
  • RELOAD UNIT : Devout is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. Ref )
  • The Devout is a Direct Fire Weapon which requires a direct line of sight to its target.
  • The Devout has a 1.1 Platoon Speed on the World Map.

Trivia

  • Devout at Level 1 requires 1 minute of Repairs for approximately every 611,257 Damage it sustains. (Attention-2-ICON).
  • Devout at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (Attention-2-ICON).
  • Devout at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (Attention-2-ICON).
  • Pixel Sheet Code : 533 & 533.dead

Firsts and Records

  • War Commander Firsts
    • First Gen IV Faction Unit overall to be introduced in War Commander. - Devout
    • First Gen IV Faction Infantry Unit to be introduced in War Commander. - Devout
    • First Gen IV Faction Unit overall to be introduced for the Sentinels Faction - Devout
    • First Gen IV Faction Infantry Unit to be introduced for the Sentinels Faction - Devout
    • First Gen IV Faction Unit overall to not use Resources to Upgrade - Devout

Quotes


With faith as its shield, this enhanced soldier marches at the spearhead of a Sentinels assault, clearing out the enemy and ensuring safe passage for their allies. Gains Additional Armor and Sustain Damage Resist while Faction Bonus is Active.
  — Introduciton Event Briefing [src]

This huge infantry unit is armed with a mini-gun, a large pool of health, and a hail of bullets that pack a punch. The Devout is the first unit worthy enough to be called Gen IV.
  — 9.49 Release Notes [src]

Related Pages

External Links

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Gallery

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Navigation

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Brother Jeremiah    Kara    Sheila
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Devout    Legendary Legion    Legendary Rifleman    Legendary Stinger    Legendary Vanguard
FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke    Luke ( S ) None
GEN II Breacher    War Dog Drakon Chaplain
Max    Max (S)    Skipjack    Skipjack (S) Santiago    Santiago ( S ) Burnside    Burnside ( S )
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm    Malcolm ( S ) Braden    Braden ( S )    Leonard    Leonard ( S ) Laura    Laura ( S )
GEN IV Controller None Devout    Absolver
None None None
SERIES I Wastelander Hoplite Templar
Jeff Jenny None
SERIES II Janissary Hyperion Commandant
None None None
UNIQUE Bounty Hunter    Romero Ares    Nemesis    Perseus Adam
FACTIONLESS
SERIES I None
SERIES II None
SERIES III None
Brother Devin (Unique)
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Boss Zombie (S)    Flaming Zombie (S)    Jumping Zombie (S)    Rocket Zombie (S)    Runner Zombie (S)    Walker Zombie (S)    Zombie (S)
        ( C ) ............................................VEHICLES ( EDIT )        
eBehemoth    BFG    BFG X    Challenger    eCrusader    Crusader X    Elite Hydra    Enforcer    Flak Tank    FAV    eGatling Truck    Growler    Guardian    eHellfire    Honey Badger    eHover Tank    Hover Tank Commander    eHumvee    Inferno    Jackrabbit    Javelin    eLaser Tank    eMega Tank       Paladin    eRazorback    eRhino    Rocket Buggy    Ronin    Scorcher    Scorpion    eShock Tank    eSuicide Truck    Torch    eVanquisher    Vanquisher Commander    Warden    Widowmaker    eWidowmaker Prime    Widowmaker X
SPECIAL FORCES
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
Platoon-PvP-Platoon-ICON  LEGENDARY  Platoon-PvP-Platoon-ICON
GEN I Legendary Assault Vehicle    Legendary Hellfire    Legendary Hover Tank    Legendary Laser Tank    Legendary Mega Tank    Legendary Vanquisher
Legendary BFG
Assault-Platoon-ICON  LEGENDARY ASSAULT  Assault-Platoon-ICON
SERIES II Legendary Jackal    Legendary Warhorse
Kali
FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Mikey ( S )    Roland Andrew    Andrew ( S )    Matt Ardra    Nick    Nick ( S )    Sunder
GEN II Technical Cyclops Caretaker
Kyle    Kyle ( S ) Polly    Polly ( S ) Galen    Galen ( S )
GEN III Excavator    Tracker Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony    Tony ( S )
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None Kayla
SERIES II Boomer Akuma Crucieger
Karen Kobayashi Salvator
UNIQUE Abel    Destroyer    Outback    Pursuers    Screamer    War Rig Darkstorm    Enchidna    H.I.V.E.    Kraken    Nova    Pegasus    Proteus    ZEUS Asmodeus    Cardinal    Executioner    Judge    Jury    Juggernaut    Leviathan    Morningstar    Prophet
FACTIONLESS
SERIES I Technical X
SERIES II Annihilator X
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Catapult ( S )
        ( C ) ...........................................AIRCRAFT ( EDIT )        
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SPECIAL FORCES
Cyclone    Hailstorm    Nimbus    Thunderstorm
Deena    Pandora
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legenady Halcyon    Legendary Hellstorm     Legendary Phantom    Legendary Raptor    Legendary Titan
FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick    Rick ( S ) Nyx    Oren Dylan    Dylan ( S )
GEN II None None None
GEN III Ace   Gunship Manticore   Sphinx Envoy
Denis    Denis ( S ) Neil    Neil ( S ) Martin    Martin ( S )
GEN IV Twinblade Harpy None
Forest None None
SERIES I Doppler    Pathfinder Echo    Orion Apostle    Dervish
None Arietta None
SERIES II Firehawk Icarus V2 High Guard
Sarge Daedalus Aegis
UNIQUE Chopper Company    Fighter Company    Siege Squadron    War Barge Blackout Harbinger    Herald    Shepherd
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Squadron ( S )
( C ) MERCENARY UNITS ( EDIT )
Akiko    Blaze    Bludgeon    Dr. Logan    Elite Marauder    Elite Striker    Elite Wrecker     Shredder    Singe    Stormchaser
( C )                           SPECIAL NPC UNITS                    ( EDIT )
APC Spartan    Chinook    Medic    Researcher    Survivor    Tech    V2 Artillery    Mothership    Stalker
Descendants Arctoronyx    H.O.N.E.E    Melogale    M.O.L    Taxdea
Eastern Horde Fire Brigade    Fireman    Hotrod    Lifetaker    Meteor
Hell Hounds Harvester    Lightning    Surge    Vortex
Highway Zealots Archer    Bighorn    Billy Goat    Militia    Sidewinder
Kane's Forces Zombie    Walker Zombie    Runner Zombie     Leaping Zombie    Zombie Boss    Armored Zombie Boss    Boomer Zombie    Spitter Zombie    Flaming Zombie    Rocket Zombie    Zombie Nemesis    Flying Devil    Zombie Fresh    Zombie Crawler    Zombie Fresh Crawler    Sleeper Zombie    Zombie Dog
Onyx 01000001    01000010    01000011    01000100    01000101    01000110
Red Lokust Cricket    Hermit   Sparrow
Ryu-Kai Enshin Mk. I    Javelin Mk. II    Master Ronin    Oni Mk. III    Oni Mk. IV     Ronin Mk. II    Bishamon
Shadow Alliance Darkblade    Darkshroud     Indoctrinated Sheila    Shade    Smokestorm    Shadow Soldier    Shadowbane    Shadow Guard    Shadowhound    Shadowstalker
True Believers Cleric    Deacon    Disciple    Gallant    Steward    True Acolyte
Verkraft CAL-5    CHRG-R    PAC-M    PAC-N    S-80    S-81    T-66    TRAC-R
Boss Units Ares Boss    Bounty Hunter Boss    Darkstorm Boss    Hannibal Boss    Herald Boss    H.I.V.E. Boss    Kane Boss    Kronos Boss    Kruger Boss    Malachi Boss    Nightshade Boss    Nova Boss    Onyx Boss    Shepherd Boss    Siege Squadron Boss    Sasha Boss    Sarkis Boss    Shadow Boss    Veng Boss
( C )      ( C ) RETIRED      UNRELEASED UNITS ( EDIT )
Banshee    Behemoth    Crusader    Flamethrower    Gatling Truck    Gladiator    Heavy Gunner    Hellfire    Hellstorm    Hercules    Hover Tank    Humvee    Laser Tank    Marauder    Medic    Mega Tank    Mortar Team    Razorback    Rhino    Rifleman    Shock Tank    Spectre    Striker    Suicide Truck    Tech    Valkyrie    Vanquisher    Viper    Warhawk    Widowmaker Prime    Wrecker
UH-60 Chopper ( Unreleased )
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