DAMAGE TYPE
RELOAD
CLIP
DAM / SHOT
FIRE RATE
TARGETS
SPLASH
AREA
150 ( 3.75 sec )
1
2,998,039
1 ( n/a )
YES
UNLOCK REQUIREMENTS
SIZE
UNLOCK RESTRICTIONS
Level 8 Tech Center
400
Ground Capacity Limit
( T ) • ( C )
SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 15 have been unlocked the production limit becomes infinite.
Stat Progression
Level
Upgrade Cost
Upgrade Time
Tech Center
Speed
Health
Range
Damage
Metal
Oil
Thorium
Per Sec
Per Shot
1
N / A
N / A
N / A
N / A
8
2.5
8,000,000
600
363,055
1,370,532
2
20,000,000
20,000,000
0
12h
2.5
8,450,000
600
385,746
1,456,190
3
30,000,000
30,000,000
0
1d
2.5
8,900,000
600
408,437
1,541,849
4
40,000,000
40,000,000
0
1d 12h
2.5
9,350,000
600
431,128
1,627,507
5
50,000,000
50,000,000
0
2d
2.5
9,800,000
600
453,819
1,713,165
6
70,000,000
70,000,000
0
2d 12h
2.5
10,250,000
600
476,509
1,798,823
7
90,000,000
90,000,000
0
3d
2.5
10,700,000
600
499,201
1,884,482
8
110,000,000
110,000,000
0
3d 12h
2.5
11,150,000
600
521,891
1,970,140
9
130,000,000
130,000,000
0
4d
2.5
11,600,000
600
544,582
2,055,798
10
150,000,000
150,000,000
0
5d
2.5
12,050,000
600
567,273
2,141,456
11
1 Training Token
1,000,000
5s
2.5
12,500,000
600
589,964
12
2 Training Tokens
2,000,000
5s
2.5
12,950,000
600
621,655
13
3 Training Tokens
3,000,000
5s
2.5
13,400,000
600
635,346
14
4 Training Tokens
4,000,000
5s
2.5
13,850,000
600
658,037
15
5 Training Tokens
5,000,000
5s
2.5
14,300,000
600
680,728
16
6 Training Tokens
6,000,000
5s
2.5
14,750,000
600
703,419
17
7 Training Tokens
7,000,000
5s
2.5
15,200,000
600
726,110
18
8 Training Tokens
8,000,000
5s
2.5
15,650,000
600
748,801
19
9 Training Tokens
9,000,000
5s
2.5
16,100,000
600
771,492
20
10 Training Tokens
10,000,000
5s
2.5
16,550,000
600
749,183
Total
690,000,000
690,000,000
55,000,000
23d
Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Overseer specific Faction Training Tokens to upgrade instead of Metal & Oil.
Build and Repair Information
Build & Repair Times For Overseer ( T )
LEVEL
BUILD TIME
BUILD COST
REPAIR TIME
GOLD COST
1 - 20
02s
40,000,000
43m 08s
5 Gold
TIMES listed are for a Level 33 War Factory . To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s).
Unit Highlights
The Overseer is a Gen III • Heavy Vehicle for the Sentinels Faction ( )
OFFENSIVE HIGHLIGHTS
Cluster Shells :
The Overseer launches Cluster Missiles that fragment into Multiple Bomblets which deal Area Damage ( ).
4 Bomblets ( Fragments ) are ejected from the initial Missile just prior to impact.
Each Bomblets produce a Splash Radius of ?? .
The Cluster Missile and Bomblets may be targeted and destroyed by Anti-Missile Defenses.
Base Defense Range :
The Overseer increases it's maximum Range to from 600 to 800 when placed in the Base Defenders Platoon ( ).
DEFENSIVE HIGHLIGHTS
Talents
LEVEL 10 TALENT :
Takes -15% Damage taken from All Sources while Stationary .
LEVEL 20 TALENT :
Reload Time decreases as the Overseer takes Damange.
Effective Unit Levels vs Turrets
Turret Level
Overseer Level Required to Out Range ( Edit )
COMMAND
HEAVY
STANDARD
1
1
1
1
1
1
1
1
1
1
1
1
1
700
1
1
1
1
1
1
1
2
1
1
1
1
1
1
1
1
1
1
1
1
700
1
1
1
1
1
1
1
3
1
1
1
1
1
1
1
1
1
1
1
1
700
1
1
1
1
1
1
1
4
1
1
1
1
1
1
1
1
1
1
1
1
700
1
1
1
1
1
1
1
5
1
1
1
600
1
1
1
1
1
1
600
1
700
1
1
1
1
1
600
600
6
600
611
611
625
1
1
1
1
1
1
N / A
1
700
1
1
1
1
1
N / A
N / A
7
600
661
661
650
1
1
1
1
1
1
N / A
1
700
1
1
1
1
1
N / A
N / A
8
660
700
700
700
600
1
600
1
600
1
N / A
1
700
1
600
1
610
1
N / A
N / A
9
660
700
700
700
600
1
600
1
600
1
N / A
1
700
1
600
600
620
1
N / A
N / A
10+
660
700
700
700
625
600
600
600
600
1
N / A
1
700
600
600
600
620
600
N / A
N / A
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification
Schematic Summary
OVERSEER SCHEMATIC SUMMARY ( T )
War Paint
.
Shells
Armor
Training
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability
Overseer Special Event Tier Prize History
ARMS CACHE STATUS
TRACK
MISSION
SPECIAL EVENT
DATE
INTRODUCTION
Main
12 • 16
Operation: Solitude
Aug 8, 2019
Offered Only In The Above Listed Special Events
Gallery
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