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WEAPONS LAB
BUILDING DESCRIPTION Experimental defensive buildings are tested and constructed utilizing 3 special elements to improve the buildings capabilities and construct these Bastions. WeaponsLab-MainPic
EFFECTS OF UPGRADE Upgrading allows for the upgrading of the Bastions
REQUIREMENTS Level 1 Command Center
<< Prev C ) Defense Building T ) Next >>
  ( T ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Upgrade Progression

Level Upgrade Cost Upgrade
Time
Command
Center
Power
Usage
No. of
Bastions
Metal Oil
1 N / A N / A N / A 1 0 1
2 120,000,000 120,000,000 20h 4m 7 0 1
3 140,000,000 140,000,000 1d 16h 3m 9 0 1
4 165,000,000 165,000,000 2d 12h 2m 10 0 1
5 180,000,000 180,000,000 3d 8h 1m 14 0 2 *
6 195,000,000 195,000,000 4d 4h 15 0 2 *
7 210,000,000 210,000,000 5d 15 0 2 *
Total 1,010,000,000 1,010,000,000 17d 12h 10m
* Only 1 Bastion may be produced at a time. See Additional Facts for more info..

Upgrade Experience (XP)

Experience Points Awarded per Upgrade Level  ( T )
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
40,086,400 ? 48,151,200 56,172,800 66,054,038 72,072,025 78,090,013 N / A N / A N / A
TOTAL EXPERIENCE POINTS = ? xp
For More information on this see Experience Points.

States of Repair

LEVELS
NORMAL ( 100% to 50% Health ) DAMAGED ( 49% to 1% Health ) DESTROYED ( 49% 0% Health )
WeaponsLab-Animated
WeaponsLab-Damaged
WeaponsLab-Destroyed
TOTAL REPAIR TIME : 4 min

Building Function

The Bastions

BASTION MAXIMUM LEVEL STAT COMPARISON
BASTION TYPE RATE OF FIRE RANGE DPS DAMAGE FILTERS
Missile Defense
MissileDefenseBastion-MainPic
Lv 3 N / A N / A N / A DamageFilter-ICON-Infantry-Can'tHit DamageFilter-ICON-Vehicle-Can'tHit DamageFilter-ICON-Aircraft-Can'tHit DamageFilter-ICON-Splash-No
Orbital Hammer
OrbitalHammer-IconPic
Lv 5 14 900 225,352 DamageFilter-ICON-Infantry-Good DamageFilter-ICON-Vehicle-Good DamageFilter-ICON-Aircraft-Good DamageFilter-ICON-Splash-Yes
Tesla Tower
Tesla Tower-IconPic
Lv 5 24 700 114,285 DamageFilter-ICON-Infantry-Good DamageFilter-ICON-Vehicle-Good DamageFilter-ICON-Aircraft-Good DamageFilter-ICON-Splash-Yes
For more information on Bastions see : Bastions

History of Availability

Weapons Lab Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION WeaponsLab-Remnants 250,000 xp Operation: Remnants
No Hold Period WeaponsLab-Descent 250,000 xp Operation: Descent
eXP Increase WeaponsLab-Stormfront 340,000 xp Operation: Stormfront
eXP Decreased WeaponsLab-DogsOfWar 300,000 xp Operation: Dogs of War
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Facts

  • The Weapons Lab has the following resource storage capacity limits per building Level :
    • Levels 1 - 5 : Chemicals = 2,000    Silicon = 2,000    Cores = 200
    • Level 6 : Chemicals = 3,000    Silicon = 3,000    Cores = 300
    • Level 7 : Chemicals = 4,000    Silicon = 4,000    Cores = 400
  • The Weapons Lab use NO Power when idle or when producing Bastions.
  • The Weapons Lab, starting at Level 5, grants the player the ability to Place 2 Bastions in their base at the same time.
    • However, the first bastion must be produced & placed in the base prior to starting production of the second.

Trivia

Quotes

Click Expand to View Additional Quotes


Experimental defensive buildings are tested and constructed with its confines. Three special Elements are utilized to improve the buildings capabilities and construct these unstable temporary defense buildings.
  — In-Game Description [src]

Introducing the Weapons Lab. This building will construct temporary defensive buildings called Bastions that will give you a huge boost to your defensive capabilities. Bastions are constructed with three new resources Silicon, Chems, and Cores. These new resources are acquired by completing Event Tiers and Shadow Ops Phases. Only one Bastion can be deployed at a time, so make sure to choose the right tool for the job!
  — Game Update Description [src]



TECHNOLOGICAL LEAP - This place won't get bogged down with minor safety concerns. Nothing but forward thinking here!)
  — Level 1 Message [src]

Related Pages

External Links

Gallery - Animated

Gallery

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Gallery Historical

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Video

For more videos on this topic see : Weapons Lab Additional Video

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