DAMAGE TYPE
RELOAD
CLIP
DAM / SHOT
FIRE RATE
TARGETS
SPLASH
AREA
7 ( 0.18 sec )
1
75,000
1 ( N / A )
YES
UNLOCK REQUIREMENTS
SIZE
UNLOCK RESTRICTIONS
None Or Unknown
325
None Or Unknown
( T ) • ( C )
SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 14 have been unlocked the production limit becomes infinite.
Stat Progression [ ]
Level
Upgrade Cost
Upgrade Time
Aircraft Hangar
Speed
Health
Range
Damage
Metal
Oil
Thorium
Per Sec
Per Shot
1
N / A
N / A
N / A
N / A
1
6.0
7,000,000
450
100,000
27,500
2
25,000,000
25,000,000
0
12h
2
6.0
7,350,000
450
109,091
30,000
3
50,000,000
50,000,000
0
1d
3
6.0
7,700,000
450
118,182
32,500
4
75,000,000
75,000,000
0
1d 12h
4
6.0
8,050,000
450
127,273
35,000
5
100,000,000
100,000,000
0
2d
5
6.0
8,400,000
450
136,364
37,500
6
125,000,000
125,000,000
0
2d 12h
6
6.0
8,750,000
450
145,455
40,000
7
150,000,000
150,000,000
0
3d
7
6.0
9,100,000
450
154,546
42,500
8
175,000,000
175,000,000
0
4d
8
6.0
9,450,000
450
163,637
45,000
9
200,000,000
200,000,000
0
5d
9
6.0
9,800,000
450
172,728
47,500
10
225,000,000
225,000,000
0
7d
10
6.0
10,150,000
450
181,819
50,000
11
1 Training Token
1,000,000
5s
11
6.0
10,500,000
450
190,910
52,500
12
2 Training Tokens
2,000,000
5s
12
6.0
10,850,000
450
200,001
55,000
13
3 Training Tokens
3,000,000
5s
13
6.0
11,200,000
450
209,092
57,500
14
4 Training Tokens
4,000,000
5s
14
6.0
11,550,000
450
218,183
60,000
15
5 Training Tokens
5,000,000
5s
15
6.0
11,900,000
450
227,274
62,500
16
6 Training Tokens
6,000,000
5s
15
6.0
12,250,000
450
236,365
65,000
17
7 Training Tokens
7,000,000
5s
15
6.0
12,600,000
450
245,456
67,500
18
8 Training Tokens
8,000,000
5s
15
6.0
12,950,000
450
254,547
70,000
19
9 Training Tokens
9,000,000
5s
15
6.0
13,300,000
450
263,636
72,500
20
10 Training Tokens
10,000,000
5s
15
6.0
14,000,000
450
375,000
75,000
Total
690,000,000
690,000,000
55,000,000
26d 12h
Note : Showing Data from Non-Customized Unit
Levels 11 through 20 require Gunship specific Faction Training Tokens to upgrade instead of Metal & Oil.
Build Times & Repair Information [ ]
Build & Repair Times For Gunship ( T )
LEVEL
BUILD TIME
BUILD COST
REPAIR TIME
GOLD COST
1 - 20
02s
44,000,000
53m 21s
5 Gold
TIMES listed are for a Level 40 Airfield . To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s).
Effective Unit Levels vs Turrets [ ]
Turret Level
Gunship Level Required to Out Range ( Edit )
COMMAND
HEAVY
STANDARD
1
1
1
500
500
1
1
1
1
1
500
1
700
2
1
1
525
525
1
1
1
1
1
525
1
700
3
461
461
550
550
450
450
450
1
450
550
1
700
4
511
511
575
575
475
475
475
1
475
575
1
700
5
548
548
600
600
500
500
500
1
500
600
1
700
6
600
611
625
625
525
525
525
1
525
N / A
1
700
7
600
661
650
650
550
550
550
1
550
N / A
1
700
8
660
700
700
700
600
600
600
460
600
N / A
1
700
9
660
700
700
700
600
600
600
600
600
N / A
500
700
10+
660
700
700
700
600
600
625
600
600
N / A
550
700
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification
Schematic Summary [ ]
GUNSHIP SCHEMATIC SUMMARY ( T )
War Paint
Engines
Wings
Crew
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability [ ]
Gunship Special Event Tier Prize History
ARMS CACHE STATUS
TRACK
MISSION
SPECIAL EVENT
DATE
INTRODUCTION
Faction
F3 & F4
Operation: Meltdown
Sept 13, 2018
Offered Only In The Above Listed Special Events
Update History [ ]
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts [ ]
The Gunship is a Generation III unit for the Survivors Faction.
Gunship shots produce a Splash Radius of ??? . ( For a Non-Customized Unit ) .
LEVEL 10 TALENT - Big Boom :
The Gunship , upon reaching Level 10 , increases the Splash Radius the unit produces: ( ??? to ??? ).
LEVEL 20 TALENT - Make it Rain :
The Gunship , upon reaching Level 20 permanently recieves an increasement to its Fire Rate. ( ??? to ??? ).
The Gunship drops its Semi-Limited status once 14 have been unlocked allowing for unlimited production.
However, production may still be limited by Air Unit Capacity.
The Gunship Training Tokens are or have been available via the following :
The Gunship will always attempt to keep a maximum 450 distance between its target.
The Gunship will strafe its target counter clockwise.
The Gunship will spawn 4 Breachers upon death.
Trivia [ ]
The Gunship at Level 10 requires 1 minute of Repairs for approximately every 172,957 Damage it sustains. ( ) .
The Gunship at Level 20 requires 1 minute of Repairs for approximately every 238,562 Damage it sustains. ( ) .
The Gunship Training Token were introduced and available in the Event Shop during Operation: Meltdown .
The Gunship is the 3rd GEN III Aircraft Unit to be introduced overall.
Pixel Sheet Code : 411
Firsts & Records [ ]
Quotes [ ]
“ With powerful guns mounted on the side of it's undercarriage, the Gunship circles above it's targets and brings new meaning to the phrase, "Death from above." ” — Unit Details [src]
Related Pages [ ]
External Links [ ]
Gallery [ ]
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Navigation [ ]