DAMAGE TYPE
RELOAD
CLIP
DAM / SHOT
FIRE RATE
TARGETS
SPLASH
SUSTAIN
10 ( 0.25 sec )
40
000,000
4 ( 10.0 )
NO
UNLOCK REQUIREMENTS
SIZE
UNLOCK RESTRICTIONS
None
120
None Or Unknown
Stat Progression
Level
Upgrade Cost
Upgrade Time
Aircraft Hangar
Production Cost
Speed
Health
Range
Damage (DPS)
Metal
Oil
Thorium
Metal / Oil
Thorium
1
N / A
N / A
N / A
N / A
40,000,000
0
1.3
202,800
240
16,941
2
20,000,000
20,000,000
0
12h
40,000,000
0
1.3
223,200
252
20,235
3
30,000,000
30,000,000
0
1d
40,000,000
0
1.3
244,800
265
23,529
4
40,000,000
40,000,000
0
1d 12h
40,000,000
0
1.3
270,000
273
26,824
5
50,000,000
50,000,000
0
2d
40,000,000
0
1.3
300,000
281
30,118
6
70,000,000
70,000,000
0
2d 12h
40,000,000
0
1.3
330,000
290
33,412
7
90,000,000
90,000,000
0
3d
40,000,000
0
3.0
360,000
293
36,706
8
110,000,000
110,000,000
0
3d 12h
40,000,000
0
3.0
390,000
296
40,000
9
130,000,000
130,000,000
0
4d
40,000,000
0
3.0
420,000
299
43,294
10
150,000,000
150,000,000
0
5d
40,000,000
0
3.0
450,000
320
46,588
Total
690,000,000
690,000,000
0
23d
Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.
Build Times & Repair Information
Level 10 Airfield Build & Repair Times For Hornet ( T )
LEVEL
BUILD TIME
REPAIR TIME
1 - 10
1d 9h
21m 27s
Repair times may be calculated by adding 5% for each level of Airfield below Level 10.
Effective Unit Levels vs Turrets
Turret Level
Hornet Level Required to Out Range
AA Ion
AA Plasma
Avalanche
Blitz
Flak
Flame
Heavy Flak
Hunter
Machine
Microwave
Storm
1
400
400
400
361
320
400
500
500
10
700
361
2
425
425
425
411
330
425
525
525
10
700
411
3
450
450
450
461
340
450
550
550
325
700
461
4
475
475
475
511
350
475
575
575
335
700
511
5
500
500
500
548
360
500
600
600
345
700
548
6
525
525
525
600
400
525
625
625
380
700
611
7
550
550
550
600
400
550
650
650
380
700
661
8
600
600
600
660
460
600
700
700
440
700
700
9
N / A
600
600
660
600
N / A
700
700
N / A
N / A
700
10
N / A
N / A
N / A
660
N / A
N / A
700
700
N / A
N / A
700
11
N / A
N / A
N / A
660
N / A
N / A
N / A
N / A
N / A
N / A
700
12
N / A
N / A
N / A
660
N / A
N / A
N / A
N / A
N / A
N / A
700
Image
File:Storm-Turret-Lv8-85px.png
Note : Showing Data from Non-Customized Unit
Schematic Summary
HORNET SCHEMATIC SUMMARY ( T )
-
Ammo
Armor
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Information
The Hornet may be placed in any Aircraft Platoon for use in attacks.
The Hornet may be placed in Drone Silo for use in Base Defense.
The Hornet may only target Airborne Units.
The Hornet may NOT target Airborne Structures.
The Hornet may Missiles launched from the Missile Silo .
Trivia
The Hornet at Level 10 requires 1 minute of Repairs for approximately every ??,??? Damage it sustains.( ).
Pixel Sheet Code : 298
Firsts & Records
Quotes
“ Equipped with advanced targeting systems, the unrelenting Hornet drone makes quick work of any aircraft that gets within its sights. Drone Silo compatible. Cannot Target Buildings. ” — Event Description [src]
Related Pages
External Links
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Video
For more videos on this topic see : Hornet Additional Video
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