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HunterMissile-MainPic
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CLASS UPGRADE BUILDING PRODUCTION METHOD
Turret  •  Heavy Defense Lab Dozer
SPLASH DAMAGE INFANTRY VEHICLE AIR
NO CAN'T HIT CAN'T HIT BEST
UNLOCK REQUIREMENTS
Level 7 Defense Lab    Level 8 Command Center
( T ) • ( C ) HEAVY TURRET
Heavy Turrets May Only Be Mounted Heavy Platforms.

Upgrade Progression

LEVEL UPGRADE COST UPGRADE
TIME
DEFENSE
LAB
EQUIPPING COST SETTING
TIME
ROF RANGE DAMAGE
(DPS)
POWER
USED
Metal Oil Metal / Oil Thorium
1 50,000,000 50,000,000 1h 7 5s 14 500 84,507 3,600
2 60,000,000 60,000,000 1h 12m 7 5s 14 525 3,700
3 70,000,000 70,000,000 2h 24m 7 5s 14 550 3,800
4 75,000,000 75,000,000 4h 48m 7 5s 14 575 3,900
5 84,000,000 84,000,000 12h 8 5s 14 600 4,000
6 93,000,000 93,000,000 1d 5s 14 625 321,126 4,100
7 97,000,000 97,000,000 1d 5s 14 650 371,830 4,200
8 100,000,000 100,000,000 2d 5s 14 700 422,535 4,300
9 105,000,000 105,000,000 3d 5s 14 700 490,140 4,400
10 110,000,000 110,000,000 4d 5s 14 700 557,746 4,500
11 115,000,000 115,000,000 4d 11 5s 14 700 625,352 4,600
12 120,000,000 120,000,000 4d 12 5s 14 700 692,957 4,700
13 125,000,000 125,000,000 4d 13 5s 14 700 760,563 4,800
14 135,000,000 135,000,000 4d 12h 14 5s 14 700 828,169 4,900
15 150,000,000 150,000,000 5d 15 27,500,000 12,000,000 5s 14 700 901,408 5,000
16 165,000,000 165,000,000 6d 27,500,000 12,000,000 5s 14 700 991,549 5,100
17 180,000,000 180,000,000 6d 12h 27,500,000 12,000,000 5s 14 700 1,081,690 5,200
18 7d 27,500,000 12,000,000 5s 14 700 1,171,830 5,300
19 210,000,000 210,000,000 7d 12h 28 27,500,000 12,000,000 5s 14 700 1,261,971 5,400
20 225,000,000 225,000,000 8d 27,500,000 12,000,000 5s 14 700 1,352,112 5,500
TOTAL 68d 9h 24m

Appearance Progression

APPEARANCE PROGRESSION
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5
HunterMissile-Lv1 HunterMissile-Lv2 HunterMissile-Lv3 HunterMissile-Lv4 HunterMissile-Lv5
LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
HunterMissile-Lv6 HunterMissile-Lv7 HunterMissile-Lv8 HunterMissile-Lv9 HunterMissile-Lv10
LEVEL 11 LEVEL 12 LEVEL 13 LEVEL 14 LEVEL 15
HunterMissile-Lv11 HunterMissile-Lv12 HunterMissile-Lv13 HunterMissile-Lv14 HunterMissile-Lv15
LEVEL 16 LEVEL 17 LEVEL 18 LEVEL 19 LEVEL 20
HunterMissile-Lv16 HunterMissile-Lv17 HunterMissile-Lv18 HunterMissile-Lv19 HunterMissile-Lv20

General Information

  • The Hunter Missile Turret is a Heavy Turret.
  • The Hunter Missile Turret is able to Target and Fire upon :
  • The Hunter Missile Turret fires target-seeking missiles.
    • Once locked on, the targetted unit must extend the distance from the Hunter Missile turret to 1,000 range in order to escape.
    • Targets that are locked on display a ( HunterMissile-Lock-ICON ) icon.

Setting the Hunter Missile

HeavyPlatform-Lv5
  • The Hunter Missile Turret requires minimum Level 7 Defense Lab to unlock prior to setting.
  • The Hunter Missile Turret may only be placed upon a Heavy Platform
    • The Heavy Platform may be at any level.

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Facts

  • The Hunter Missile Turret ignores Defensive Drones and will target the main Aircraft.
  • The Hunter Missile Turret will NOT Target or Fire upon :
  • It was officially said that the Hunter Missile Turret has a Lock-On Time of 2.5 seconds and a Reload Time of 1 second. ( Ref )
    • However, based on a player-made test, the Hunter Missile Turret actually has 1.5 seconds of lock-on time and 2 seconds of reload time between shots.
  • The Hunter Missile Turret has a NO Splash Radius. ( Ref )

Trivia

Firsts & Records

  • War Commander First :
    • The First Heavy Turret with the ability to target Aircraft - The Hunter Missile Turret
    • The First Turret with ability to be upgraded to Lv 10 - ( Tie ) The Overwatch & Hunter Missile

Quotes

Click Expand to View Additional Quotes


The Hunter Missile Turret lets you turn your heavy platforms into anti-air powerhouses. Few vehicles can escape alive once the Hunter Missile Turret has Locked onto it. While the initial lock ron Message
  — Attribution 

SKY PREDATOR - Once this beauty gets the scent of its target, there is almost no escaping it. Fleeing not advised.
  — Level 1 Message 

GAME OVER MAN - Better than a mechanized bloodhound, the Hunter Missile will make sure it finds its target.
  — Level 5 Message 



A Powerful anti-air missile. Instantly smart locks onto targets, the Hunter Missile fires a massive damage missile every couple of seconds.
  — Kixeye Forum [src]

Just when you thought turrets couldn’t get any stronger, we’ve added new levels to upgrade to. Upgrade your heavy turrets all the way to level 20 and suppress the enemy with new levels of lethality. Heavy Turrets are the cornerstone of any defense, so we’ve made it easier for you by lowering the upgrade times on all existing heavy turret levels. Whether it’s clearing the air or crushing the ground, these new upgrades are sure to give you the edge on the battlefield!
  — Forum - Game Update 05-08-2019 [src]

Related Pages

External Links


Gallery

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Gallery - Historical

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