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Judge   Judge Schematic

Judge-MainPic
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CLASS FACTION UPGRADE PRODUCTION
Vehicle HeavyVehicle-ICON Sentinels Sentinels-Mini-ICON Tech Center UpgradeMethod-Time-ICON War Factory
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREA AreaDamage-Icon 240 ( 6.0 sec ) 4 500,000 30 ( 1.33 ) GroundTarget-Icon NoAirborne-Target-ICON NoHigh Altitude-Target-ICON NoMissile-Target-ICON YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
8 Judge Scrap Parts 750  Calculated-ICON Maximum Unlocks : 1
( T ) • ( C ) UniqueDefense-ICON-Small    DEFENSIVE UNIQUE UNIT    UniqueDefense-ICON-Small
Unit may ONLY be used on Defense    Unit has a Production Limit of 1    For more information see Defensive Unique Unit
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech
Center
Speed Health Range Damage
Metal Oil Thorium Per Sec Per Shot
1 N / A N / A N / A N / A 8 1.0 36,000,000 975 111,111 250,000
2 100,000,000 100,000,000 0 2d 9 1.0 37,000,000 1,000 122,222 275,000
3 100,000,000 100,000,000 0 2d 10 1.0 38,000,000 1,025 133,333 300,000
4 100,000,000 100,000,000 0 2d 10 1.0 39,000,000 1,050 144,444 325,000
5 100,000,000 100,000,000 0 2d 10 1.0 40,000,000 1,075 155,556 350,000
6 100,000,000 100,000,000 0 2d 10 1.0 41,000,000 1,100 166,667 375,000
7 100,000,000 100,000,000 0 2d 10 1.0 42,000,000 1,125 177,778 400,000
8 100,000,000 100,000,000 0 2d 10 1.0 43,000,000 1,150 188,889 425,000
9 100,000,000 100,000,000 0 2d 10 1.0 44,000,000 1,175 200,000 450,000
10 100,000,000 100,000,000 0 2d 10 1.0 45,000,000 1,200 222,222 500,000
Total 900,000,000 900,000,000 0 18d Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.

Build Times & Repair Information

Build & Repair Times For Judge  ( T )
LEVEL BUILD TIME  Calculated-ICON BUILD COST  MoreInfoIcon-1 REPAIR TIME  Calculated-ICON REPAIR COST  MoreInfoIcon-1 GOLD COST  MoreInfoIcon-1
1 - 10 9d 2h 10m 70,000,000 13h 36m 1,400,001 35 Gold
TIMES listed are for a Level 20 War Factory. To view TIMES for other levels hover mouse over the Calculated-ICON icon above.

Artillery Shelling

The Judge may Fire upon Open Ground due to its ability to select a Target without clicking on a structure or unit.

  • Artillery Shelling must be activated prior to firing in order to select its target area. This may be done in 1 of 2 ways :
    • Press A on the Keyboard
    • Click on the TargetCommand-ICON Command Button
  • Once activated a Targeting Graphic will appear where the mouse is pointing.
BFG-X-TargetGround-Animation
  • Once a Target Area has been selected the Judge will continuously fire at that spot until cancelled.
  • To Select a different Target Area the previous targeting order must be canceled prior to being re-activated.


Schematic Summary

JUDGE SCHEMATIC SUMMARY   ( T )
Payload  War Paint 
JudgeSchematic-MainPic
Barrel  Treads  Loader 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

ArmsCache-Gold-Lg   Judge Arms Cache History   ArmsCache-Gold-Lg
AVAILABILITY STATUS ROGUE BASE GAME UPDATE
INTRODUCED JudgeBase-MapICON-NoLable JudgeBase-ArmsCache-(07-26-2018) Judge Base July 26, 2018
Offered Continuously While Bases Are Available Except For Otherwise Listed    See Listed Bases for Spawn Schedule

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Facts

  • Judge utilizes Artillery Shelling that allows targeting of a specific ground location instead of a Unit or structure.
  • Judge has a MINIMUM RANGE which prevents it from firing at targets within this range.
    • Minimum Range : 500 ( Unable to fire on targets under this range. )
    • The Minimum Range is constant and does NOT change as the unit is leveled up.

Trivia

  • Judge at Level 10 requires 1 minute of Repairs for approximately every 50,134 Damage it sustains. (Attention-2-ICON).
  • The Judge is the second unit to utilize Artillery Shelling, the first being the BFG X.
  • Pixel Sheet Code ( Judge ) : 389 & 389.dead
  • Pixel Sheet Code ( Projectile ) : Judge Projectile

Firsts & Records

  • War Commander First :
    • First Defense Only Unit to be introduced. - Judge
    • First Defense Only Faction Unit to be introduced. - Judge
    • First Defensive Unique Unit to be introduced. - Judge
    • First Unit to have a Maximum Range in excess of 1,000 to be introduced. - Judge
    • First Unit to have a Maximum Range of 1,200 to be introduced. - Judge
    • First Ground Unit ( Non-NPC ) with a Minimum Range to be introduced. - Judge
  • War Commander Records :
    • Highest Minimum Range of any Unit with 975. - Judge
    • Highest Maximum Range of any Unit with 1,200. - Judge

Quotes


Extremely long range Sentinels artillery piece, the Judge punishes enemies from distances previously thought impossible.
  — In-Game Description [src]

The first Defensive Unique, the Judge is the Sentinels answer to base defense. Sporting more range than any unit to come before it and the ability to have its target set manually, the Judge is capable of absolutely devastating base attackers.
  — Game Update : July 26, 2018 [src]

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Video

For more videos on this topic see : Judge Additional Video

War Commander Judge Sneak Peak

War Commander Judge Sneak Peak

Publisher :  Official Video  •  Released :  Jul 20, 2018
Judge Sneak Peak Video

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