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Lead Commando   Lead Commando Schematic

 ( T ) LEAD COMMANDO SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING LeadCommando-SchematicHeaderPic
Schematic Infantry    S.F. Workshop
UNLOCK REQUIREMENTS
Lead Commando    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
Rank 1-20 : 3,500    Promoted : 6,000
SCHEMATIC QUICK NAVIGATION
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Basic Info

The Lead Commando Schematic has

  • 1 Command Slot with 1 Sub-Slot that may equipped from a pool of 4 Upgradable Components.
  • 1 Tactical Slot with 1 Sub-Slot that may equipped from a pool of 5 Upgradable Components.
  • 2 Custom Slots with 2 Sub-Slots that may equipped from a pool of 8 Upgradable Components.
  • 3 Class Slots with 7 Sub-Slots that may equipped from a pool of 33 Upgradable Components.

Schematic Summary

LEAD COMMANDO SCHEMATIC SUMMARY   ( T )
Command  Tactics  Custom 
LeadCommando-SchematicHeaderPic
Class  Class (Cont.)  Class (Cont.) 
Press Down Arrow Button to View the Components of each Slot    Hover over individual Components to view each.

Component Slots

Command


E ) ▼     COMMAND SLOT  -  COMMAND     ▼ C )
427 TAKE COVER ( Limited Tech ) : Equipped Unit Takes Reduced Damage But Moves Slower After ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
TakeCover-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
TAKE COVER : Level Description
1 Fireteam Takes 25% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 1%
2 Fireteam Takes 30% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 2%
3 Fireteam Takes 35% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 3%
4 Fireteam Takes 40% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 4%
5 Fireteam Takes 45% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 5%
6 Fireteam Takes 50% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 6%
433 LEAD THE CHARGE ( Limited Tech ) : Equipped Leader Gains Damage Resistance For Members of Team ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
LeadTheCharge-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
LEAD THE CHARGE : Level Description
1 Equipped Unit takes 1.0% Less Damage For Each Living Special Forces Member of their Team
Increases Unit's Storage Cost by 1%
2 Equipped Unit takes 1.5% Less Damage For Each Living Special Forces Member of their Team
Increases Unit's Storage Cost by 2%
3 Equipped Unit takes 2.0% Less Damage For Each Living Special Forces Member of their Team
Increases Unit's Storage Cost by 3%
4 Equipped Unit takes 2.5% Less Damage For Each Living Special Forces Member of their Team
Increases Unit's Storage Cost by 4%
5 Equipped Unit takes 3.0% Less Damage For Each Living Special Forces Member of their Team
Increases Unit's Storage Cost by 5%
6 Equipped Unit takes 4.0% Less Damage For Each Living Special Forces Member of their Team
Increases Unit's Storage Cost by 6%
491 BATTLE ADRENALINE ( Limited Tech ) : Conditionally Increases Team's Damage & Reduces Damage Taken ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Battle Adrenaline
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
BATTLE ADRENALINE : Level Description
1 •  Members Damage is Increased by 14% While They Are Under 25% Health
•  Members Take 9% Less Damage While They Are Under 25% Health
2 •  Members Damage is Increased by 17% While They Are Under 25% Health
•  Members Take 11% Less Damage While They Are Under 25% Health
3 •  Members Damage is Increased by 20% While They Are Under 25% Health
•  Members Take 13% Less Damage While They Are Under 25% Health
4 •  Members Damage is Increased by 23% While They Are Under 25% Health
•  Members Take 15% Less Damage While They Are Under 25% Health
5 •  Members Damage is Increased by 26% While They Are Under 25% Health
•  Members Take 17% Less Damage While They Are Under 25% Health
6 •  Members Damage is Increased by 30% While They Are Under 25% Health
•  Members Take 20% Less Damage While They Are Under 25% Health
527 PRESS THE ATTACK ( Limited Tech ) : Team's Damage is Increased ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Press the Attack
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 4% Team Damage
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 6% Team Damage
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 8% Team Damage
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 10% Team Damage
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 12% Team Damage
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 15% Team Damage

Tactics


E ) ▼     TACTICS SLOT  -  TACTICS     ▼ C )
426 CONCUSSION GRENADE ( Limited Tech ) : Grants Concussion Grenade Tactic to Equipped Unit ( Edit )
Tactical Tech   TACTICAL COMPONENT   Tactical Tech
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
Concussion-ICON  Status Effect Weapon : Concussion  Concussion-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Concussion Grenade
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 500,000 100,000 0 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 0 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 0 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 0 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 0 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 0 SEE BELOW
CONCUSSION GRENADE : Level Description
1 Equipped Unit Throws a Grenade That Deals 50,000 Damage to All In Blast Radius
Enemy Infantry In Blast Radius Are Concussed for 4.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
2 Equipped Unit Throws a Grenade That Deals 54,000 Damage to All In Blast Radius
Enemy Infantry In Blast Radius Are Concussed for 4.5 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
3 Equipped Unit Throws a Grenade That Deals 58,000 Damage to All In Blast Radius
Enemy Infantry In Blast Radius Are Concussed for 5.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
4 Equipped Unit Throws a Grenade That Deals 62,000 Damage to All In Blast Radius
Enemy Infantry In Blast Radius Are Concussed for 5.5 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
5 Equipped Unit Throws a Grenade That Deals 66,000 Damage to All In Blast Radius
Enemy Infantry In Blast Radius Are Concussed for 6.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
6 Equipped Unit Throws a Grenade That Deals 70,000 Damage to All In Blast Radius
Enemy Infantry In Blast Radius Are Concussed for 7.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
432 SHOCK GRENADE ( Limited Tech ) : Grants Shock Grenade Tactic to Equipped Unit ( Edit )
Tactical Tech   TACTICAL COMPONENT   Tactical Tech
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
Shock-ICON  Status Effect Weapon : Shock  Shock-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Shock Grenade
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 500,000 100,000 0 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 0 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 0 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 0 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 0 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 0 SEE BELOW
SHOCK GRENADE : Level Description
1 Equipped Unit Throws a Grenade That Deals 50,000 Damage to All In Blast Radius
Vehicles & Buildings In Blast Radius Are Shocked for 4.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
2 Equipped Unit Throws a Grenade That Deals 54,000 Damage to All In Blast Radius
Vehicles & Buildings In Blast Radius Are Shocked for 4.5 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
3 Equipped Unit Throws a Grenade That Deals 58,000 Damage to All In Blast Radius
Vehicles & Buildings In Blast Radius Are Shocked for 5.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
4 Equipped Unit Throws a Grenade That Deals 62,000 Damage to All In Blast Radius
Vehicles & Buildings In Blast Radius Are Shocked for 5.5 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
5 Equipped Unit Throws a Grenade That Deals 68,000 Damage to All In Blast Radius
Vehicles & Buildings In Blast Radius Are Shocked for 6.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
6 Equipped Unit Throws a Grenade That Deals 70,000 Damage to All In Blast Radius
Vehicles & Buildings In Blast Radius Are Shocked for 7.0 Seconds
Increases Unit's Storage Cost by 15%    Restock Time : 6 Hours
448 SPRINT ( Limited Tech ) : Grants Sprint Tactic to Equipped Unit ( Edit )
Tactical Tech   TACTICAL COMPONENT   Tactical Tech
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Sprint
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 500,000 100,000 0 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 0 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 0 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 0 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 0 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 0 SEE BELOW
SPRINT : Level Description
1 The Equipped Unit's Squad gains 95% Movement Speed for 4 Seconds.
After Sprint, Speed is decreased by 25% for 2 Sec    Restock Time : 12 Minutes
2 The Equipped Unit's Squad gains 100% Movement Speed for 4 Seconds.
After Sprint, Speed is decreased by 25% for 2 Sec    Restock Time : 11 Minutes
3 The Equipped Unit's Squad gains 105% Movement Speed for 4 Seconds.
After Sprint Speed is decreased by 25% for 2 Sec    Restock Time : 10 Minutes
4 The Equipped Unit's Squad gains 110% Movement Speed for 4 Seconds.
After Sprint, Speed is decreased by 25% for 2 Sec    Restock Time : 9 Minutes
5 The Equipped Unit's Squad gains 115% Movement Speed for 4 Seconds.
After Sprint, Speed is decreased by 25% for 2 Sec    Restock Time : 8 Minutes
6 The Equipped Unit's Squad gains 125% Movement Speed for 4 Seconds.
After Sprint, Speed is decreased by 25% for 2 Sec    Restock Time : 6 Minutes
432 HE GRENADE ( Limited Tech ) : Grants HG Grenade Tactic to Equipped Unit ( Edit )
Tactical Tech   TACTICAL COMPONENT   Tactical Tech
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
HEGrenade-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 500,000 100,000 0 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 0 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 0 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 0 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 0 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 0 SEE BELOW
HE GRENADE : Level Description
1 Equipped Unit Throws a Grenade That Deals 100,000 Damage to All Enemies in the Blast Radius
Increases Unit's Storage Cost by 15%    Restock Time : 12 Hours
2 Equipped Unit Throws a Grenade That Deals 114,000 Damage to All Enemies in the Blast Radius
Increases Unit's Storage Cost by 15%    Restock Time : 12 Hours
3 Equipped Unit Throws a Grenade That Deals 128,000 Damage to All Enemies in the Blast Radius
Increases Unit's Storage Cost by 15%    Restock Time : 12 Hours
4 Equipped Unit Throws a Grenade That Deals 142,000 Damage to All Enemies in the Blast Radius
Increases Unit's Storage Cost by 15%    Restock Time : 12 Hours
5 Equipped Unit Throws a Grenade That Deals 156,000 Damage to All In Blast Radius
Increases Unit's Storage Cost by 15%    Restock Time : 12 Hours
6 Equipped Unit Throws a Grenade That Deals 170,000 Damage to All Enemies in the Blast Radius
Increases Unit's Storage Cost by 15%    Restock Time : 12 Hours
785 ( R ) FIRE GRENADE ( Rare Limited Tech ) : Grants Fire Grenade Tactic to Equipped Unit ( Edit )
Tactical Tech   TACTICAL COMPONENT   Tactical Tech
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Fire Grenade
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 0 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 00 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 0 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 0 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 0 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 0 SEE BELOW
( R ) FIRE GRENADE : Level Description
1 Equipped Unit Throws a Grenade That Deals 5,000 Fire Damage
Max Ammo : 3    Reload Time : 15 min
2 Equipped Unit Throws a Grenade That Deals 5,400 Fire Damage
Max Ammo : 3    Reload Time : 15 min
3 Equipped Unit Throws a Grenade That Deals 5,800 Fire Damage
Max Ammo : 3    Reload Time : 15 min
4 Equipped Unit Throws a Grenade That Deals 6,200 Fire Damage
Max Ammo : 4    Reload Time : 15 min
5 Equipped Unit Throws a Grenade That Deals 6,600 Fire Damage
Max Ammo : 4    Reload Time : 15 min
6 Equipped Unit Throws a Grenade That Deals 7,000 Fire Damage
Max Ammo : 5    Reload Time : 15 min

Custom


E ) ▼     CUSTOM SLOT  -  COMMANDO I     ▼ C )
565 AP ROCKETS ( Limited Tech ) : Increases Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-AP Rockets
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 30% Damage to Vehicles
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 + 35% Damage to Vehicles
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 + 40% Damage to Vehicles
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 + 45% Damage to Vehicles
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 + 50% Damage to Vehicles
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 + 60% Damage to Vehicles
565 ( U ) AP ROCKETS ( Uncommon Limited Tech ) Increases Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-AP Rockets
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 60% Damage to Vehicles
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 65% Damage to Vehicles
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 70% Damage to Vehicles
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 75% Damage to Vehicles
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 85% Damage to Vehicles
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 100% Damage to Vehicles
565 ( R ) AP ROCKETS ( Rare Limited Tech ) Increases Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-AP Rockets
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 65% Damage to Vehicles
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 70% Damage to Vehicles
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 75% Damage to Vehicles
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 85% Damage to Vehicles
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 100% Damage to Vehicles
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) AP ROCKETS : Level Description
6 + 120% Damage to Vehicles    + 25% Damage to Aircraft
E ) ▼     CUSTOM SLOT  -  COMMANDO II     ▼ C )
606 DEVASTATION ROUNDS ( Limited Tech ) : Increases Commando Damage against Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Devastation Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 10% Damage To Buildings
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 15% Damage To Buildings
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 20% Damage To Buildings
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 25% Damage To Buildings
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 30% Damage To Buildings
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 40% Damage To Buildings
606 ( U ) DEVASTATION ROUNDS ( Uncommon Limited Tech ) Increases Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Devastation Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 30% Damage to Buildings
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 35% Damage to Buildings
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 40% Damage to Buildings
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 45% Damage to Buildings
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 55% Damage to Buildings
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 70% Damage to Buildings
606 ( R ) DEVASTATION ROUNDS ( Rare Limited Tech ) Increases Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Devastation Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 40% Damage to Buildings
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 45% Damage to Buildings
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 50% Damage to Buildings
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 55% Damage to Buildings
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 65% Damage to Buildings
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) DEVASTATION ROUNDS : Level Description
6 + 80% Damage to Buildings    + 15% Reload Speed
E ) ▼     CUSTOM SLOT  -  COMMANDO III     ▼ C )
648 CORROSIVE CORES ( Limited Tech ) : Rockets Corrode for Length of Time ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-Corrosive Cores
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 Rockets Corrode for 0.5 Sec
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 Rockets Corrode for 1.0 Sec
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 Rockets Corrode for 1.5 Sec
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 Rockets Corrode for 2.0 Sec
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 Rockets Corrode for 2.5 Sec
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 Rockets Corrode for 3.5 Sec
648 ( U ) CORROSIVE CORES ( Uncommon Limited Tech ) : Rockets Corrode for Length of Time ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-Corrosive Cores
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 Rockets Corrode for 2.0 Sec
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 Rockets Corrode for 2.5 Sec
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 Rockets Corrode for 3.0 Sec
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 Rockets Corrode for 3.5 Sec
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 Rockets Corrode for 4.0 Sec
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 Rockets Corrode for 5.0 Sec
648 ( R ) CORROSIVE CORES ( Rare Limited Tech ) : Rockets Corrode for Length of Time ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Techicon-Corrosive Cores
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 Rockets Corrode for 3.0 Sec
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 Rockets Corrode for 3.5 Sec
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 Rockets Corrode for 4.0 Sec
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 Rockets Corrode for 4.5 Sec
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 Rockets Corrode for 5.5 Sec
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) CORROSIVE CORES : Level Description
6 Rockets Corrode for 7.0 Sec    Grants 15 Bonus Splash Radius

Class  ( T )


E ) ( E ) ▼     CLASS SLOT  -  ORDERS     ▼ C ) ( C )
420 CAUTION ORDER ( Limited Tech ) : Increased Damage Done & Decrease Damage Taken ( CONDITIONAL ) ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
CautionOrder-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
CAUTION ORDER : Level Description
1 + 2% Damage to All    - 2% Damage Taken from All ( Condition - While Heath Above 50% )
- 2% Damage to All    + 2% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 1%
2 + 4% Damage to All    - 4% Damage Taken from All ( Condition - While Heath Above 50% )
- 4% Damage to All    + 4% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 2%
3 + 6% Damage to All    - 6% Damage Taken from All ( Condition - While Heath Above 50% )
- 6% Damage to All    + 6% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 3%
4 + 8% Damage to All    - 8% Damage Taken from All ( Condition - While Heath Above 50% )
- 8% Damage to All    + 8% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 4%
5 + 10% Damage to All    - 10% Damage Taken from All ( Condition - While Heath Above 50% )
- 10% Damage to All    + 10% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 5%
6 + 15% Damage to All    - 15% Damage Taken from All ( Condition - While Heath Above 50% )
- 15% Damage to All    + 15% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 6%
459 GO COMMANDO ( Limited Tech ) : Increase Movement Speed ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon - Go Commando
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 6% Movement Speed
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 7% Movement Speed
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 8% Movement Speed
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 9% Movement Speed
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 10% Movement Speed
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 12% Movement Speed
458 TAKE AIM ( Limited Tech ) : Increases Damage / Reduces Reload Speed ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Take Aim
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
TAKE AIM : Level Description
1 Equipped Unit's Damage is Increased by 13    Equipped Unit's Reload Speed is Reduced by 20%
2 Equipped Unit's Damage is Increased by 15%    Equipped Unit's Reload Speed is Reduced by 20%
3 Equipped Unit's Damage is Increased by 17%    Equipped Unit's Reload Speed is Reduced by 20%
4 Equipped Unit's Damage is Increased by 19%    Equipped Unit's Reload Speed is Reduced by 20%
5 Equipped Unit's Damage is Increased by 21%    Equipped Unit's Reload Speed is Reduced by 20%
6 Equipped Unit's Damage is Increased by 24%    Equipped Unit's Reload Speed is Reduced by 20%
513 STORM THE FRONT ( Limited Tech ) : Conditionally Increases Unit's Damage ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Storm the Front
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
STORM THE FRONT : Level Description
1 Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target )
2 Increases Equipped Unit's Damage by 10% - 35% ( Increases the Nearer the Unit is to the Target )
3 Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target )
4 Increases Equipped Unit's Damage by 10% - 45% ( Increases the Nearer the Unit is to the Target )
5 Increases Equipped Unit's Damage by 10% - 50% ( Increases the Nearer the Unit is to the Target )
6 Increases Equipped Unit's Damage by 10% - 60% ( Increases the Nearer the Unit is to the Target )
E ) ▼     CLASS SLOT  -  LOADOUT     ▼ C )
422 M205 LAUNCHER ( Limited Tech ) : Adds Under Barrel Grenade Launcher / Slows Fire Rate ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
M205Launcher-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 5s 500,000 100,000 500 SEE BELOW
3 5s 500,000 100,000 500 SEE BELOW
4 5s 500,000 100,000 500 SEE BELOW
5 5s 500,000 100,000 500 SEE BELOW
6 5s 500,000 100,000 500 SEE BELOW
M205 LAUNCHER : Level Description
1 Adds Mortar Weapon    - 50% Fire Rate    - 50% Reload Time    Increases Unit's Storage Cost by 1%
2 Adds Mortar Weapon    - 45% Fire Rate    - 45% Reload Time    Increases Unit's Storage Cost by 2%
3 Adds Mortar Weapon    - 40% Fire Rate    - 40% Reload Time    Increases Unit's Storage Cost by 3%
4 Adds Mortar Weapon    - 35% Fire Rate    - 35% Reload Time    Increases Unit's Storage Cost by 4%
5 Adds Mortar Weapon    - 30% Fire Rate    - 30% Reload Time    Increases Unit's Storage Cost by 5%
6 Adds Mortar Weapon    - 25% Fire Rate    - 25% Reload Time    Increases Unit's Storage Cost by 6%
431 HEAVY ORDNANCE ( Limited Tech ) : Increase Damage / Reduces Movement Speed ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
HeavyOrdnance-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
HEAVY ORDNANCE : Level Description
1 Equipped Unit's Damage is Increased by 19%    Equipped Unit's Movement Speed is Reduced by 15%
2 Equipped Unit's Damage is Increased by 21%    Equipped Unit's Movement Speed is Reduced by 15%
3 Equipped Unit's Damage is Increased by 23%    Equipped Unit's Movement Speed is Reduced by 15%
4 Equipped Unit's Damage is Increased by 25%    Equipped Unit's Movement Speed is Reduced by 15%
5 Equipped Unit's Damage is Increased by 27%    Equipped Unit's Movement Speed is Reduced by 15%
6 Equipped Unit's Damage is Increased by 30%    Equipped Unit's Movement Speed is Reduced by 15%
434 ( U ) CHARGED ORDNANCE ( Uncommon Limited Tech ) : Attacks Shock Vehicles & Buildings. Reduces Dam ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Shock-ICON  Status Effect Weapon : Shock  Shock-ICON
ChargedOrdnance-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) CHARGED ORDNANCE : Level Description
1 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.60 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
2 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.65 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
3 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.70 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
4 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.75 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
5 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.80 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
6 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.85 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
478 EXPLOSIVE ORDNANCE ( Limited Tech ) : Adds to Splash Radius / Reduces Range ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Explosive Ordnance
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
EXPLOSIVE ORDNANCE : Level Description
1 Equipped Units Splash Radius is Increased by 9    Range is Reduced by 5%
2 Equipped Units Splash Radius is Increased by 11    Range is Reduced by 5%
3 Equipped Units Splash Radius is Increased by 13    Range is Reduced by 5%
4 Equipped Units Splash Radius is Increased by 15    Range is Reduced by 5%
5 Equipped Units Splash Radius is Increased by 17    Range is Reduced by 5%
6 Equipped Units Splash Radius is Increased by 20    Range is Reduced by 5%
487 SHRAPNEL ORDNANCE ( Limited Tech ) : Increase Damage to Infantry ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Shrapnel Ordnance
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
SHRAPNEL ORDNANCE : Level Description
1 Equipped Units Damage to Infantry Increased by 24%  •  Damage to Vehicles & Buildings Reduced by 25%
2 Equipped Units Damage to Infantry Increased by 27%  •  Damage to Vehicles & Buildings Reduced by 25%
3 Equipped Units Damage to Infantry Increased by 30%  •  Damage to Vehicles & Buildings Reduced by 25%
4 Equipped Units Damage to Infantry Increased by 33%  •  Damage to Vehicles & Buildings Reduced by 25%
5 Equipped Units Damage to Infantry Increased by 36%  •  Damage to Vehicles & Buildings Reduced by 25%
6 Equipped Units Damage to Infantry Increased by 40%  •  Damage to Vehicles & Buildings Reduced by 25%
495 IMPACT ORDNANCE ( Limited Tech ) : Increase Damage to All ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Impact Ordnance
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 Increased Damage by 6%
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 Increased Damage by 7%
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 Increased Damage by 8%
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 Increased Damage by 9%
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 Increased Damage by 10%
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 Increased Damage by 12%
E ) ▼     CLASS SLOT  -  DEFENSE     ▼ C )
421 ADAPTIVE CAMOUFLAGE ( Limited Tech ) : Caps Amount of Damage Unit Can Take From Single Shot ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
AdaptiveCamouflage-LargePic
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
ADAPTIVE CAMOUFLAGE : Level Description
1 Unit will NOT take Damage greater than 95% of Total Health  •  - 25% Movement Speed
Increases Unit's Storage Cost by 1%
2 Unit will NOT take Damage greater than 90% of Total Health  •  - 25% Movement Speed
Increases Unit's Storage Cost by 2%
3 Unit will NOT take Damage greater than 80% of Total Health  •  - 15% Movement Speed
Increases Unit's Storage Cost by 3%
4 Unit will NOT take Damage greater than 70% of Total Health  •  - 10% Movement Speed
Increases Unit's Storage Cost by 4%
5 Unit will NOT take Damage greater than 60% of Total Health  •  - 5% Movement Speed
Increases Unit's Storage Cost by 5%
6 Unit will NOT take Damage greater than 50% of Total Health  •  - 5% Movement Speed
Increases Unit's Storage Cost by 6%
E ) ▼     CLASS SLOT  -  EQUIPMENT     ▼ C )
466 COMPRESSED MAGAZINE ( Limited Tech ) : Increases Reload Speed & Increases Damage Taken. ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Compressed Magazine
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
COMPRESSED MAGAZINE : Level Description
1 Equipped Unit's Reload Speed is Increased by 19%  •  Equipped Unit Takes 10% More Damage
2 Equipped Unit's Reload Speed is Increased by 22%  •  Equipped Unit Takes 10% More Damage
3 Equipped Unit's Reload Speed is Increased by 25%  •  Equipped Unit Takes 10% More Damage
4 Equipped Unit's Reload Speed is Increased by 28%  •  Equipped Unit Takes 10% More Damage
5 Equipped Unit's Reload Speed is Increased by 31%  •  Equipped Unit Takes 10% More Damage
6 Equipped Unit's Reload Speed is Increased by 35%  •  Equipped Unit Takes 10% More Damage
475 BANDOLIER ( Limited Tech ) : Increases Fire Rate / Reduces Movement Speed ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Bandolier
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
BANDOLIER : Level Description
1 Equipped Units Fire Rate is Increased by 19%  •  Movement Speed is Reduced by 10%
2 Equipped Units Fire Rate is Increased by 22%  •  Movement Speed is Reduced by 10%
3 Equipped Units Fire Rate is Increased by 25%  •  Movement Speed is Reduced by 10%
4 Equipped Units Fire Rate is Increased by 28%  •  Movement Speed is Reduced by 10%
5 Equipped Units Fire Rate is Increased by 31%  •  Movement Speed is Reduced by 10%
6 Equipped Units Fire Rate is Increased by 35%  •  Movement Speed is Reduced by 10%
E ) ▼     CLASS SLOT  -  GEAR I     ▼ C )
605 HIGH-CALIBER AMMO ( Limited Tech ) : Increases Infantry Damage ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-High-Caliber Ammo
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 6% Damage To All
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 10% Damage To All
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 14% Damage To All
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 18% Damage To All
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 22% Damage To All
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 30% Damage To All
605 ( U ) HIGH-CALIBER AMMO ( Uncommon Limited Tech ) : Increases Infantry Damage to All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-High-Caliber Ammo
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 20% Damage To All
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 25% Damage To All
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 30% Damage To All
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 35% Damage To All
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 40% Damage To All
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 50% Damage To All
605 ( R ) HIGH-CALIBER AMMO ( Rare Limited Tech ) : Increases Infantry Damage to All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-High-Caliber Ammo
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 30% Damage To All
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 35% Damage To All
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 40% Damage To All
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 45% Damage To All
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 50% Damage To All
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 + 60% Damage To All
E ) ▼     CLASS SLOT  -  GEAR II     ▼ C )
730 INCURSION ROUNDS ( Limited Tech ) : Increases Damage to Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Incursion Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 10% Damage To Buildings
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 15% Damage To Buildings
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 20% Damage To Buildings
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 25% Damage To Buildings
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 30% Damage To Buildings
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 40% Damage To Buildings
730 ( U ) INCURSION ROUNDS ( Uncommon Limited Tech ) : Increases Damage To Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Incursion Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 30% Damage To Buildings
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 35% Damage To Buildings
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 40% Damage To Buildings
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 45% Damage To Buildings
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 55% Damage To Buildings
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 70% Damage To Buildings
730 ( R ) INCURSION ROUNDS ( Rare Limited Tech ) : Increases Damage To Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Incursion Rounds
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 40% Damage To Buildings
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 45% Damage To Buildings
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 50% Damage To Buildings
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 55% Damage To Buildings
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 65% Damage To Buildings
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 + 80% Damage To Buildings
E ) ▼     CLASS SLOT  -  GEAR III     ▼ C )
757 OPTIMIZED CLIP ( Limited Tech ) : Increases Rate of Fire ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Optimized Clip
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 10% Rate of Fire
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 15% Rate of Fire
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 20% Rate of Fire
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 25% Rate of Fire
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 30% Rate of Fire
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 40% Rate of Fire
757 ( U ) OPTIMIZED CLIP ( Uncommon Limited Tech ) : Increases Rate of Fire ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Optimized Clip
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 40% Rate of Fire
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 45% Rate of Fire
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 50% Rate of Fire
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 55% Rate of Fire
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 60% Rate of Fire
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 70% Rate of Fire
757 ( R ) OPTIMIZED CLIP ( Rare Limited Tech ) : Increases Rate of Fire ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Optimized Clip
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 50% Rate of Fire
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 55% Rate of Fire
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 60% Rate of Fire
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 65% Rate of Fire
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 70% Rate of Fire
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 + 80% Rate of Fire
E ) ▼     CLASS SLOT  -  GEAR IV     ▼ C )
733 DRUM MAGAZINE ( Limited Tech ) : Increases Reload Speed ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Drum Magazine
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 10% Reload Speed
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 15% Reload Speed
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 20% Reload Speed
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 25% Reload Speed
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 30% Reload Speed
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 40% Reload Speed
733 ( U ) INCURSION ROUNDS ( Uncommon Limited Tech ) : Increases Reload Speed ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Drum Magazine
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 40% Reload Speed
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 45% Reload Speed
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 50% Reload Speed
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 55% Reload Speed
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 65% Reload Speed
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 70% Reload Speed
733 ( R ) DRUM MAGAZINE ( Rare Limited Tech ) : Increases Reload Speed ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Drum Magazine
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 50% Reload Speed
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 55% Reload Speed
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 60% Reload Speed
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 65% Reload Speed
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 70% Reload Speed
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 + 80% Reload Speed
E ) ▼     CLASS SLOT  -  GEAR V     ▼ C )
504 ADAPTIVE BODY ARMOR ( Limited Tech ) : Damage Taken Is Capped At A Percentage of Max Health ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adaptive Body Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
ADAPTIVE BODY ARMOR : Level Description
1 Unit Will Not Take Damage Greater Than 51% of Maximum Health
2 Unit Will Not Take Damage Greater Than 47% of Maximum Health
3 Unit Will Not Take Damage Greater Than 43% of Maximum Health
4 Unit Will Not Take Damage Greater Than 39% of Maximum Health
5 Unit Will Not Take Damage Greater Than 35% of Maximum Health
6 Unit Will Not Take Damage Greater Than 30% of Maximum Health
504 ( U ) ADAPTIVE BODY ARMOR ( Uncommon Limited Tech ) : Damage Taken Is Capped At A % of Max Health ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adaptive Body Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) ADAPTIVE BODY ARMOR : Level Description
1 Unit Will Not Take Damage Greater Than 41% of Maximum Health
2 Unit Will Not Take Damage Greater Than 37% of Maximum Health
3 Unit Will Not Take Damage Greater Than 33% of Maximum Health
4 Unit Will Not Take Damage Greater Than 29% of Maximum Health
5 Unit Will Not Take Damage Greater Than 25% of Maximum Health
6 Unit Will Not Take Damage Greater Than 20% of Maximum Health
504 ( R ) ADAPTIVE BODY ARMOR ( Rare Limited Tech ) : Damage Taken Is Capped At A % of Max Health ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Adaptive Body Armor
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 SEE BELOW
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) ADAPTIVE BODY ARMOR : Level Description
1 Unit Will Not Take Damage Greater Than 31% of Maximum Health
2 Unit Will Not Take Damage Greater Than 27% of Maximum Health
3 Unit Will Not Take Damage Greater Than 23% of Maximum Health
4 Unit Will Not Take Damage Greater Than 19% of Maximum Health
5 Unit Will Not Take Damage Greater Than 15% of Maximum Health
6 Unit Will Not Take Damage Greater Than 10% of Maximum Health
Immune to Corrosion ( CORROSION STATUS EFFECT : Casues all affectd Targets to recieve an Increase in Damage Taken from all sources for the duration of the effect. • Corrosion also causes its own Time Released Damage over the duration of the effect. )    Immune to Cryo ( CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself. )    Immune to Napalm ( NAPALM STATUS EFFECT : Affected targets recieve a Time Released Damage over the duration of the Effect. )
E ) ▼     CLASS SLOT  -  GEAR VI     ▼ C )
507 M4GX GRENADE LAUNCHER ( Limited Tech ) : Fires a High-Damage Grenade Every 3 Seconds ( Edit )
ComponentReplicator-ICON    REPLICABLE COMPONENT    ComponentReplicator-ICON
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-M4GX Grenade Launcher
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 Grenade Damage : 4,600
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 Grenade Damage : 4,900
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 Grenade Damage : 5,200
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 Grenade Damage : 5,500
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 Grenade Damage : 5,800
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 Grenade Damage : 6,300
507 ( U ) M4GX GRENADE LAUNCHER ( Uncommon Limited Tech ) : Fires a High-Damage Grenade Every 3 Seconds ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-M4GX Grenade Launcher
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 Grenade Damage : 8,200
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 Grenade Damage : 8,700
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 Grenade Damage : 9,200
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 Grenade Damage : 9,700
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 Grenade Damage : 10,200
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 Grenade Damage : 11,000
507 ( R ) M4GX GRENADE LAUNCHER ( Rare Limited Tech ) : Fires a High-Damage Grenade Every 3 Seconds ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-M4GX Grenade Launcher
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 35,000,000 5,000,000 1,500 Grenade Damage : 9,200
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 Grenade Damage : 9,800
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 Grenade Damage : 10,400
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 Grenade Damage : 11,000
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 Grenade Damage : 11,600
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) M4GX GRENADE LAUNCHER : Level Description
6 Grenade Damage : 12,600    Applies Large Fire ( Naplam ) Effect ( NAPALM STATUS EFFECT : Affected targets recieve a Time Released Damage over the duration of the Effect. )
516 TOXIC OFFENDER ( Limited Tech ) : Unit Becomes A Wrathful Zombie On Death ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Toxic Offender
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 8 1,500,000 300,000 2,000 SEE BELOW
2 28,000,000 28,000,000 12,000,000 5s 1,500,000 300,000 2,000 SEE BELOW
3 36,000,000 36,000,000 20,000,000 5s 1,500,000 300,000 2,000 SEE BELOW
TOXIC OFFENDER : Level Description
1 Zombie Health : 400,000  •  Zombie Damage Per Hit : 30,000
2 Zombie Health : 600,000  •  Zombie Damage Per Hit : 40,000
3 Zombie Health : 800,000  •  Zombie Damage Per Hit : 50,000

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
Command Brother Jeremiah    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Sheila ( T )
Tactics Brother Jeremiah    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Sheila ( T )
Custom - Commando I Commando    Lead Commando ( T )
Custom - Commando II Commando    Lead Commando ( T )
Custom - Commando III Commando    Lead Commando ( T )
Class - Orders    Loadout
Defense    Equipment
Baldur    Brother Jeremiah    Commando    Dante    Doran    Genadier    Heavy Operator    Hellhound    Howler    Infiltrator    Infiltrator Leader    Jackal    Jericho    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Nightmare    Operator    Preserver    Punisher    Sarkis    Sheila    Tempest    Ultra Tank    Warhorse ( T )
Class - Gear I Brother Jeremiah    Commando    Genadier    Heavy Operator    Infiltrator    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver    Sarkis    Sheila ( T )
Class - Gear II Brother Jeremiah    Commando    Genadier    Heavy Operator    Infiltrator    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver    Sarkis    Sheila ( T )
Class - Gear III Brother Jeremiah    Commando    Genadier    Heavy Operator    Infiltrator    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver    Sarkis    Sheila ( T )
Class - Gear IV Brother Jeremiah    Commando    Genadier    Heavy Operator    Infiltrator    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver    Sarkis    Sheila ( T )
Class - Gear V Brother Jeremiah    Commando    Genadier    Heavy Operator    Infiltrator    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver    Sarkis    Sheila ( T )
Class - Gear VI Brother Jeremiah    Commando    Genadier    Heavy Operator    Infiltrator    Infiltrator Leader    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver    Sarkis    Sheila ( T )

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Information

Trivia

  • The Lead Commando Schematic is available in Workshop upon unlocking Lead Commando.
  • The Lead Commando Schematic has NO native Components, all component's Availability is Restricted.

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Navigation

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
Epic Tech    Limited Tech    Diamond Epic Tech    Lost Tech    Unit Customization    Workshop
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