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Martin   Martin Schematic

Martin-MainPic
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CLASS FACTION UPGRADE PRODUCTION
Aircraft AIRBORNE - Airborne units are not blocked by ground obstacles, allowing them to move freely over the terrain. They are usually not quite as durable as ground-based units. ---NOTICE--- Enemy Ground Units recieve a 20% Range Bounus vs Airborne Targets. Sentinels SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image. Aircraft Hangar TRAINING TOKEN UPGRADE - This Unit is Upgraded solely via the use of Unit Specific Faction Training Tokens & Thorium. Training Tokens may be acquired from Faction Training Bases or possibly from specific Events. Airfield
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREA AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. 60 ( 1.5s ) 1 540,000 1 ( N/A ) LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades. NO AIRBORNE TARGETS - Unit is UNABLE to Target and Fire upon any Airborne Units including Aircraft and Airborne Infantry NO HIGH ALTITUDE TARGETS - Unit is UNABLE to Target and Fire upon any High Altitude Units such as the Herald NO MISSILE TARGETS - Unit is UNABLE to Target and Fire upon any Missiles launched from the Missile Silo. YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 1 Aircraft Hangar 300 Maximum 1 Unlock
( T ) • ( C ) HERO : Heroes have a Produciton Limit of 1 • May not be placed in a Platoon Squad with another Hero • May not be deployed into battle or on Base Defense with another Hero ( unless otherwise stated ) • May provide benefits to other speicific units that fight with in battle.    HERO FACTION UNIT    HERO : Heroes have a Produciton Limit of 1 • May not be placed in a Platoon Squad with another Hero • May not be deployed into battle or on Base Defense with another Hero ( unless otherwise stated ) • May provide benefits to other speicific units that fight with in battle.
Hero version of the Envoy  •  Talents : Hydrogen Cores
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability
( T ) • ( C ) CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself.  STATUS EFFECT WEAPON : CRYO  CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself.
Decreases the Movement Speed of All Affected Units    AoE Weapon

Stat Progression

Level Upgrade Cost Upgrade
Time
Aircraft
Hangar
Speed Health Range Damage
Metal Oil Thorium Per Sec Per Shot
1 N / A N / A N / A N / A 8 3.4 7,000,000 600 236,066 360,000
2 1 Training Token 40,000,000 5s 3.4 8,000,000 600 249,180 380,000
3 2 Training Tokens 40,000,000 5s 3.4 9,000,000 600 262,557 400,400
4 3 Training Tokens 40,000,000 5s 3.4 10,000,000 600 275,410 420,000
5 4 Training Tokens 40,000,000 5s 3.4 11,000,000 600 288,525 440,000
6 5 Training Tokens 40,000,000 5s 3.4 12,000,000 600 301,669 460,000
7 6 Training Tokens 40,000,000 5s 3.4 13,000,000 600 314,754 480,000
8 7 Training Tokens 40,000,000 5s 3.4 14,000,000 600 327,869 500,000
9 8 Training Tokens 40,000,000 5s 3.4 15,000,000 600 340,984 520,000
10 9 Training Tokens 40,000,000 5s 3.4 16,000,000 600 354,098 540,000
Total 45 Training Tokens 360,000,000 45s Note : Showing Data from Non-Customized Unit
Levels 2 thru 10 require Martin specific Faction Training Tokens to upgrade instead of Metal & Oil.

Build and Repair Information

Build & Repair Times For Martin  ( T )
LEVEL BUILD TIME BUILD COST REPAIR TIME  Calculated-ICON GOLD COST  GOLD REPAIRS - Spending Gold To Preform Repairs Instantly is OPTIONAL!!! Amount Shown Is For a Single Martin at 0% Health With A Level 40 Airfield.
1 - 10 02s 60,000,000  Thorium 47m 56s 5 Gold
TIMES listed are for a Level 40 Airfield. To view TIMES for other levels hover mouse over the Calculated-ICON icon above.
IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s).

Unit Highlights

  • Martin is a GEN III    Faction Hero ( ClassBoxICON-Hero ) version of the Envoy.
  • OFFENSIVE HIGHLIGHTS :
    • Splitting Missile :
      • Martin fires a Missile that splits into 6 Mini-Rockets before Impact.
    • Ballistic Missile Launcher :
      • Martin is equipped with a Ballistic Missile Launcher, capable of firing slow Moving and Long-Range Missiles.
        • This causes Martin to have a Minimal Range of 300.
          • Any Units or Buildings that gets within this Range will be untargetable by Martin.

Talents

  • LEVEL 1 TALENT - Hydrogen Cores :
    • Martin gains the Hydrogen Cores talent at Level 1 :
      • Missiles apply Cryo ( CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself. ) to all Ground Units for 3 seconds upon impact.
      • Missiles also create a Cryo ( CRYO STATUS EFFECT : Affected Targets experience a Decreases in Movement Speed for the duration of the Effect. • No direct Damage to the Target is caused by this Effect itself. ) Area of Effect 3 seconds upon impact.
        • Any units within or passing through this area will be affected.
  • LEVEL 10 TALENT - Renowned Hero Levels :
    • Reduces Martin's Minimal Range by 50%. ( 300 to 150 )

Effective Unit Levels vs Turrets

Turret Level Martin Level Required to Out Range  ( Edit )
AA Ion Turret AA Plasma Turret Avalanche Turret Blitz Turret Flack Gun Turret Flame Cannon Turret Heavy Flak Turret Hunter Missile Turret Leadstorm Turret Machine Gun Turret Microwave Turret Storm Turret
1 1 1 1 1 1 1 1 1 1 1 700 1
2 1 1 1 1 1 1 1 1 1 1 700 1
3 1 1 1 1 1 1 1 1 1 1 700 1
4 1 1 1 1 1 1 1 1 1 1 700 1
5 1 1 1 1 1 1 600 600 600 1 700 1
6 1 1 1 600 1 1 625 625 N / A 1 700 611
7 1 1 1 600 1 1 650 650 N / A 1 700 661
8 600 600 600 660 1 600 700 700 N / A 1 700 700
9 600 600 600 660 600 600 700 700 N / A 1 700 700
10+ 600 600 625 660 600 600 700 700 N / A 1 700 700
Table Reflects Non-Customized Unit Range Stats Only      Hover Mouse Over Images For Turret Identification

Schematic Summary

MARTIN SCHEMATIC SUMMARY   ( T )
Relic 
EnvoySchematic-MainPic
Armor  Rotors  Loader 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON   Martin Event Shop History   TierBonus-ICON
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
ADDED    REMOVED Martin-BurningDead 1,500,000 xp    Also Available via Hero Token Operation: Burning Dead Oct 25, 2018
ADDED    REMOVED Martin-NightmareBurningDead 1,500,000 xp    Also Available via Hero Token Nightmare: Burning Dead Nov 3, 2018
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points
MedalIcon  Martin Gear Store History  MedalIcon
GEAR STORE STATUS COST GAME UPDATE
ADDED to Gear Store Martin-GearStorInfo MedalIcon 800,000 Game Update of Jan 31, 2019
ADDED to Exchange Martin-GearStoreExchangeInfo BloodThorium-ICON 3 Game Update of Jan 31, 2019
Offered in Gear Store Continuously

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Facts

  • Martin is a Faction Hero ( ClassBoxICON-Hero ), therefore:
    • Only ONE may be built.
    • Cost 50% more Thorium ( Thorium ) than the Standard Envoy.
  • RELOAD UNIT : Martin is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. Ref )
  • Martin's missiles may be targeted and fired upon by any defenses capable of targeting Missiles launched from the Missile Silo.
  • Martin Training Tokens are or have been available via the following :

Trivia

  • Martin at Level 1 requires 1 minute of Repairs for approximately every 132,760 Damage it sustains. (Attention-2-ICON).
  • Martin at Level 5 requires 1 minute of Repairs for approximately every 208,623 Damage it sustains. (Attention-2-ICON).
  • Martin at Level 10 requires 1 minute of Repairs for approximately every 303,452 Damage it sustains. (Attention-2-ICON).
  • Martin was also available in the Event Shop via a Hero Token ( HeroToken-ICON-Tiny ) during Operation: Burning Dead and Nightmare: Burning Dead.
    • A Hero Token was awarded for completion of the Faction Track.
  • Martin's missile splitting before impact resembles the version of the Hellfire Missile fired by the Elite Hellfire.
  • Martin was first introduced as a Single Use Hero during Operation: Meltdown.
  • Pixel Sheet Code : 412 & projectile-wrathful-missile

Firsts & Records

Quotes


Martin is the best Envoy pilot the Sentinels have, happily singing as he fires missiles that splits apart on approach, laying waste to all that oppose him.
  — In-Game Description [src]

The ace pilot of the Sentinels, Martin, has received the renowned treatment. He can now reach level 10, and has a new talent that reduces his minimum attack range by half. New bases will be popping up on the worldmap that provide Martin Heroic Training tokens. Get yours!
  — 9.21 Update Notes [src]

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Navigation

        ( T )      ( C ) ..........................................INFANTRY ( EDIT )        
  Attack Dog    Bub    Claymore    Colossus    Elite Legion    eFlamethrower    eGladiator    eHeavy Gunner    eHercules    Hercules Commander    eMortar Team    eRifleman     Fireteam Delta   Sarkis    Shadow Sarkis     Shock Trooper    Sniper    Stinger    Suicide Bomber    eValkyrie    Vanguard    eViper    Viper X    Wraith    Wraith Commander
SPECIAL FORCES
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Brother Jeremiah    Kara    Sheila
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
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FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke    Luke ( S ) None
GEN II Breacher    War Dog Drakon Chaplain
Max    Max (S)    Skipjack    Skipjack (S) Santiago    Santiago ( S ) Burnside    Burnside ( S )
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm    Malcolm ( S ) Braden    Braden ( S )    Leonard    Leonard ( S ) Laura    Laura ( S )
GEN IV Controller None Devout    Absolver
None None None
SERIES I Wastelander Hoplite Templar
Jeff Jenny None
SERIES II Janissary Hyperion Commandant
None None None
UNIQUE Bounty Hunter    Romero Ares    Nemesis    Perseus Adam
FACTIONLESS
SERIES I None
SERIES II None
SERIES III None
Brother Devin (Unique)
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Boss Zombie (S)    Flaming Zombie (S)    Jumping Zombie (S)    Rocket Zombie (S)    Runner Zombie (S)    Walker Zombie (S)    Zombie (S)
        ( C ) ............................................VEHICLES ( EDIT )        
eBehemoth    BFG    BFG X    Challenger    eCrusader    Crusader X    Elite Hydra    Enforcer    Flak Tank    FAV    eGatling Truck    Growler    Guardian    eHellfire    Honey Badger    eHover Tank    Hover Tank Commander    eHumvee    Inferno    Jackrabbit    Javelin    eLaser Tank    eMega Tank       Paladin    eRazorback    eRhino    Rocket Buggy    Ronin    Scorcher    Scorpion    eShock Tank    eSuicide Truck    Torch    eVanquisher    Vanquisher Commander    Warden    Widowmaker    eWidowmaker Prime    Widowmaker X
SPECIAL FORCES
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
Platoon-PvP-Platoon-ICON  LEGENDARY  Platoon-PvP-Platoon-ICON
GEN I Legendary Assault Vehicle    Legendary Hellfire    Legendary Hover Tank    Legendary Laser Tank    Legendary Mega Tank    Legendary Vanquisher
Legendary BFG
Assault-Platoon-ICON  LEGENDARY ASSAULT  Assault-Platoon-ICON
SERIES II Legendary Jackal    Legendary Warhorse
Kali
FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Mikey ( S )    Roland Andrew    Andrew ( S )    Matt Ardra    Nick    Nick ( S )    Sunder
GEN II Technical Cyclops Caretaker
Kyle    Kyle ( S ) Polly    Polly ( S ) Galen    Galen ( S )
GEN III Excavator    Tracker Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony    Tony ( S )
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None Kayla
SERIES II Boomer Akuma Crucieger
Karen Kobayashi Salvator
UNIQUE Abel    Destroyer    Outback    Pursuers    Screamer    War Rig Darkstorm    Enchidna    H.I.V.E.    Kraken    Nova    Pegasus    Proteus    ZEUS Asmodeus    Cardinal    Executioner    Judge    Jury    Juggernaut    Leviathan    Morningstar    Prophet
FACTIONLESS
SERIES I Technical X
SERIES II Annihilator X
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Catapult ( S )
        ( C ) ...........................................AIRCRAFT ( EDIT )        
 Archangel    eBanshee    Chimera    Cobra    Copter Drones    Halcyon    Havoc    eHellstorm    Hellstorm Commander    Hornet    Kondor    Night Owl    Oni    Oni Mk. II    Phantom    Raptor    Reaper Drone    Sandstorm    Slayer Drone    eSpectre    Talon    Thunderbolt    Titan    eWarhawk    Wing Drones    Yellowjacket
SPECIAL FORCES
Cyclone    Hailstorm    Nimbus    Thunderstorm
Deena    Pandora
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legenady Halcyon    Legendary Hellstorm     Legendary Phantom    Legendary Raptor    Legendary Titan
FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick    Rick ( S ) Nyx    Oren Dylan    Dylan ( S )
GEN II None None None
GEN III Ace   Gunship Manticore   Sphinx Envoy
Denis    Denis ( S ) Neil    Neil ( S ) Martin    Martin ( S )
GEN IV Twinblade Harpy None
Forest None None
SERIES I Doppler    Pathfinder Echo    Orion Apostle    Dervish
None Arietta None
SERIES II Firehawk Icarus V2 High Guard
Sarge Daedalus Aegis
UNIQUE Chopper Company    Fighter Company    Siege Squadron    War Barge Blackout Harbinger    Herald    Shepherd
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Squadron ( S )
( C ) MERCENARY UNITS ( EDIT )
Akiko    Blaze    Bludgeon    Dr. Logan    Elite Marauder    Elite Striker    Elite Wrecker     Shredder    Singe    Stormchaser
( C )                           SPECIAL NPC UNITS                    ( EDIT )
APC Spartan    Chinook    Medic    Researcher    Survivor    Tech    V2 Artillery    Mothership    Stalker
Descendants Arctoronyx    H.O.N.E.E    Melogale    M.O.L    Taxdea
Eastern Horde Fire Brigade    Fireman    Hotrod    Lifetaker    Meteor
Hell Hounds Harvester    Lightning    Surge    Vortex
Highway Zealots Archer    Bighorn    Billy Goat    Militia    Sidewinder
Kane's Forces Zombie    Walker Zombie    Runner Zombie     Leaping Zombie    Zombie Boss    Armored Zombie Boss    Boomer Zombie    Spitter Zombie    Flaming Zombie    Rocket Zombie    Zombie Nemesis    Flying Devil    Zombie Fresh    Zombie Crawler    Zombie Fresh Crawler    Sleeper Zombie    Zombie Dog
Onyx 01000001    01000010    01000011    01000100    01000101    01000110
Red Lokust Cricket    Hermit   Sparrow
Ryu-Kai Enshin Mk. I    Javelin Mk. II    Master Ronin    Oni Mk. III    Oni Mk. IV     Ronin Mk. II    Bishamon
Shadow Alliance Darkblade    Darkshroud     Indoctrinated Sheila    Shade    Smokestorm    Shadow Soldier    Shadowbane    Shadow Guard    Shadowhound    Shadowstalker
True Believers Cleric    Deacon    Disciple    Gallant    Steward    True Acolyte
Verkraft CAL-5    CHRG-R    PAC-M    PAC-N    S-80    S-81    T-66    TRAC-R
Boss Units Ares Boss    Bounty Hunter Boss    Darkstorm Boss    Hannibal Boss    Herald Boss    H.I.V.E. Boss    Kane Boss    Kronos Boss    Kruger Boss    Malachi Boss    Nightshade Boss    Nova Boss    Onyx Boss    Shepherd Boss    Siege Squadron Boss    Sasha Boss    Sarkis Boss    Shadow Boss    Veng Boss
( C )      ( C ) RETIRED      UNRELEASED UNITS ( EDIT )
Banshee    Behemoth    Crusader    Flamethrower    Gatling Truck    Gladiator    Heavy Gunner    Hellfire    Hellstorm    Hercules    Hover Tank    Humvee    Laser Tank    Marauder    Medic    Mega Tank    Mortar Team    Razorback    Rhino    Rifleman    Shock Tank    Spectre    Striker    Suicide Truck    Tech    Valkyrie    Vanquisher    Viper    Warhawk    Widowmaker Prime    Wrecker
UH-60 Chopper ( Unreleased )
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