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Nightmare   Nightmare Schematic

Nightmare-MainPic.png
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CLASS UPGRADE METHOD PRODUCTION METHOD
Special Forces  •  Vehicle Veteran Experience War Factory
SPLASH DAMAGE SPACE INFANTRY VEHICLE AIR BUILDING MAP SPEED
YES 400 BEST BEST GOOD BEST 1.0
UNLOCK REQUIREMENTS UNLOCK RESTRICTIONS
Mega Tank  •  Level 8 Tech Center Maximum 20 Unlocks
( T ) • ( C ) SEMI-UNIQUE UNIT
Semi-Unique Units have an Initial Production Limit of 1 but allow for additional Limit Increases
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Rank ICON Upgrade Cost Academy
Level
Production Cost Speed Health Range Damage
(DPS)
Veteran Experience Points Metal Oil
1
Rank-01-ICON.png
N / A 8 31,250,000 31,250,000 2.0 195,000 450 3,800
2
Rank-02-ICON.png
50,000 8 N / A N / A 2.0 199,870 450 3,894
3
Rank-03-ICON.png
90,000 8 N / A N / A 2.0 204,870 450 3,992
4
Rank-04-ICON.png
140,000 8 N / A N / A 2.0 209,990 450 4,091
5
Rank-05-ICON.png
200,000 8 N / A N / A 2.0 215,240 450 4,194
6
Rank-06-ICON.png
270,000 8 N / A N / A 2.0 220,620 450 4,299
7
Rank-07-ICON.png
350,000 8 N / A N / A 2.0 226,140 450 4,406
8
Rank-08-ICON.png
440,000 8 N / A N / A 2.0 231,790 450 4,517
9
Rank-09-ICON.png
540,000 8 N / A N / A 2.0 237,580 450 4,629
10
Rank-10-ICON.png
650,000 8 N / A N / A 2.0 243,520 475 4,746
11
Rank-11-ICON.png
770,000 8 N / A N / A 2.0 249,610 475 4,864
12
Rank-12-ICON.png
900,000 8 N / A N / A 2.0 255,850 475 4,986
13
Rank-13-ICON.png
1,040,000 8 N / A N / A 2.0 262,250 475 5,110
14
Rank-14-ICON.png
1,190,000 8 N / A N / A 2.0 268,800 475 5,237
15
Rank-15-ICON.png
1,350,000 8 N / A N / A 2.0 275,520 475 5,368
16
Rank-16-ICON.png
1,520,000 8 N / A N / A 2.0 282,410 475 5,502
17
Rank-17-ICON.png
1,700,000 8 N / A N / A 2.0 289,470 475 5,640
18
Rank-18-ICON.png
1,900,000 8 N / A N / A 2.0 296,710 475 5,781
19
Rank-19-ICON.png
2,150,000 8 N / A N / A 2.0 304,130 475 5,926
20
Rank-20-ICON.png
2,500,000 8 N / A N / A 2.0 315,000 500 6,080
Total 17,750,000 Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.

Unit Promotion Stats

Promotion-ICON.png   Promotion Stats for the Nightmare  ( T )   Promotion-ICON.png
Rank Icon Promotion Cost Promotion
Time
Speed Health Range Damage
(DPS)
Metal Oil
30 ( P1 ) Promotion-1-ICON.png 165,000,000 165,000,000 5d 19h 10m 2.0 472,500 500 9,120
Numbers listed are for a Max Level War Factory  •  For more info see Unit Promotion

Unit Highlights

The Nightmare is a Anti-Infantry Tank and a Special Forces Vehicle ( Heavy ).

Production Times & Repair Information

Level 10 War Factory Build & Repair Times For Nightmare  ( T )
RANK BUILD TIME REPAIR TIME
1 - 20 5d 0h 41m 1h 10m
30 ( P1 ) N / A 1h 07m
Repair times may be calculated by adding 5% for each level of War Factory below Level 10.

Effective Unit Levels vs Turret

Turret Level Level of Nightmare Required to Out Range Each Turret Type
Avalanche Blitz Cryo Fire Bomb Flood Hellfire Ion Laser Machine Micro Mortar Napalm Overwatch Plasma Rocket Shock
1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1
2 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1
3 10 10 1 10 10 1 10 1 1 700 1 10 10 1 10 1
4 20 511 1 20 511 10 20 1 1 700 10 20 511 1 511 1
5 500 548 20 500 561 10 500 1 1 700 20 500 561 20 548 10
6 525 600 20 525 611 10 525 1 1 700 20 525 611 20 548 10
7 550 600 20 550 661 10 550 1 1 700 20 550 661 20 548 10
8 600 660 540 600 700 520 600 10 1 700 550 600 700 530 610 510
9 600 660 N / A 600 700 N / A N / A N / A N / A N / A N / A N / A N / A 600 N / A N / A
Avalanche-Lv8.png Blitz-Lv8.png CryoTurret-Lv8-80px.png FireBomb-Turret-Lv8-85px.png Flood-Turret-Lv8-85px.png HellfireTurret(Lv8)-80px.png Ion-Turret-Lv8-85px.png LaserTurret-Lv8-80px.png MachingGunTurret-Lv8(80px).png MicrowaveTurret-Lv8.png Motar-Lv8.png NapalmTurret-Lv8(120px).png Overwatch-Lv8.png PlasmaTurret-Lv8-80px.png RocketBarrageTurret-Lv8-85px.png ShockTurret-Lv8(80px).png
Table Reflects Non-Customized Range Stats Only !!!

Schematic Summary

NIGHTMARE SCHEMATIC SUMMARY   ( T )
Custom 
Nightmare-SchematicHeaderPic.png
Class  Class (Cont.)  Class (Cont.) 
Press Down Arrow Button to View the Components of each Slot.    ;Hover over individual Components to view each.

History of Availability

Nightmare Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
ADDED to Event Shop Nightmare-NightsEnd.png 140,000 xp Operation: Night's End
eXP Reduced Nightmare-Stormfront.png 100,000 xp Operation: Stormfront
Offered in Event Shop Continuously Except Where Otherwise Stated&    eXP = Event Experience Points    WCP = Wave Checkpoint Prize
TierBonus-ICON.PNG  Nightmare Special Event Tier Prize History  TierBonus-ICON.PNG
TIER PRIZE STATUS TIER SPECIAL EVENT
INTRODUCTION HighDensityPlating-TierA-Prize-Nightmare.png Tier A Operation: Nightmare
Offered Only In Listed Special Events
SectorGoalPoints-Small.png   Nightmare Sector Goal Prize Draw History   SectorGoalPoints-Small.png
AVAILABILITY STATUS ROGUE BASE GAME UPDATE / EVENT
1st Appearance SandstormBase-Mini-Icon.png Corpus-Sandstorm-PrizeDraw-Nightfall.png Corpus Level 95 Sector Base Operation: Nightfall
2nd Appearance InfernoBase-MapICON.png Inferno-SectorPrizeDraw-Wildfire-Extended.png Red Lokust Lv 95 Sector Base Operation: Wildfire
3rd Appearance InfernoBase-MapICON.png Inferno-SectorPrizeDraw-Wildfire-Extended.png Red Lokust Lv 95 Sector Base Operation: Frostbite
Sector Goal Prize Draws only valid for Listed Events
Medals-ICON-Small.png  Nightmare Gear Store History  Medals-ICON-Small.png
GEAR STORE STATUS MEDAL COST GAME UPDATE
ADDED to Gear Store Nightmare-GearStoreInfo.png Medals-ICON-Small.png 22,000 Game Update of Jan 12, 2016    Additional Info
Price Reduced Nightmare-GearStoreInfo2.png Medals-ICON-Small.png 16,000 Game Update Mar 24, 2016 ( Unannounced )
Price Increased Nightmare-GearStoreInfo-3.png Medals-ICON-Small.png 40,000 Game Update of Aug 03, 2016
Sale Price Nightmare-GearStoreInfo-Sale.png Medals-ICON-Small.png 16,000 Game Update of Aug 10, 2016
Price Reduction Nightmare-GearStoreInfo-4.png Medals-ICON-Small.png 24,000 Game Update of Sep 01, 2016
Offered in Gear Store Continuously
PrizeDraw-Chest-Mini.png   Nightmare Prize Draw History   PrizeDraw-Chest-Mini.png
AVAILABILITY STATUS ROGUE BASE GAME UPDATE / EVENT
ADDED To Patrol Base Prize Draw PatrolBase-SickleSyndicate-Lv95-MapIcon.png PatrolBase-Lv95-PrizeDraw.png Sickle Syndicate Level 95 Nov 10, 2015
Offered via Prize Draw Continuously Except For Otherwise Listed
Gold  Nightmare Special Gold Offer History  Gold
SPECIAL OFFER REG PRICE OFFER PRICE APPROXIMATE OFFER DATES
Starter Pack! GoldOffer-Starter Pack!.png 350 Gold 49 Gold May 2016
Starter Pack! GoldOffer-Starter Pack!-2.png 350 Gold 49 Gold August 2016
Special Gold Offers Are For A Limited Time Only    Not All Players Receive The Same Offers At The Same Time    Dates & Price May Vary

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Facts

  • The Nightmare is upgraded via Veteran Experience ( vXP ).
    • Each unlocked Nightmare is upgraded separately.
    • vXP Rates ( Percentage of Damage for qualified enemy targets awarded as vXP ) :
      • ?% of Damage Dealt
      • ?% of Damage Received
  • The Nightmare is a Semi-Unique Unit which has an Initial Production Limit of 1 but allows for additional Limit Increases.
  • The Nightmare penetrates and damages Units through the Invulnerability Shield ( InvulnerabilityShield-ICON-Blue.png ).
  • The Nightmare is Resistant to the ShockSHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) Status Effect.
    • Reduces the Shock duration by approximately 70% ( Calculated-ICON.png ).
  • The Nightmare is Resistant to all Land Mines.
    • Reduces damage from all Land Mines by 60% ( Calculated-ICON.png ).
      • A Shape Charge ( ShapeCharge-Icon.png ) will produce damage equal to 16% of the Nightmare's Total Undamaged Health
      • A Bouncing Betty ( BouncingBetty-Icon.png ) will produce damage equal to 12% of the Nightmare's Total Undamaged Health
      • A Claymore ( Claymore-Icon.png ) will produce damage equal to 8% of the Nightmare's Total Undamaged Health
      • A Flatiron ( Flatiron-Icon.png ) will produce damage equal to 4% of the Nightmare's Total Undamaged Health
  • The Nightmare's projectiles CANNOT be targeted by enemy units.
  • The Nightmare can target and fire upon all Aircraft and Flying Infantry.
    • The Nightmare receives a 20% Bonus to Range vs these Units.
  • The Nightmare CANNOT target or fire upon Missile launched from the Missile Silo.
  • The Nightmare has the ability to Shoot on the Move.
  • The Nightmare is a Indirect Fire Weapon which does not require a Line of Sight path to its target.

Trivia

  • The Nightmare at Rank 20 ( Rank-20-ICON.png ) requires 1 minute of Repairs for approximately every 4,500 Damage it sustains.( Calculated-ICON.png ).
  • The Nightmare at Rank 30 ( Promotion-1-ICON.png ) requires 1 minute of Repairs for approximately every 7,052 Damage it sustains.( Calculated-ICON.png ).
  • The Nightmare , starting with 100% health, requires 6.25 Shape Charges (ShapeCharge-Icon.png) to fully destroy it ( Calculated-ICON.png ).
  • The Nightmare is considered as a Special Forces Vehicle.
  • The Nightmare takes 218 Gold ( Gold ) to produce if the Player choose to Coin its production in the War Factory.
  • The Nightmare takes 247 Gold ( Gold ) to upgrade from 0 vXP to Max Rank.
  • The Nightmare is the second Unit with the ability to travel in Reverse. The Warhorse being the first.
  • The Nightmare is the 5th Unit with a rotating turret allowing it to shoot in a different direction than it is traveling.
  • The Nightmare was designed by the Corpus Rogue Faction.
  • Pixel Sheet Code : 153, 153.turret & 153.dead

Firsts & Records

  • War Commander First :

Quotes

Click Expand to View Additional Quotes


A powerful tank that fires a large payload of rockets at its targets. Highly effective against clusters of units.
  — Event Description 



TITLE - Level Message.
  — Level ? Message 

Related Pages

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SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
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LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Assault Vehicle    Legendary BFG    Legendary Hellfire    Legendary Hover Tank    Legendary Laser Tank    Legendary Mega Tank
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SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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GEN II Technical Cyclops Caretaker
Kyle    Kyle ( S ) Polly    Polly ( S ) Galen    Galen ( S )
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Alan None Tony    Tony ( S )
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Zombie Catapult ( S )
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LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
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FACTION
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick    Rick ( S ) Nyx    Oren Dylan    Dylan ( S )
GEN II None None None
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Denis    Denis ( S ) Neil    Neil ( S ) Martin    Martin ( S )
GEN IV Twinblade    Forest Harpy None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Harbinger    Herald    Shepherd
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
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UH-60 Chopper ( Unreleased )
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