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Ogre   Ogre Schematic

Ogre-MainPic
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CLASS FACTION UPGRADE PRODUCTION
Vehicle HeavyVehicle-ICON Corpus Corpus-Mini-ICON Tech Center UpgradeMethod-UniversalTrainingToken-ICON War Factory
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREABURST Multi-DamageType-ICON 60 ( 1.5 sec ) 1 2,317,000 1 ( N / A ) Land-Target-ICON NoAirborne-Target-ICON NoHigh Altitude-Target-ICON NoMissile-Target-ICON YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 1 Tech Center 550  Calculated-ICON None Or Unknown
( T ) • ( C ) SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked.
Once 11 have been unlocked the production limit becomes infinite.
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech Center Speed Health Range Damage
Metal Oil Thorium Per Sec Per Shot
1 N / A N/  A N / A N / A 1 3.0 7,000,000 600 734,426 1,120,000
2 25,000,000 25,000,000 0 12h 3.0 7,150,000 600 775,738 1,183,000
3 50,000,000 50,000,000 0 1d 3.0 7,300,000 600 817,049 1,246,000
4 75,000,000 75,000,000 0 1d 12h 3.0 7,450,000 600 858,361 1,309,000
5 100,000,000 100,000,000 0 2d 3.0 7,600,000 600 899,672 1,372,000
6 125,000,000 125,000,000 0 2d 12h 3.0 7,750,000 600 940,984 1,435,000
7 150,000,000 150,000,000 0 3d 3.0 7,900,000 600 982,295 1,498,000
8 175,000,000 175,000,000 0 4d 3.0 8,050,000 600 1,023,607 1,561,000
9 200,000,000 200,000,000 0 5d 3.0 8,200,000 600 1,064,918 1,624,000
10 225,000,000 225,000,000 0 7d 5.0 8,350,000 600 1,106,230 1,687,000
11 1 Training Token 1,000,000 5s 5.0 8,500,000 600 1,147,541 1,750,000
12 2 Training Tokens 2,000,000 5s 5.0 8,650,000 600 1,188,853 1,813,000
13 3 Training Tokens 3,000,000 5s 5.0 8,800,000 600 1,230,164 1,876,000
14 4 Training Tokens 4,000,000 5s 5.0 8,950,000 600 1,271,475 1,939,000
15 5 Training Tokens 5,000,000 5s 5.0 9,100,000 600 1,312,787 2,002,000
16 6 Training Tokens 6,000,000 5s 5.0 9,250,000 600 1,354,098 2,065,000
17 7 Training Tokens 7,000,000 5s 5.0 9,400,000 600 1,395,410 2,128,000
18 8 Training Tokens 8,000,000 5s 5.0 9,550,000 600 1,436,721 2,191,000
19 9 Training Tokens 9,000,000 5s 5.0 9,700,000 600 1,478,033 2,254,000
20 10 Training Tokens 10,000,000 5s 5.0 9,850,000 600 1,519,344 2,317,000
Total 1,125,000,000 1,125,000,000 55,000,000 26d 12h Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Ogre specific Faction Training Tokens to upgrade instead of Metal & Oil.

Build and Repair Information

Build & Repair Times For Ogre  ( T )
LEVEL BUILD TIME BUILD COST REPAIR TIME  Calculated-ICON GOLD COST  MoreInfoIcon-1
1 - 20 02s 57,000,000  Thorium-ICON 1h 02m 7 Gold
TIMES listed are for a Level 25+ War Factory. To view TIMES for other levels hover mouse over the Calculated-ICON icon above.

Unit Highlights

  • The Ogre is a Gen III     Heavy Vehicle for the Corpus Faction ( Corpus-Mini-ICON )
  • OFFENSIVE HIGHLIGHTS
    • Heavy Cannon :
      • Fires Fragmenting Shells that deals Burst Damage ( BurstDamageType-ICON ) upon impact.
        • Upon impact, the Shell will split into 3 Bomblets ( Fragemnts ) that deals Area Damage ( AreaDamageType-ICON ) in a Fan-Shaped AoE.
        • Bomblets will travel as far as 100 Range upon being ejected from the initial Shell before impact.
          • Initial Shell DOES NOT produce a Splash Radius
          • Ejected Bomblets produces a Splash Radius of ??
    • Shadow Alliance Killer ( ShadowAlliance-Killer ):
  • DEFENSIVE HIGHLIGHTS
    • Hover Jets :
      • Allows the Ogre to safely travel over Enemy Mines without detonating them.

Talents

  • LEVEL 10 TALENT :
    • Increases Movement Speed ( 3.0 to 5.0 ) and Turning Speed.
  • LEVEL 20 TALENT :
    • Fragmentation Shells will eject 4 Bomblets upon impact ( From 3 Bomblets ).

Effective Unit Levels vs Turrets

Turret Level Ogre Level Required to Out Range  ( Edit )
COMMAND HEAVY STANDARD
Blitz-Lv10 Flood-Lv10 Overwatch-Lv10-150px RailLauncher-Lv10 Avalanche-Lv10 CryoTurret-Lv10 FireBombArtillery-Lv10 HellfireTurret-Lv10 Ion-Turret-Lv5 LaserTurret-Lv10-100px LeadstormTurret-TurretTable MachingGunTurret-Lv10 MicrowaveTurret-Lv10 Motar-Lv10-100px Napalm10 PlasmaTurret-TurretTable RocketBarrageTurret-Lv10 ShockTurret-TurretTable SledgeTurret-TurretTable UpholderTurret-TurretTable
1 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
2 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
3 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
4 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
5 1 1 1 600 1 1 1 1 1 1 600 1 700 1 1 1 1 1 600 600
6 600 611 611 625 1 1 1 1 1 1 N / A 1 700 1 1 1 1 1 N / A N / A
7 600 661 661 650 1 1 1 1 1 1 N / A 1 700 1 1 1 1 1 N / A N / A
8 660 700 700 700 600 1 600 1 600 1 N / A 1 700 1 600 1 610 1 N / A N / A
9 660 700 700 700 600 1 600 1 600 1 N / A 1 700 1 600 600 620 1 N / A N / A
10+ 660 700 700 700 625 600 600 600 600 1 N / A 1 700 600 600 600 620 600 N / A N / A
Table Reflects Non-Customized Unit Range Stats Only      Hover Mouse Over Images For Turret Identification

Schematic Summary

OGRE SCHEMATIC SUMMARY   ( T )
-
OgreSchematic-MainPic
Foils  Plating  Training 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON   Ogre Event Shop History   TierBonus-ICON
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
INTRODUCED    REMOVED Ogre-WarOfShadows 1,000,000 xp Operation: War Of Shadows Nov 7, 2019
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points
TierBonus-ICON  Ogre Special Event Tier Prize History  TierBonus-ICON
ARMS CACHE STATUS TRACK MISSION SPECIAL EVENT DATE
INTRODUCTION Ogre-WarOfShadows Faction 3    4 Operation: War Of Shadows Nov 7, 2019
Offered Only In The Above Listed Special Events

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Information

  • The Ogre drops its Semi-Limited status once 11 have been unlocked for unlimited production.
    • However, production may still be limited by overall available Land Unit Capacity.
  • RELOAD UNIT : Ogre is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. Ref )
  • Ogre Training Tokens are or have been available via the following :
  • The Ogre is a Direct Fire Weapon which requires a direct line of sight to its target.
  • The Ogre has a 1.1 Platoon Speed on the World Map.

Trivia

  • Ogre at Level 1 requires 1 minute of Repairs for approximately every 92,375 Damage it sustains. (Attention-2-ICON).
  • Ogre at Level 10 requires 1 minute of Repairs for approximately every 110,191 Damage it sustains. (Attention-2-ICON).
  • Ogre at Level 20 requires 1 minute of Repairs for approximately every 129,985 Damage it sustains. (Attention-2-ICON).
  • The Ogre is the 2nd Heavy Vehicle to be introduced for Corpus overall.
  • The Ogre derives its name from the Ogre, a legendary monster usually depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children.
  • Pixel Sheet Code : 530 & 530.dead

Firsts and Records

Quotes


Firing a powerful shell from a long distance, loaded with explosives, the Ogre tank is ideal for picking bases apart. Making use of powerful Hover jets, the Ogre is able to safely travel over enemy mines.
  — Event Description [src]

Related Pages

External Links

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