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Overseer   Overseer Schematic

Overseer-MainPic
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CLASS FACTION UPGRADE PRODUCTION
Vehicle HeavyVehicle-ICON Sentinels Sentinels-Mini-ICON Tech Center UpgradeMethod-UniversalTrainingToken-ICON War Factory
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREA AreaDamageType-ICON 150 ( 3.75 sec ) 1 2,998,039 1 ( n/a ) Land-Target-ICON NoAirborne-Target-ICON NoHigh Altitude-Target-ICON NoMissile-Target-ICON YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
Level 8 Tech Center 400  Calculated-ICON Ground Capacity Limit
( T ) • ( C ) SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked.
Once a 15 have been unlocked the production limit becomes infinite.
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech Center Speed Health Range Damage
Metal Oil Thorium Per Sec Per Shot
1 N / A N / A N / A N / A 8 2.5 8,000,000 600 363,055 1,370,532
2 20,000,000 20,000,000 0 12h 2.5 8,450,000 600 385,746 1,456,190
3 30,000,000 30,000,000 0 1d 2.5 8,900,000 600 408,437 1,541,849
4 40,000,000 40,000,000 0 1d 12h 2.5 9,350,000 600 431,128 1,627,507
5 50,000,000 50,000,000 0 2d 2.5 9,800,000 600 453,819 1,713,165
6 70,000,000 70,000,000 0 2d 12h 2.5 10,250,000 600 476,509 1,798,823
7 90,000,000 90,000,000 0 3d 2.5 10,700,000 600 499,201 1,884,482
8 110,000,000 110,000,000 0 3d 12h 2.5 11,150,000 600 521,891 1,970,140
9 130,000,000 130,000,000 0 4d 2.5 11,600,000 600 544,582 2,055,798
10 150,000,000 150,000,000 0 5d 2.5 12,050,000 600 567,273 2,141,456
11 1 Training Token 1,000,000 5s 2.5 12,500,000 600 589,964
12 2 Training Tokens 2,000,000 5s 2.5 12,950,000 600 621,655
13 3 Training Tokens 3,000,000 5s 2.5 13,400,000 600 635,346
14 4 Training Tokens 4,000,000 5s 2.5 13,850,000 600 658,037
15 5 Training Tokens 5,000,000 5s 2.5 14,300,000 600 680,728
16 6 Training Tokens 6,000,000 5s 2.5 14,750,000 600 703,419
17 7 Training Tokens 7,000,000 5s 2.5 15,200,000 600 726,110
18 8 Training Tokens 8,000,000 5s 2.5 15,650,000 600 748,801
19 9 Training Tokens 9,000,000 5s 2.5 16,100,000 600 771,492
20 10 Training Tokens 10,000,000 5s 2.5 16,550,000 600 749,183
Total 690,000,000 690,000,000 55,000,000 23d Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Overseer specific Faction Training Tokens to upgrade instead of Metal & Oil.

Build and Repair Information

Build & Repair Times For Overseer  ( T )
LEVEL BUILD TIME BUILD COST REPAIR TIME  Calculated-ICON REPAIR COST  MoreInfoIcon-1 GOLD COST  MoreInfoIcon-1
1 - 20 02s 40,000,000  Thorium-ICON 43m 08s 6,250,000 5 Gold
TIMES listed are for a Level 25+ War Factory. To view TIMES for other levels hover mouse over the Calculated-ICON icon above.

Unit Highlights

  • The Overseer is a Gen III     Heavy Vehicle for the Sentinels Faction ( Sentinels-Mini-ICON )
  • OFFENSIVE HIGHLIGHTS
    • Cluster Shells :
      • The Overseer launches Cluster Missiles that fragment into Multiple Bomblets which deal Area Damage ( AreaDamageType-ICON ).
        • 4 Bomblets ( Fragments ) are ejected from the initial Missile just prior to impact.
        • Each Bomblets produce a Splash Radius of ??.
        • The Cluster Missile and Bomblets may be targeted and destroyed by Anti-Missile Defenses.
    • Base Defense Range :
  • DEFENSIVE HIGHLIGHTS

Talents

  • LEVEL 10 TALENT :
    • Takes -15% Damage taken from All Sources while Stationary.
  • LEVEL 20 TALENT :
    • Reload Time decreases as the Overseer takes Damange.

Effective Unit Levels vs Turrets

Turret Level Overseer Level Required to Out Range  ( Edit )
COMMAND HEAVY STANDARD
Blitz-Lv10 Flood-Lv10 Overwatch-Lv10-150px RailLauncher-Lv10 Avalanche-Lv10 CryoTurret-Lv10 FireBombArtillery-Lv10 HellfireTurret-Lv10 Ion-Turret-Lv5 LaserTurret-Lv10-100px LeadstormTurret-TurretTable MachingGunTurret-Lv10 MicrowaveTurret-Lv10 Motar-Lv10-100px Napalm10 PlasmaTurret-TurretTable RocketBarrageTurret-Lv10 ShockTurret-TurretTable SledgeTurret-TurretTable UpholderTurret-TurretTable
1 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
2 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
3 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
4 1 1 1 1 1 1 1 1 1 1 1 1 700 1 1 1 1 1 1 1
5 1 1 1 600 1 1 1 1 1 1 600 1 700 1 1 1 1 1 600 600
6 600 611 611 625 1 1 1 1 1 1 N / A 1 700 1 1 1 1 1 N / A N / A
7 600 661 661 650 1 1 1 1 1 1 N / A 1 700 1 1 1 1 1 N / A N / A
8 660 700 700 700 600 1 600 1 600 1 N / A 1 700 1 600 1 610 1 N / A N / A
9 660 700 700 700 600 1 600 1 600 1 N / A 1 700 1 600 600 620 1 N / A N / A
10+ 660 700 700 700 625 600 600 600 600 1 N / A 1 700 600 600 600 620 600 N / A N / A
Table Reflects Non-Customized Unit Range Stats Only      Hover Mouse Over Images For Turret Identification

Schematic Summary

OVERSEER SCHEMATIC SUMMARY   ( T )
.
OverseerSchematic-MainPic
Shells  Armor  Training 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

TierBonus-ICON   Overseer Event Shop History   TierBonus-ICON
EVENT SHOP STATUS eXP COST SPECIAL EVENT DATE
INTRODUCED    REMOVED Overseer-Solitude 450,000 xp Operation: Solitude Aug 8, 2019
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points
TierBonus-ICON  Overseer Special Event Tier Prize History  TierBonus-ICON
ARMS CACHE STATUS TRACK MISSION SPECIAL EVENT DATE
INTRODUCTION Main 12    16 Operation: Solitude Aug 8, 2019
Offered Only In The Above Listed Special Events

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates

Additional Information

  • The Overseer drops its Semi-Limited status once 15 have been unlocked for unlimited production.
    • However, production may still be limited by overall available Land Unit Capacity.
  • RELOAD UNIT : Overseer is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. Ref )
  • The Overseer has a Minimum Range of 300.
    • The Overseer is unable to fire upon any target within this minimum range.
  • The Overseer is able to deal Crush Damage to both Units and Buildings by passing directly over them.
  • Overseer Training Tokens are or have been available via the following :
  • The Overseer is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
  • The Overseer has a 1.0 Platoon Speed on the World Map.

Trivia

  • Overseer at Level 1 requires 1 minute of Repairs for approximately every 151,749 Damage it sustains. (Attention-2-ICON).
  • Overseer at Level 10 requires 1 minute of Repairs for approximately every 228,572 Damage it sustains. (Attention-2-ICON).
  • Overseer at Level 20 requires 1 minute of Repairs for approximately every 313,931 Damage it sustains. (Attention-2-ICON).
  • The Overseer is the 92nd overall Faction Unit to be released.
  • The Overseer is the 31st overall Sentinel Faction Unit to be released.
  • The Overseer is the 19th overall Sentinel Faction Vehicle to be released.
  • The Overseer is the 5th overall Gen III Sentinel Faction Vehicle to be released.
  • The Overseer is the 7th overall Gen III Faction Vehicle to be released.
  • Pixel Sheet Code : 507 & 507.dead

Firsts and Records

Quotes


Launching large projectiles, loaded with fragmenting explosives, the Overseer rains down long range destruction on the enemies of the faithful. +200 Range while Base Defender.
  — Event Description [src]

Related Pages

External Links

  • Kixeye Forum ( 08/07/2019 ) - Operation: Solitude - ( Official ) - Introduction Special Event Briefing

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

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