Infantry units are produced in Barracks and can be upgraded in Academy. Infantry units are stored in storage by default after production, can be moved to Armory and can be assigned to platoons or to bunkers[1].


Legend

Factions
Faction Logo Trait
Survivors units benefit from Warlust and Loyalty. Survivors units benefit from Warlust and Loyalty.
Corpus units benefit from Adaptive Defenses and Loyalty. Corpus units benefit from Adaptive Defenses and Loyalty.
Sentinels units benefit from Devotion and Loyalty. Sentinels units benefit from Devotion and Loyalty.
Ryu Kai units take less damage from shells, bullets and missiles when defending. Ryu Kai units take less damage from shells, bullets and missiles when defending.
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units. Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Hell Hounds doesn't have any trait. Hell Hounds don't have any traits.
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units. Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Kane's Forces units take less damage from all damage types, except fire. Kane's Forces units take less damage from all damage types, except fire.
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units. Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction. True Believers infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Red Lokust units are immune to shock and resistant to burst. Red Lokust units are immune to shock and resistant to burst.
Verkraft doesn't have any trait. Verkraft don't have any traits.
Onyx units benefit from self repair protocol. Onyx units benefit from self repair protocol.
Descendants units take reduced from most of the damage sources, with the exception of some units including Series I. Descendants units take reduced from most of the damage sources, with the exception of some units including Series I.
This unit does not benefit from any faction trait. Non-faction units don't benefit from any faction trait.
Damage types
Sustain - Fast rate of fire, but low damage per projectile. Sustain: Fast rate of fire, but low damage per projectile.

Area - Big area of effect. Area: Large area of effect.
Burst - Slow rate of fire, but high damage per projectile. Burst: Slow rate of fire, but high damage per projectile.
Fire - More effective against certain enemy types. Fire: Effective against certain enemy types.
Plasma - More damage over longer distances. Plasma: More damage over longer distances.
Energy - ... Energy: ...
This unit doesn't deal damage. None: Indicates that the unit doesn't deal damage at all.

Targetting
Can target ground infantry, vehicles, and buildings. All ground units and buildings.

Can target ground infantry only. Ground infantry.
Can target airborne units and buildings. All air units and buildings.
Can target high-altitude units and buildings. All high altitude units and buildings.
Can target missiles. All targetable missiles.
Can't target at all. Can't target.
The yellow counterparts of the above icons indicate targeting abilities that are obtainable via customization.
The blue counterparts of the above icons indicate targeting abilities that are gained via unit talents.

Unique

Name Image Faction Size Damage Type Targets
Nemesis
Nemesis-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
500
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Bounty Hunter
BountyHunter-MainPic.png
Survivors units benefit from Warlust and Loyalty.
500
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
L. Legion
LegendaryLegion-MainPic.png
This unit does not benefit from any faction trait.
500
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Ares
Ares-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
500
Sustain - Fast rate of fire, but low damage per projectile.    Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target high-altitude units and buildings.
Shadow Sarkis
ShadowSarkis-MainPic.png
This unit does not benefit from any faction trait.
500
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Adam
Adam-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
500
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Slasher Drone
SlasherDrone-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
50
Area - Big area of effect.
Can target ground infantry only.
Romero
Romero-MainPic.png
Survivors units benefit from Warlust and Loyalty.
500
Sustain - Fast rate of fire, but low damage per projectile.    Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Ravager
Ravager-MainPic.png
Survivors units benefit from Warlust and Loyalty.
150
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
E. Legion
EliteLegion-MainPic.png
This unit does not benefit from any faction trait.
550
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Sarkis
Sarkis-MainPic.png
This unit does not benefit from any faction trait.
550
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
E. Viper
EliteViper-MainPic.png
This unit does not benefit from any faction trait.
250
Unknown
Can target ground infantry, vehicles, and buildings.
Viper X
ViperX-MainPic.png
This unit does not benefit from any faction trait.
250
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.

Generation IV

Name Image Faction Size Damage Type Targets
Aggressor
Aggressor-MainPic.png
Survivors units benefit from Warlust and Loyalty.
100
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Absolver
Absolver-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
300
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Controller
Controller-MainPic.png
Survivors units benefit from Warlust and Loyalty.
200
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Devout    Devin
Devout-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
100
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Generation III

Name Image Faction Size Damage Type Targets
Artemis
Artemis-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
250
Area - Big area of effect.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Buzzsaw
Buzzsaw-MainPic.png
Survivors units benefit from Warlust and Loyalty.
250
Sustain - Fast rate of fire, but low damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Seraph
Seraph-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
250
Burst - Slow rate of fire, but high damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Lancer
Lancer-MainPic.png
Survivors units benefit from Warlust and Loyalty.
185
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Sentry    Laura
Sentry-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
100
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Escort    Braden
Escort-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
185
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Cerberus    Leonard
Cerberus-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
375
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Sharpshooter    Malcolm
Sharpshooter-MainPic.png
Survivors units benefit from Warlust and Loyalty.
250
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Generation II

Name Image Faction Size Damage Type Targets
Breacher    Skipjack
Breacher-MainPic.png
Survivors units benefit from Warlust and Loyalty.
75
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can be customized to target airborne units and buildings.
Drakon    Santiago
Drakon-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
250
Plasma - More damage over longer distances.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Chaplain    Burnside
Chaplain-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
200
Fire - More effective against certain enemy types.
Can target ground infantry, vehicles, and buildings.
War Dog    Max
WarDog-MainPic.png
Survivors units benefit from Warlust and Loyalty.
120
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.


Generation I

Name Image Faction Size Damage Type Targets
Spartan ZK    Luke
SpartanZK-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
100
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Acolyte
Acolyte-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
150
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Detonator
Detonator-MainPic.png
Survivors units benefit from Warlust and Loyalty.
75
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Liberator    Weaver
Liberator-MainPic.png
Survivors units benefit from Warlust and Loyalty.
60
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.


Limited

Name Image Faction Size Damage Type Targets
L. Devout
LegendaryDevout-MainPic.png
This unit does not benefit from any faction trait.
100
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Special Forces

Name Image Faction Size Damage Type Targets
Commando    Lead
Commando-MainPic.png
This unit does not benefit from any faction trait.
75
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Grenadier    Lead
Grenadier-MainPic.png
This unit does not benefit from any faction trait.
75
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Infiltrator    Leader
Infiltrator-MainPic.png
This unit does not benefit from any faction trait.
60
Area - Big area of effect.    Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Kara
Kara-MainPic.png
This unit does not benefit from any faction trait.
350
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Preserver    Lead    Brother Jeremiah
Preserver-MainPic.png
This unit does not benefit from any faction trait.
75
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Heavy Operator    Lead
HeavyOperator-MainPic.png
This unit does not benefit from any faction trait.
75
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Operator    Lead    Sheila
Operator-MainPic.png
This unit does not benefit from any faction trait.
50
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Legacy

Name Image Faction Size Damage Type Targets
E. Flamethrower
EliteFlamethrower-MainPic.png
This unit does not benefit from any faction trait.
30
Unknown
Can target ground infantry, vehicles, and buildings.
E. Hercules    Commander
EliteHercules-MainPic.png
This unit does not benefit from any faction trait.
80
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Wraith    Commander
Wraith-MainPic.png
This unit does not benefit from any faction trait.
100
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
E. Mortar Team
EliteMortarTeam-MainPic.png
This unit does not benefit from any faction trait.
25
Unknown
Can target ground infantry, vehicles, and buildings.
E. Valkyrie
EliteValkyrie-MainPic.png
This unit does not benefit from any faction trait.
50
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
E. Gladiator
EliteGladiator-MainPic.png
This unit does not benefit from any faction trait.
100
Unknown
Can target ground infantry, vehicles, and buildings.
E. Heavy Gunner
EliteHeavyGunner-MainPic.png
This unit does not benefit from any faction trait.
20
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Vanguard
Vanguard-MainPic.png
This unit does not benefit from any faction trait.
100
Unknown
Can target ground infantry, vehicles, and buildings.
E. Rifleman
EliteRifleman-MainPic.png
This unit does not benefit from any faction trait.
10
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Stinger
Stinger-MainPic.png
This unit does not benefit from any faction trait.
50
Unknown
Can target airborne units and buildings.    Can target high-altitude units and buildings.    Can target missiles.
Colossus
Colossus-MainPic.png
This unit does not benefit from any faction trait.
35
Unknown
Can target ground infantry, vehicles, and buildings.
Shock Trooper
ShockTrooper-MainPic.png
This unit does not benefit from any faction trait.
50
Unknown
Can target ground infantry, vehicles, and buildings.
Attack Dog
AttackDog-MainPic.png
This unit does not benefit from any faction trait.
15
Unknown
Can target ground infantry only.
Sniper
Sniper-MainPic.png
This unit does not benefit from any faction trait.
50
Unknown
Can target ground infantry, vehicles, and buildings.    Can be customized to target airborne units and buildings.    Can be customized to target missiles.
Suicide Bomber
SuicideBomber-MainPic.png
This unit does not benefit from any faction trait.
20
Unknown
Can target ground infantry, vehicles, and buildings.


Rogue & Single Use

Name Image Faction Damage Type Targets
Enshin Mk. I
EnshinMk.I-MainPic.png
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Lightning
Lightning-MainPic.png
Hell Hounds doesn't have any trait.
Burst - Slow rate of fire, but high damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Surge
Surge-MainPic.png
Hell Hounds doesn't have any trait.
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Indoctrinated Sheila
IndoctrinatedSheila-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Sarkis Boss
SarkisBoss-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Shadow Guard
ShadowGuard-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Shadow Soldier
ShadowSoldier-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Flying Devil
FlyingDevil-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Archdeacon
Archdeacon-MainPic.png
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Flaming Zombie
FlamingZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Leaping Zombie
LeapingZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Stalker
Stalker-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Zombie Nemesis
ZombieNemesis-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Unknown Zombie
UnknownZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Sleepwalker Zombie
SleepwalkerZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Sleeper Zombie
SleeperZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Fresh Zombie     Crawler
FreshZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Patient Zero
PatientZero-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Walker Zombie
WalkerZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Deacon
Deacon-MainPic.png
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Fireman
Fireman-MainPic.png
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Rocket Zombie
RocketZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target airborne units and buildings.    Can target high-altitude units and buildings.
CAL-5
CAL-5-MainPic.png
Verkraft doesn't have any trait.
Burst - Slow rate of fire, but high damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
CHRG-R
CHRG-R-MainPic.png
Verkraft doesn't have any trait.
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
True Acolyte
TrueAcolyte-MainPic.png
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Archer
Archer-MainPic.png
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Unknown
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Militia
Militia-MainPic.png
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Zombie Dog
ZombieDog-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Runner Zombie
RunnerZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
Survivor
Survivor-MainPic.png
Survivors units benefit from Warlust and Loyalty.
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Armored Zombie Boss
ArmoredZombieBoss-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.
Zombie Spitter
ZombieSpitter-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Zombie Boss
ZombieBoss-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Zombie Boomer
ZombieBoomer-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Strong Zombie   Crawler
StrongZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Can target ground infantry, vehicles, and buildings.
(Berserker) Zombie
Zombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.


Notes

  1. Some of the infantries can't be placed in bunkers, including all of the uniques and heroes.
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