War Commander Wiki
Advertisement
War Commander Wiki

Unique

Unit Faction Size Damage Type Targets
[[File:Ares|70px]] Ares-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
500
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Adam|70px]] Adam-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
500
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Romero|70px]] Romero-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
500
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Shadow Sarkis|70px]] ShadowSarkis-MainPic.png
[[File:UKNOWNFACTION- ThefactionthisUnitisamemberofiscurrentlyunknown.Oncethisinformationisreleasedthispagewillbeupdated.-Logo.png|30px|target parameters not recognized]]
500
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Sarkis|70px]] Sarkis-MainPic.png
[[File:UKNOWNFACTION- ThefactionthisUnitisamemberofiscurrentlyunknown.Oncethisinformationisreleasedthispagewillbeupdated.-Logo.png|30px|target parameters not recognized]]
550
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Slasher Drone|70px]] SlasherDrone-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
50
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
Ground Infantry
[[File:Ravager|70px]] Ravager-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
150
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eLegion|70px]] EliteLegion-MainPic.png
[[File:UKNOWNFACTION- ThefactionthisUnitisamemberofiscurrentlyunknown.Oncethisinformationisreleasedthispagewillbeupdated.-Logo.png|30px|target parameters not recognized]]
550
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:eViper|70px]] EliteViper-MainPic.png
[[File:UKNOWNFACTION- ThefactionthisUnitisamemberofiscurrentlyunknown.Oncethisinformationisreleasedthispagewillbeupdated.-Logo.png|30px|target parameters not recognized]]
250

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Viper X|70px]] ViperX-MainPic.png
[[File:UKNOWNFACTION- ThefactionthisUnitisamemberofiscurrentlyunknown.Oncethisinformationisreleasedthispagewillbeupdated.-Logo.png|30px|target parameters not recognized]]
250

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.

Generation IV

Unit Faction Size Damage Type Targets
[[File:Controller|70px]] Controller-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
200
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Absolver|70px]] Absolver-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
300
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Devout|70px]] Devout-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
100
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.

Generation III

Unit Faction Size Damage Type Targets
[[File:Buzzsaw|70px]] Buzzsaw-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
250
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Artemis|70px]] Artemis-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
250
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Seraph|70px]] Seraph-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
250
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Escort    Braden|70px]] Escort-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
185
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Lancer|70px]] Lancer-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
185
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Cerberus    Leonard|70px]] Cerberus-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
375
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Sharpshooter    Malcolm|70px]] Sharpshooter-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
250
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Sentry    Laura|70px]] Sentry-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
100
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.

Generation II

Unit Faction Size Damage Type Targets
[[File:Drakon    Santiago|70px]] Drakon-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
250
PLASMA DAMAGE - The farther away Plasma projectiles travels, the more damage it deals. Plasma damage is not reduced by most armor types.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:War Dog    Max|70px]] WarDog-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
120
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Chaplain    Burnside|70px]] Chaplain-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
200
FIRE DAMAGE - Fire Damage does continuous damage in a small area
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Breacher    Skipjack|70px]] Breacher-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
75
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-High Altitude Airborne Units including Aircraft and Airborne Infantry, and all Airborne Structures such as Floating Heavy Platforms.

Generation I

Unit Faction Size Damage Type Targets
[[File:Detonator|70px]] Detonator-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
75
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Liberator    Weaver|70px]] Liberator-MainPic.png
[[File:SURVIVORS- TheSurvivorsareformerrefugeeswhomilitarizedafterescapingsubjugationatthehandsoftheSentinels.TheyfightforthefreedomoftheSector.-Logo.png|30px|target parameters not recognized]]
60
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:Spartan ZK    Luke|70px]] SpartanZK-MainPic.png
[[File:Faction:CORPUS- CorpusTechnologiesisaprivatecorporationwithitsownpersonalarmy.TheyfighttogaincontroloftheSector'spreciousresources.-Logo.png|30px|target parameters not recognized]]
100
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:Acolyte|70px]] Acolyte-MainPic.png
[[File:SENTINELS- TheSentinelsbelievetheMachineGodwillcomeonedaytoreclaimtheworld.TheyfighttoreshapetheworldintheMachineGod'simage.-Logo.png|30px|target parameters not recognized]]
150
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.

Special Forces

Unit Faction Size Damage Type Targets
[[File:Kara|70px]] Kara-MainPic.png
target parameters not recognized
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Infiltrator    Leader|70px]] Infiltrator-MainPic.png
target parameters not recognized
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.   BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Grenadier    Lead|70px]] Grenadier-MainPic.png
target parameters not recognized
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Preserver    Lead    Brother Jeremiah|70px]] Preserver-MainPic.png
target parameters not recognized
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Operator    Lead    Sheila|70px]] Operator-MainPic.png
target parameters not recognized
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Heavy Operator    Lead|70px]] HeavyOperator-MainPic.png
target parameters not recognized
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Commando    Lead|70px]] Commando-MainPic.png
target parameters not recognized
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.

Legacy

Unit Faction Size Damage Type Targets
[[File:eRifleman|70px]] EliteRifleman-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eHeavy Gunner|70px]] EliteHeavyGunner-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eMortar Team|70px]] EliteMortarTeam-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eFlamethrower|70px]] EliteFlamethrower-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Suicide Bomber|70px]] SuicideBomber-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Sniper|70px]] Sniper-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-High Altitude Airborne Units including Aircraft and Airborne Infantry, and all Airborne Structures such as Floating Heavy Platforms.   MISSILE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eHercules    Commander|70px]] EliteHercules-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eValkyrie|70px]] EliteValkyrie-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Stinger|70px]] Stinger-MainPic.png
target parameters not recognized
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:Shock Trooper|70px]] ShockTrooper-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Attack Dog|70px]] AttackDog-MainPic.png
target parameters not recognized
Ground infantry
[[File:Colossus|70px]] Colossus-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eGladiator|70px]] EliteGladiator-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Vanguard|70px]] Vanguard-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Wraith    Commander|70px]] Wraith-MainPic.png
target parameters not recognized
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.

Rogue & Single Use

Unit Faction Size Damage Type Targets
[[File:Enshin|70px]] Enshin-MainPic.png
target parameters not recognized
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Surge|70px]] Surge-MainPic.png
[[File:RogueFaction:HELLHOUNDS- TheHellHoundsareaRogueFactionleadbyKronos.-Logo.png|30px|target parameters not recognized]]
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Lightning|70px]] Lightning-MainPic.png
[[File:RogueFaction:HELLHOUNDS- TheHellHoundsareaRogueFactionleadbyKronos.-Logo.png|30px|target parameters not recognized]]
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Shadow Soldier|70px]] ShadowSoldier-MainPic.png
[[File:RogueFaction:SHADOWALLIANCE- PleaseEnterFactionSummeryHere.-Logo.png|30px|target parameters not recognized]]
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Shadow Guard|70px]] ShadowGuard-MainPic.png
[[File:RogueFaction:SHADOWALLIANCE- PleaseEnterFactionSummeryHere.-Logo.png|30px|target parameters not recognized]]
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Indoctrinated Sheila|70px]] IndoctrinatedSheila-MainPic.png
[[File:RogueFaction:SHADOWALLIANCE- PleaseEnterFactionSummeryHere.-Logo.png|30px|target parameters not recognized]]
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:(Berserker) Zombie|70px]] Zombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Walker Zombie|70px]] WalkerZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Runner Zombie|70px]] RunnerZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Leaping/Jumping Zombie|70px]] LeapingZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Boomer Zombie|70px]] BoomerZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Zombie Boss/Juggernaut Zombie|70px]] ZombieBoss-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Thorium Juggernaut Zombie|70px]] ZombieThoriumJuggernaut-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Spitter Zombie|70px]] ZombieSpitter-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Flaming Zombie|70px]] FlamingZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Rocket Zombie|70px]] RocketZombie-MainPic.png
Kane's Forces units take less damage from all damage types, except fire.

AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Fireman|70px]] Fireman-MainPic.png
[[File:RogueFaction:EASTERNHORDE- PleaseEnterFactionSummeryHere.-Logo.png|30px|target parameters not recognized]]
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Militia|70px]] Militia-MainPic.png
[[File:RogueFaction:HIGHWAYZEALOTS- TheHighwayZealotsarearougefactionleadbyVeng.HighwayZealotunitsareequippedwithIridiumArmorgivingthemDamageResistancetostandardweapons,however,theyarevulnerabletospecificunitsthatarearmedwithaIridiumWeaponsuchastheBonesaw,SpartanZK&Valiant.-Logo.png|30px|target parameters not recognized]]

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Archer|70px]] Archer-MainPic.png
[[File:RogueFaction:HIGHWAYZEALOTS- TheHighwayZealotsarearougefactionleadbyVeng.HighwayZealotunitsareequippedwithIridiumArmorgivingthemDamageResistancetostandardweapons,however,theyarevulnerabletospecificunitsthatarearmedwithaIridiumWeaponsuchastheBonesaw,SpartanZK&Valiant.-Logo.png|30px|target parameters not recognized]]

AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Archdeacon|70px]] Archdeacon-MainPic.png
[[File:RogueFaction:TRUEBELIVERS- TheTrueBeliversarearougefactionleadbyBrotherJeremiah.TrueBeliverunitsare....-Logo.png|30px|target parameters not recognized]]
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Deacon|70px]] Deacon-MainPic.png
[[File:RogueFaction:TRUEBELIVERS- TheTrueBeliversarearougefactionleadbyBrotherJeremiah.TrueBeliverunitsare....-Logo.png|30px|target parameters not recognized]]
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:CAL-5|70px]] CAL-5-MainPic.png
[[File:RogueFaction:VERKRAFT- TheVerkraftarearougefactionleadbyDr.HeinrichVonKruger.TheyareheavilyassociatedwithThorium.-Logo.png|30px|target parameters not recognized]]
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:CHRG-R|70px]] CHRG-R-MainPic.png
[[File:RogueFaction:VERKRAFT- TheVerkraftarearougefactionleadbyDr.HeinrichVonKruger.TheyareheavilyassociatedwithThorium.-Logo.png|30px|target parameters not recognized]]
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
Advertisement