War Commander Wiki
War Commander Wiki
(add dmg type of Legacy units)
(add Matt)
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{{Table unit-list row|[[Phalanx]] ([[Andrew]])|Phalanx-MainPic.png|Corpus|240 {{Tooltip vehicle-size|320|Unit name = Phalanx}}|{{SUSTAIN Damage-NoCategory-ICON}}|{{Land-Targets-NoCategory-ICON}}{{Dot2}}{{Airborne-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Phalanx]] ([[Andrew]])|Phalanx-MainPic.png|Corpus|240 {{Tooltip vehicle-size|320|Unit name = Phalanx}}|{{SUSTAIN Damage-NoCategory-ICON}}|{{Land-Targets-NoCategory-ICON}}{{Dot2}}{{Airborne-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Seeker]] ([[Nick]])|Seeker-MainPic.png|Sentinels|300 {{Tooltip vehicle-size|400|Unit name = Seeker}}|{{BURST Damage-NoCategory-ICON}}|{{Custom Land-Targets-NoCategory-ICON}}{{Dot2}}{{Airborne-Targets-NoCategory-ICON}}{{Dot2}}{{High Altitude-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Seeker]] ([[Nick]])|Seeker-MainPic.png|Sentinels|300 {{Tooltip vehicle-size|400|Unit name = Seeker}}|{{BURST Damage-NoCategory-ICON}}|{{Custom Land-Targets-NoCategory-ICON}}{{Dot2}}{{Airborne-Targets-NoCategory-ICON}}{{Dot2}}{{High Altitude-Targets-NoCategory-ICON}}}}
{{Table unit-list row|[[Hades]]|Hades-MainPic.png|Corpus|200 {{Tooltip vehicle-size|267|Unit name = Hades}}|{{BURST Damage-NoCategory-ICON}}|{{Airborne-Targets-NoCategory-ICON}}{{Dot2}}{{High Altitude-Targets-NoCategory-ICON}}}}
+
{{Table unit-list row|[[Hades]] {{Dot}} [[Matt]]|Hades-MainPic.png|Corpus|200 {{Tooltip vehicle-size|267|Unit name = Hades}}|{{BURST Damage-NoCategory-ICON}}|{{Airborne-Targets-NoCategory-ICON}}{{Dot2}}{{High Altitude-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Vindicator]] ([[Sunder]])|Vindicator-MainPic.png|Sentinels|240 {{Tooltip vehicle-size|320|Unit name = Vindicator}}|{{AREA Damage-NoCategory-ICON}}|{{Land-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Vindicator]] ([[Sunder]])|Vindicator-MainPic.png|Sentinels|240 {{Tooltip vehicle-size|320|Unit name = Vindicator}}|{{AREA Damage-NoCategory-ICON}}|{{Land-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Disruptor]] ([[Mikey]])|Disruptor-MainPic.png|Survivors|300 {{Tooltip vehicle-size|400|Unit name = Disruptor}}|{{BURST Damage-NoCategory-ICON}}|{{Land-Targets-NoCategory-ICON}}{{Dot2}}{{Custom Airborne-Targets-NoCategory-ICON}}}}
 
{{Table unit-list row|[[Disruptor]] ([[Mikey]])|Disruptor-MainPic.png|Survivors|300 {{Tooltip vehicle-size|400|Unit name = Disruptor}}|{{BURST Damage-NoCategory-ICON}}|{{Land-Targets-NoCategory-ICON}}{{Dot2}}{{Custom Airborne-Targets-NoCategory-ICON}}}}

Revision as of 13:18, 19 September 2020

Unique

Unit Faction Size Damage Type Targets
[[File:Cardinal|70px]] Cardinal-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:Darkstorm|70px]] Darkstorm-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:H.I.V.E.|70px]] HIVE-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
562 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Rumbler Drone|70px]] RumblerDrone-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
37 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Destroyer|70px]] Destroyer-MainPic.png
Survivors units benefit from Warlust and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Nova|70px]] Nova-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Prophet|70px]] Prophet-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Screamer|70px]] Screamer-MainPic.png
Survivors units benefit from Warlust and Loyalty.
562 Template:Tooltip vehicle-size

AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Pegasus|70px]] Pegasus-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
562 Template:Tooltip vehicle-size

AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Outback|70px]] Outback-MainPic.png
Survivors units benefit from Warlust and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Executioner|70px]] Executioner-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Kraken|70px]] Kraken-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
562 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Judge|70px]] Judge-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
562 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Legendary BFG|70px]] LegendaryBFG-MainPic.png
This unit does not benefit from any faction trait.
562 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-High Altitude Airborne Units including Aircraft and Airborne Infantry, and all Airborne Structures such as Floating Heavy Platforms.   HIGH ALTITUDE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable the ability to Target and Fire upon High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Juggernaut|70px]] Juggernaut-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
562 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:War Rig|70px]] WarRig-MainPic.png
Survivors units benefit from Warlust and Loyalty.
562 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:eHydra|70px]] EliteHydra-MainPic.png
This unit does not benefit from any faction trait.
562 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.   AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-High Altitude Airborne Units including Aircraft and Airborne Infantry, and all Airborne Structures such as Floating Heavy Platforms.
[[File:Growler|70px]] Growler-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Inferno Tank|70px]] Inferno-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Crusader X|70px]] CrusaderX-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Widowmaker|70px]] Widowmaker-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Widowmaker X|70px]] WidowmakerX-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eWidowmaker|70px]] EliteWidowmaker-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:BFG X|70px]] BFGX-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:BFG|70px]] BFG-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Ronin|70px]] Ronin-MainPic.png
This unit does not benefit from any faction trait.
375 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:eBehemoth|70px]] EliteBehemoth-MainPic.png
This unit does not benefit from any faction trait.
206 Template:Tooltip vehicle-size

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.

Generation IV

Unit Faction Size Damage Type Targets
[[File:Penance|70px]] Penance-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
150 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   Air at lvl 20
[[File:Gorgon|70px]] Gorgon-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
120 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.

Generation III

Unit Faction Size Damage Type Targets
[[File:Tracker|70px]] Tracker-MainPic.png
Survivors units benefit from Warlust and Loyalty.
45 Template:Tooltip vehicle-size
No Dmg
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Ogre|70px]] Ogre-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
412 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Hermes|70px]] Hermes-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
150 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Bishop (Tony)|70px]] Bishop-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
187 Template:Tooltip vehicle-size
No Dmg
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Overseer|70px]] Overseer-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
300 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Annihilator|70px]] Annihilator-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
412 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Excavator (Alan)|70px]] Excavator-MainPic.png
Survivors units benefit from Warlust and Loyalty.
412 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.

Generation II

Unit Faction Size Damage Type Targets
[[File:Technical (Kyle)|70px]] Technical-MainPic.png
Survivors units benefit from Warlust and Loyalty.
165 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable the ability to Target and Fire upon High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Caretaker (Galen)|70px]] Caretaker-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
375 Template:Tooltip vehicle-size
No Dmg
None
[[File:Cyclops (Polly)|70px]] Cyclops-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
300 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-High Altitude Airborne Units including Aircraft and Airborne Infantry, and all Airborne Structures such as Floating Heavy Platforms.

Generation I

Unit Faction Size Damage Type Targets
[[File:Purifier (Ardra)|70px]] Purifier-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
375 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Hammer (Roland)|70px]] Hammer-MainPic.png
Survivors units benefit from Warlust and Loyalty.
300 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Phalanx (Andrew)|70px]] Phalanx-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
240 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Seeker (Nick)|70px]] Seeker-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
300 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Hades      Matt|70px]] Hades-MainPic.png
Corpus units benefit from Adaptive Defenses and Loyalty.
200 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Vindicator (Sunder)|70px]] Vindicator-MainPic.png
Sentinels units benefit from Devotion and Loyalty.
240 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Disruptor (Mikey)|70px]] Disruptor-MainPic.png
Survivors units benefit from Warlust and Loyalty.
300 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS via CUSTOMIZATION - Unit requires a SCHEMATIC COMPONENT to enable its ability to Target and Fire upon all Non-High Altitude Airborne Units including Aircraft and Airborne Infantry, and all Airborne Structures such as Floating Heavy Platforms.

Limited

Unit Faction Size Damage Type Targets
[[File:L. Hover Tank|70px]] LegendaryHoverTank-MainPic.png
This unit does not benefit from any faction trait.
200 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.   AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:L.Assault Vehicle|70px]] LegendaryAssault_Vehicle-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:L. Hellfire|70px]] LegendaryHellfire-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:L. Mega Tank|70px]] LegendaryMegaTank-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:L. Laser Tank|70px]] LegendaryLaserTank-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.

Special Forces

Unit Faction Size Damage Type Targets
[[File:Howler|70px]] Howler-MainPic.png
This unit does not benefit from any faction trait.
210 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Hellhound (Jericho)|70px]] Hellhound-MainPic.png
This unit does not benefit from any faction trait.
210 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Jackal|70px]] Jackal-MainPic.png
This unit does not benefit from any faction trait.
210 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Nightmare (Doran)|70px]] Nightmare-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Ultra Tank (Dante)|70px]] UltraTank-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Warhorse|70px]] Warhorse-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Punisher (Baldur)|70px]] Punisher-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
SUSTAIN DAMAGE - Sustain Damage fires projectiles at a very fast rate, but each individual one deals low damage. It is very effective against Light Vehicles.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Tempest|70px]] Tempest-MainPic.png
This unit does not benefit from any faction trait.
300 Template:Tooltip vehicle-size
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).

Legacy

Unit Faction Size Damage Type Targets
[[File:Jackrabbit|70px]] Jackrabbit-MainPic.png
This unit does not benefit from any faction trait.
30 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Rocket Buggy|70px]] RocketBuggy-MainPic.png
This unit does not benefit from any faction trait.
30 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eRhino|70px]] EliteRhino-MainPic.png
This unit does not benefit from any faction trait.
60 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eHumvee|70px]] EliteHumvee-MainPic.png
This unit does not benefit from any faction trait.
45 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eRazorback|70px]] EliteRazorback-MainPic.png
This unit does not benefit from any faction trait.
48 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Paladin|70px]] Paladin-MainPic.png
This unit does not benefit from any faction trait.
75 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eSuicide Truck|70px]] EliteSuicideTruck-MainPic.png
This unit does not benefit from any faction trait.
75 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Challenger|70px]] Challenger-MainPic.png
This unit does not benefit from any faction trait.
90 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eMega Tank|70px]] EliteMegaTank-MainPic.png
This unit does not benefit from any faction trait.
187 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:eGatling Truck|70px]] EliteGatlingTruck-MainPic.png
This unit does not benefit from any faction trait.
52 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   MISSILE TARGETS - Unit is ABLE to Target and Fire upon all Non-Stealth Missiles launched from the Missile Silo.
[[File:eShock Tank|70px]] EliteShockTank-MainPic.png
This unit does not benefit from any faction trait.
112 Template:Tooltip vehicle-size
Unknown
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.

Non-Playable

Unit Faction Size Damage Type Targets
[[File:Harvester|70px]] Harvester-MainPic.png
Hell Hounds doesn't have any trait.
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Smokestorm|70px]] Smokestorm-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Shadowstalker|70px]] Shadowstalker-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
BURST DAMAGE - Burst Damage is known for slow rate of fire, but very high damage per round. It is very effective against Heavy Vehicles.
AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.   HIGH ALTITUDE TARGETS - Unit is ABLE to Target and Fire upon all High Altitude units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ).
[[File:Darkshroud|70px]] Darkshroud-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Shadowbane|70px]] Shadowbane-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
PLASMA DAMAGE - The farther away Plasma projectiles travels, the more damage it deals. Plasma damage is not reduced by most armor types.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Shadowhound|70px]] Shadowhound-MainPic.png
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.
[[File:Cleric|70px]] Cleric-MainPic.png
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry.
LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Billy Goat|70px]] BillyGoat-MainPic.png
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.   AIRBORNE TARGETS - Unit is ABLE to Target and Fire upon all Airborne Units including Aircraft and Airborne Infantry. Unit is also ABLE to Target and Fire upon all Airborne Structures such as Floating Heavy Platform.
[[File:Bighorn|70px]] Bighorn-MainPic.png
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.

LAND TARGETS - Unit is ABLE to Target and Fire upon all Ground Units including Infantry and Vehicles. Unit is also ABLE to Target and Fire upon all Ground Structures such as Buildings, Turrets and Barricades.