DAMAGE TYPE
RELOAD
CLIP
DAM / SHOT
FIRE RATE
TARGETS
SPLASH
SUSTAIN
20 ( 0.5 sec )
4
50,000
4 ( 10 )
NO
UNLOCK REQUIREMENTS
SIZE
UNLOCK RESTRICTIONS
Level 1 Academy
100
Ground Capacity Limit
( T ) • ( C )
SEMI-LIMITED UNIT
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 45 have been unlocked the production limit becomes infinite.
Stat Progression
Level
Upgrade Cost
Upgrade Time
Academy
Speed
Health
Range
Damage
Metal
Oil
Thorium
Per Sec
Per Shot
1
N / A
N / A
N / A
N / A
1
2.5
2,100,000
405
137,778
31,000
2
25,000,000
25,000,000
0
12h
2
2.5
2,200,000
410
142,222
32,000
3
50,000,000
50,000,000
0
1d
3
2.5
2,300,000
415
146,667
33,000
4
75,000,000
75,000,000
0
1d 12h
4
2.5
2,400,000
420
151,111
34,000
5
100,000,000
100,000,000
0
2d
5
2.5
2,500,000
425
155,556
35,000
6
125,000,000
125,000,000
0
2d 12h
6
2.5
2,600,000
430
160,000
36,000
7
150,000,000
150,000,000
0
3d
7
2.5
2,700,000
435
164,444
37,000
8
175,000,000
175,000,000
0
4d
8
2.5
2,800,000
440
168,889
38,000
9
200,000,000
200,000,000
0
5d
9
2.5
2,900,000
445
173,333
39,000
10
225,000,000
225,000,000
0
7d
10
2.5
3,000,000
450
177,778
40,000
11
1 Training Token
1,000,000
5s
11
2.5
3,100,000
455
182,222
41,000
12
2 Training Tokens
2,000,000
5s
12
2.5
3,200,000
460
186,667
42,000
13
3 Training Tokens
3,000,000
5s
13
2.5
3,300,000
465
191,111
43,000
14
4 Training Tokens
4,000,000
5s
14
2.5
3,400,000
470
195,556
44,000
15
5 Training Tokens
5,000,000
5s
15
2.5
3,500,000
475
200,000
45,000
16
6 Training Tokens
6,000,000
5s
15
2.5
3,600,000
480
204,444
46,000
17
7 Training Tokens
7,000,000
5s
15
2.5
3,700,000
485
208,889
47,000
18
8 Training Tokens
8,000,000
5s
15
2.5
3,800,000
490
213,333
48,000
19
9 Training Tokens
9,000,000
5s
15
2.5
3,900,000
495
217,778
49,000
20
10 Training Tokens
10,000,000
5s
15
2.5
4,000,000
500
222,222
50,000
Total
690,000,000
690,000,000
55,000,000
26d 12h
Note : Showing Data from Non-Customized Unit
Levels 11 thru 20 require Sentry specific Faction Training Tokens to upgrade instead of Metal & Oil.
Build & Repair Information
Build & Repair Times For Sentry ( T )
LEVEL
BUILD TIME
BUILD COST
REPAIR TIME
GOLD COST
1 - 20
2s
13,000,000
14m 22s
?
TIMES listed are for a Level 20 Barracks . To view TIMES for other levels hover your mouse cursor over the icon above.
Unit Highlights
The Sentry is a Gen III • Infantry for the Sentinels ( ) Faction.
OFFENSIVE HIGHLIGHTS :
Burst Fire Assault Rifle :
The Sentry wields an Assault Rifle fires 4 Round Bursts that inflicts Sustain Damage ( ).
Strength in Numbers :
The Sentry gains a Damage Bonus as well as Damage Reduction Bonus for each additional Sentry present in battle.
DEFENSIVE HIGHLIGHTS :
Talents
LEVEL 10 TALENT - Stand Together :
The Sentry , upon reaching Level 10 , increase the Damage Reduction Bonus per Sentry in the Battle.
LEVEL 20 TALENT - Vengeance :
The Sentry , upon reaching Level 20 , when a Sentry dies, nearby Sentries gain increased Fire Rate & Damage for 5 seconds .
Effective Unit Levels vs Turret
Turret Level
Sentry Level Required to Out Range ( Edit )
COMMAND
HEAVY
STANDARD
1
1
1
1
500
1
1
1
1
1
1
500
1
700
1
1
1
1
1
500
500
2
3
3
3
525
6
1
6
1
6
1
525
1
700
1
6
1
3
1
525
525
3
13
13
13
550
11
3
11
6
11
1
550
1
700
6
11
3
13
1
550
550
4
511
511
511
575
16
9
16
11
16
1
575
1
700
13
16
9
511
6
575
575
5
548
561
561
600
500
16
500
14
500
3
600
1
700
20
500
16
548
11
600
600
6
600
611
611
625
525
16
525
14
525
3
N / A
1
700
20
525
16
548
11
N / A
N / A
7
600
661
661
650
550
16
550
14
550
3
N / A
1
700
20
550
16
548
11
N / A
N / A
8
660
700
700
700
600
540
600
520
600
15
N / A
9
700
550
600
530
610
510
N / A
N / A
9
660
700
700
700
600
550
600
560
600
500
N / A
500
700
575
600
600
620
550
N / A
N / A
10+
660
700
700
700
625
600
600
600
600
550
N / A
550
700
600
600
600
620
600
N / A
N / A
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification
Schematic Summary
SENTRY SCHEMATIC SUMMARY ( T )
.
War Paint
Armor
Weapon
Training
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
History of Availability
Sentry Special Event Tier Prize History
ARMS CACHE STATUS
TRACK
MISSION
SPECIAL EVENT
DATE
INTRODUCTION
Faction
F1, F3 & F4
Operation: Red Exodus
Dec 22, 2018
Offered Only In The Above Listed Special Events
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts
The Sentry is a Generation III Faction Unit for the Sentinels faction.
The Sentry drops its Semi-Limited status once 45 have been unlocked allowing for unlimited production.
However, production may still be limited by overall available Land Unit Capacity.
The Sentry is an Direct Firing weapon.
The Sentry has a 0.8 Platoon Speed on the World Map .
Trivia
The Sentry at Level 10 requires 1 minute of Repairs for approximately every 173,010 Damage it sustains. ( ) .
The Sentry at Level 20 requires 1 minute of Repairs for approximately every 230,681 Damage it sustains. ( ) .
The Sentry Training Token were introduced and available in the Event Shop during Operation: Red Exodus . ( Ref )
Pixel Sheet Code : 434 & 434.dead
Firsts & Records
Quotes
“ Sentries deal more damage and take reduced damage when more are arouind. At level 10,, they gain a Damage increase per Sentry in battle. At level 20, they gain increased Fire Rate and Damage for 5 seconds when a nearby Sentry dies. ” — In-Game Description [src]
Related Pages
External Links
Gallery
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