SPLASH DAMAGE
|
SPACE
|
INFANTRY
|
VEHICLE
|
AIR
|
BUILDING
|
MAP SPEED
|
YES
|
150
|
BEST
|
BEST
|
CAN'T HIT
|
BEST
|
N / A
|
|
( T ) • ( C )
|
UNIQUE UNIT
|
|
A powerful unit with a Production Limit of 1 • For more information see Unique Unit
|
|
Stat Progression[]
|
Level
|
Upgrade Cost
|
Upgrade Time
|
Tech Center
|
Production Cost
|
Speed
|
Health
|
Range
|
Damage (DPS)
|
Metal
|
Oil
|
Thorium
|
Metal
|
Oil
|
1
|
N / A
|
N / A
|
N / A
|
N / A
|
10
|
35,000,000
|
35,000,000
|
6.0
|
112,500
|
360
|
784
|
2
|
22,000,000
|
22,000,000
|
0
|
5d
|
10
|
35,500,000
|
35,500,000
|
6.0
|
123,750
|
370
|
944
|
3
|
24,000,000
|
24,000,000
|
0
|
6d
|
10
|
36,000,000
|
36,000,000
|
6.0
|
135,000
|
380
|
1,110
|
4
|
28,000,000
|
28,000,000
|
0
|
7d
|
10
|
36,500,000
|
36,500,000
|
6.0
|
146,250
|
390
|
1,275
|
5
|
32,000,000
|
32,000,000
|
500,000
|
5s
|
10
|
37,000,000
|
37,000,000
|
8.0
|
157,500
|
400
|
1,440
|
6
|
36,000,000
|
36,000,000
|
1,000,000
|
5s
|
10
|
37,500,000
|
37,500,000
|
8.0
|
163,500
|
410
|
1,600
|
7
|
38,000,000
|
38,000,000
|
1,500,000
|
5s
|
10
|
38,000,000
|
38,000,000
|
8.0
|
169,500
|
420
|
1,760
|
8
|
40,000,000
|
40,000,000
|
2,000,000
|
5s
|
10
|
38,500,000
|
38,500,000
|
8.0
|
174,000
|
430
|
1,925
|
9
|
42,000,000
|
42,000,000
|
2,000,000
|
5s
|
10
|
39,000,000
|
39,000,000
|
8.0
|
180,000
|
440
|
2,085
|
10
|
45,000,000
|
45,000,000
|
2,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
225,000
|
450
|
2,250
|
11
|
45,000,000
|
45,000,000
|
2,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
247,500
|
450
|
2,475
|
12
|
45,000,000
|
45,000,000
|
2,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
270,000
|
450
|
2,700
|
13
|
45,000,000
|
45,000,000
|
4,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
292,500
|
450
|
2,925
|
14
|
45,000,000
|
45,000,000
|
4,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
315,000
|
450
|
3,150
|
15
|
45,000,000
|
45,000,000
|
4,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
337,500
|
450
|
3,375
|
16
|
67,500,000
|
67,500,000
|
4,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
360,000
|
450
|
3,600
|
17
|
120,000,000
|
120,000,000
|
10,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
660,000
|
450
|
5,700
|
18
|
120,000,000
|
120,000,000
|
20,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
1,168,000
|
450
|
8,775
|
19
|
120,000,000
|
120,000,000
|
30,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
2,002,500
|
450
|
13,175
|
20
|
120,000,000
|
120,000,000
|
40,000,000
|
5s
|
10
|
40,000,000
|
40,000,000
|
8.0
|
3,337,500
|
450
|
19,325
|
|
Total
|
1,072,750,000
|
1,072,750,000
|
129,000,000
|
18d
|
Note : Showing Data from Non-Customized Unit
|
Yellow indicates increase from previous level. Underline Indicates Max Value.
|
Build Times & Repair Information[]
|
Level 10 Airfield Build & Repair Times Per Spectre Level ( T )
|
|
|
LEVEL 1
|
LEVEL 2
|
LEVEL 3
|
LEVEL 4
|
LEVEL 5
|
LEVEL 6
|
LEVEL 7
|
LEVEL 8
|
LEVEL 9
|
LEVEL 10+
|
BUILD
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
2d 5h 59m
|
REPAIR
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
10h 28m
|
Level 10 Airfield Repair Costs Per Spectre Level
|
METAL
|
7,000,000
|
7,100,000
|
7,200,000
|
7,300,000
|
7,400,000
|
7,500,000
|
7,600,000
|
7,700,000
|
7,800,000
|
7,900,000
|
OIL
|
7,000,000
|
7,100,000
|
7,200,000
|
7,300,000
|
7,400,000
|
7,500,000
|
7,600,000
|
7,700,000
|
7,800,000
|
7,900,000
|
|
Info shown is for a Level 10+ Airfield • Lower Levels may be calculated by adding 5% for each level below Level 10.
|
Effective Unit Levels vs Turrets[]
Schematic Summary[]
|
SPECTRE SCHEMATIC SUMMARY ( T )
|
|
Engine
|
|
Counter Measures
|
|
|
|
Fuselage
|
Cannons
|
Ammo
|
|
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each.
|
History of Availability[]
Update History[]
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
Additional Facts[]
- The Spectre has a production cap LIMITED to ONE.
- The Spectre will fly in a circle around its target. The radius of this circle is equal to the Spectre's range.
- The Spectre always fires out the of its port side ( left ) as it circles its target.
Trivia[]
- The Spectre was the second Unit in War Commander to have a Production Limit not dictated by space requirements.
- When the Spectre is destroyed is does not crash to the ground.
- When destroyed the Spectre releases a trail of smoke and flies off the screen.
- The Spectre is War Commander's version of the Real Life Lockheed AC-130.
- Pixel Sheet Code : 59.v.3
Quotes[]
Click Expand to View Additional Quotes
“ | The AC-130 Gunship, or Spectre, circles its prey annihilating everything on the ground with its massive 130mm auto-cannons. | ” |
| — Event Shop Description |
“ | Thorium powered autocannons and engines boost the Spectre's firing rate and speed. | ” |
| — Level 5 Description |
“ | Its wrath is inescapable, Commander. | ” |
| — Unlocked Facebook Post Description |
Related Pages[]
External Links[]
Gallery - Animated[]
Spectre Action In Level 45 Sickle Syndicate's Base
Gallery[]
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update : July 07, 2015
Level Increase
Announcement
Additonal Levels
Level 1 Stats with a Level 10 Airfield
Level 5 Stats with a Level 10 Airfield
Level 6 Stats with a Level 10 Airfield
Level 7 Stats with a Level 10 Airfield
Level 8 Stats with a Level 10 Airfield
Level 9 Stats with a Level 10 Airfield
Level 10 Stats with a Level 10 Airfield
Level 11 Stats with a Level 10 Airfield
Level 12 Stats with a Level 10 Airfield
Level 14 Stats with a Level 10 Airfield
Level 20 Stats with a Level 10 Airfield
Video[]
Navigation[]